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  #1  
Old 01-25-2012, 11:55 AM
Dullah Dullah is offline
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If resists are fixed (upped) and channeling could be properly broken by melee, pvp would be great.

This would be a weak fix in comparison.
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Old 01-25-2012, 01:30 PM
Albane Albane is offline
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2/3 spell damage and proper interrupt chances on channeling.

DO IT!
  #3  
Old 01-25-2012, 06:25 PM
The Neck Beard The Neck Beard is offline
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Quick question, shock of lightning, does 88 damage, lvl 12 wizard nuke. On live, in '99, I used it a lot because it had spell pushback and would interrupt anyone casting. Does shock of lightning have the same effect here?
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  #4  
Old 01-25-2012, 06:28 PM
fiegi fiegi is offline
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Quote:
Originally Posted by The Neck Beard [You must be logged in to view images. Log in or Register.]
Quick question, shock of lightning, does 88 damage, lvl 12 wizard nuke. On live, in '99, I used it a lot because it had spell pushback and would interrupt anyone casting. Does shock of lightning have the same effect here?
No.
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Old 01-26-2012, 02:40 PM
Dullah Dullah is offline
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Quote:
Originally Posted by The Neck Beard [You must be logged in to view images. Log in or Register.]
Quick question, shock of lightning, does 88 damage, lvl 12 wizard nuke. On live, in '99, I used it a lot because it had spell pushback and would interrupt anyone casting. Does shock of lightning have the same effect here?
Yes. All knockbacks work but are slightly more resistable than normal nukes, but maybe a little less than full on stuns.
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Old 01-25-2012, 06:31 PM
Amelinda Amelinda is offline
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fairly sure this is being addressed next patch courtesey of Null & a very helpful player [You must be logged in to view images. Log in or Register.]
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Old 01-25-2012, 07:25 PM
Nirgon Nirgon is offline
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Null is back bros!
  #8  
Old 01-25-2012, 11:33 PM
Darwoth Darwoth is offline
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since partials work as is i hope this does not mean that the upcoming patch will be a happy clusterfuck of seeing 100 resistance shave off 30% of a casters damage.
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Old 01-26-2012, 03:32 PM
Null Null is offline
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Quote:
Originally Posted by Darwoth [You must be logged in to view images. Log in or Register.]
since partials work as is i hope this does not mean that the upcoming patch will be a happy clusterfuck of seeing 100 resistance shave off 30% of a casters damage.
The current resist system on the server (the same one that has been unchanged since beta) shaves off ~30% average damage from each nuke at 100 resistance.

So no (yes?), the resists / partials are unchanged.
Last edited by Null; 01-26-2012 at 03:34 PM..
  #10  
Old 01-26-2012, 07:52 PM
Darwoth Darwoth is offline
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seemed/seems more like 15 - 20 percent from the testing in beta and the feedback threads and current in game experiences, the current live server seems the same to me as beta with exception to certain spell lines i did not have access to for testing and cant speak on.

in any case if everything is working as intended i guess i'm curious what the proposed changes are. mainly just dont want to log in one day and find that i would do more damage meleeing like much of beta was.
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