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  #1  
Old 10-13-2011, 12:08 PM
Pudge Pudge is offline
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well right now it seems it's resisting as much as snare. if the resist changes apply to keep it resisting at the same level as roots and snares (whatever level that becomes) then yes, it needs to be tweaked separately - because it should be landing much more often than that.

...or simply unresistable in pvp
Last edited by Pudge; 10-13-2011 at 12:14 PM..
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  #2  
Old 10-14-2011, 11:38 AM
Lazortag Lazortag is offline
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Quote:
Originally Posted by Pudge [You must be logged in to view images. Log in or Register.]
well right now it seems it's resisting as much as snare. if the resist changes apply to keep it resisting at the same level as roots and snares (whatever level that becomes) then yes, it needs to be tweaked separately - because it should be landing much more often than that.

...or simply unresistable in pvp
It wasn't unresistable in pvp. Maybe it should have some kind of resist mod, I dunno. It should definitely resist less than CC spells.

I can't think of any spells at the moment that were unresistable in pvp but resistable in pve, so I'm skeptical of the claim that HT would be one such spell.
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  #3  
Old 11-09-2011, 09:07 PM
Rallyd Rallyd is offline
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Default Harm Touch Resisted.

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Harm Touch IIRC is completely 100% unresistable in PVP AND PVE. This is clearly not classic.
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  #4  
Old 11-09-2011, 09:26 PM
Kelsar Kelsar is offline
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Pretty sure HT could be resisted. I recall being resisted by red con mobs.
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  #5  
Old 11-09-2011, 10:02 PM
Pudge Pudge is offline
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from what i remember, harmtouch was rarely resisted by NPCs, but not impossible.

for PCs, i can't remember ever getting a resist. i don't think it was resistible pvp. there is already another thread about this in the bug forums i believe
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  #6  
Old 11-10-2011, 01:31 AM
Lazortag Lazortag is offline
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Harm touch should be resistible in PvE, this was thoroughly proven in another thread and is just generally well known by anyone who played an SK on live.

It probably resists too much in pvp, but I don't think it's supposed to be unresistable. A decent fix would be to have it land for partial damage when resisted like a lot of nukes currently do (although based off of anecdotal evidence I would say it should resist even less than that)
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  #7  
Old 11-10-2011, 04:57 AM
Kain Kain is offline
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I played up to 65 and Harmtouch was resisted maybe 3 times in my EQ life.

I pretty much expected it to go through 99% of the time on raid bosses.

I'm guessing an NPC just has much higher resists than a PC player in general.
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  #8  
Old 11-10-2011, 08:01 AM
Kelsar Kelsar is offline
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Quote:
Originally Posted by Kain [You must be logged in to view images. Log in or Register.]
in my EQ life.
This made me laugh out loud.
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  #9  
Old 11-13-2011, 01:48 AM
jjgerman jjgerman is offline
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Default ht

i didnt play a sk on live, but fought plenty of them, HT was rarely resisted, if ever .......within your level range.
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  #10  
Old 11-13-2011, 11:31 AM
Liebestod Liebestod is offline
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Quote:
Originally Posted by jjgerman [You must be logged in to view images. Log in or Register.]
i didnt play a sk on live, but fought plenty of them, HT was rarely resisted, if ever .......within your level range.
^^This. HT was never resisted on Rallos (4/4) until Sony messed with the resist mechanics after Luclin I beleive.

It was unresistable
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