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| View Poll Results: What is your Favorite Expansion Pack | |||
| Ruins of Kunark |
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75 | 58.59% |
| Scars of Velious |
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44 | 34.38% |
| Classic all the way baby!! |
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9 | 7.03% |
| Voters: 128. You may not vote on this poll | |||
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#31
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I voted Kunark, but my memories of Velious are also great. Kunark was amazing though, and yes, KC was always a blast. Anyways, this is my first post. During this down week I discovered and set up for P99. Sorry, but I HAVE to add myself to the server, hope its not too overcrowded.
Appaullo | ||
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#32
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__________________
~Yiblaan Conjurer
53 Magician of P1999~ ~Leader of <Tears of Prexus>~ Magician of the 2 Seas of Norrath! ~Bearded~ 51 Cleric ::::RED 99:::: ~Sylvana Whisperwind~ 45 Druid ~Yiblaangel~ 33 Paladin of Prexus ![]() | |||
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#33
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Welcome to the project i bet youll love it [You must be logged in to view images. Log in or Register.] | |||
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#34
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i also loved dalnir, omen, howling stones velks was great and ToV was funnn but i voted for kunark cause velious was pretty damn white | |||
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#35
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Kunark. Most complete expansion in any MMO. It had more good dungeons than a lot of original release MMO's. HS, KC, Seb, Chardok, CoM, Droga / Nurga, I have a lot of fond memories of them all. Dragons roaming around outdoor zones that people camped in for exp, awesome. LoIO, Dreadlands, FM, BW, Overthere, Skyfire, lots of people camped in all these outdoor places for both exp and random cool loots in a few cases.
I loved how it had the feel of being an actual challenge to level 50-60 in Kunark. This is the only expansion i've played (i'm sure there are others, just haven't played any myself) where getting to the new level cap wasn't so trivial. Sure, there were the few freaks who did it in a week or two or whatever, but for the most part it took players many months. It gave them a chance to experience all the great content the expansion had to offer before hitting the cap. In PoP tons of folks leveled 60-65 in less than a couple weeks and it seemed to get quicker every expansion. Pretty boring. | ||
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#36
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So this has been done to death, but I'm bored so I'm going to post why I picked Velious.
The major factor that I like about Velious is the departure from the 32k HP cap. Raid mobs having hundreds of thousands of HP revolutionized raiding. Prior to that, strategy took a back seat to numbers. While I'm sure we all know guilds who still "zerged" in Velious, Velious "zerging" wasn't the same... saying someone zerged Velious was more of a back-handed comment saying "we did it with less". Furthermore, I liked the notion of "raid zones." Kael, Sleepers, and ToV each having numerous raid encounters was something that Kunark didn't really match (maybe chardok royals?). The numerous mob progression style raid that ToV offered was a great idea (I guess Sky was similar, but ToV was unarguably better). The encounters themselves took on a new form too. I'd say Luclin took this a step further, but in Velious we saw mobs using a more wide variety of AEs and abilities. Many mobs had scripts or pre-fight requirements, which wasn't widely used prior to Velious (again, I think Luclin took this a step further, which really made those encounters enjoyable imo). As far as zones go, I really liked a lot of the dungeons in Kunark. I think arguably Kunark has the best collection of dungeons in any expansion. Velious can't really match Chardok, HS, Seb... even the lower level ones like Dalnir and Kaesora were great. I don't think CC, Velks, SG, etc, can really match those so I won't even try to argue that. However, Plane of Mischief is arguably the most inventive and unique zone in the game, so I have to give Velious credit for that. Faction faction faction. This is one of the biggies imo. The role faction played in Velious gave it a feel that I never got in Kunark. In a nerdy, immersion sense, you almost felt like you were a member of whatever race you were allied with and the opposing factions were your enemy. This especially played in during quests or events like the 10th ring war and such where you were acting as a solider of thurgadin... I don't really know how to word what I'm thinking, but anyone who played in Velious knows what I'm saying. This next one is kind of controversial and I'm sure a lot of you hate this aspect, but I loved it. Velious caused a noticeable gap between the casual and hard-core player. Not just in the raider v. non-raider sense either. Obviously those raiding NToV and Sleepers were going to be the best geared. However, even a hard-core player in a mid-level guild would vastly out-gear a player who only solo'd or was in a very casual guild. While a large raid force of L60s would net the best gear, a small 1 or 2 group force of hard-core players could still accomplish quite a bit and distance themselves gear wise from the casual player. Some people hated this, but I liked how if you put in more work, you could see a much more noticeable differences than in previous expansions. I also liked velious because it didn't trivialize Kunark all that much. Many items from Kunark were still among the best items in the game. Basically, there were still a number of reasons to go to Kunark. In fact, I remember Kunark still being the main continent for exp (aside from velks) as many people though Velious mobs for the most part were more difficult, thus slower exp. The fact that it didn't make Kunark content obsolete is one of it's biggest strengths imo. I'm sure I'm missing some, but now I'm bored of writing this, so yea... Cliffs: tl;dr? Fuck off then. | ||
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#37
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Kunark all the way. It has not just the best dungeon (Seb), but also IMO the next best two as well: Chardok and Howling Stones. It also has some of the best outdoor content, as well.
Velious beats it in raid content, true (though I never got a chance to raid VP, so take that into account), but overall, Kunark is far and away the best expansion in EQ's history.
__________________
Tallenn 40 Druid
Marlock 29 Enchanter | ||
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#38
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#39
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I`m a Valk Lab fan
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Sargon | Paraday | Borneldar
a Pickclaw Arroweater says, 'Flarglegrump ak murgledoo! That is Goblin for "I hate you!" | ||
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