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  #31  
Old 11-18-2011, 12:03 PM
socialist socialist is offline
Kobold


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Quote:
Turgur's is a much better slow than Togor's.
Regrwoth is 2x the regen as Chloroplast.
Superior Healing actually kind of makes you a healer again.
They're all upgrades to existing spell lines, not new abilities that change your playstyle. And Turgur's is 5% better than Togor's.
  #32  
Old 11-18-2011, 12:32 PM
Extunarian Extunarian is offline
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Turgurs is 70% slow I believe. Togor's is 50%. You're not looking at the classic values.

Regen is +5, Chloroplast is +10, and Regrowth is +20 hp/tick. Doubles in value every tier.


And yes, Turgur's/SupHeal/Regrowth are indeed upgrades, but they are significant upgrades that, in my experience, changed immensely what I could do as a shaman. You/your pet can tank things you couldn't thanks to Turgurs. You can actually heal a good portion of your health in an emergency. And going from +10 to +20 hp/tick is like adding an FT5 item for a shaman. And as I said before the addition of a JBB on top of all of this makes a level 53 shaman (or hell, even 52 w/o sup heal), vastly superior to a 50 shaman.
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  #33  
Old 11-18-2011, 01:01 PM
Taminy Taminy is offline
Sarnak


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Quote:
Originally Posted by Extunarian [You must be logged in to view images. Log in or Register.]
Turgurs is 70% slow I believe. Togor's is 50%. You're not looking at the classic values.

Regen is +5, Chloroplast is +10, and Regrowth is +20 hp/tick. Doubles in value every tier.
It's not SUPPOSED to be 20/tick. It was 15/tick until 2004. Honestly I haven't paid enough attention but if it's 20 get ready for the nerf bat.

http://lucy.allakhazam.com/spellhist...68&source=Live

Togor's is 70% at 60, Turgur's is 75% at 60. Togor's at 45 is obviously not 70% though. It changes like 1% per level.

Turgur's does last twice as long though and there is actually a significant difference in slow reduction. 50% slow = half speed, 75% = quarter speed.
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