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#1
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#2
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Agro proc weapons aren't for getting agro off people who are doing less damage than you, they are for people who are doing MORE damage. If you are grouping with a very twinked rogue or monk, you won't be doing more damage than they will whether you have a Lamentation or Jade Mace or whatever twink warrior weapons. Either you have agro proc weapons or you have a rogue tanking.
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[60 Warder] Kline (Wood Elf) <Bregan D'Aerth>
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#3
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#4
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i main an enchanter, i don't "do damage." but you can bet that i know more about aggro than any other class on experience alone, except perhaps clerics. i know what i saw. perhaps it was because they were more experienced and knew what they were doing. but without a doubt the warriors with high damage weapons were consistently holding aggro much better than the ones who were relying on procs. i've even had friends in my guild who were leveling up twinked warriors who had a pair of shards bagged because they thought they'd need them. their experience was the same. don't bother with the shards, they just slow down your rate of experience and their proc is not guaranteed by any means. often you have to wait 30 secs or more to get a proc. | |||
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#5
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The downfall is you won't see sparkles. Frankly I'd ditch the group and get some bandages. | |||
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#6
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I did try this last weekend on a level 20 warrior with a 20 monk in group. With the shards I had agro maybe 30% of the time (dex 165). In fights where they proc on the first swing you hold agro the whole time, the problem is that is few and far between. However using a poison wind censor I held agro for about 99% of the time, and even held agro against a shard-weilding 23 warrior who joined later, except of course on the rare occasions when they proc'd. Think about it...even with fully twinked dex, below level 37 you're looking at maybe 170 dex with a shaman in group. That equates to ~1.5 procs per minute (both hands combined). In a good lowbie group you're killing 2-3 mobs per minute. You simply can't hope for procs on every mob, let alone at the beginning of the fight.
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Jorg Shaman
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#7
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something else that hasn't been brought up is that on average, kunark weapons are much better and deal much more damage than old world weapons. shards were great before kunark came out because old world weapons simply don't do very much damage. using a .7 dly:dam ratio weapon on a lvl 20 character was absolutely impossible in the old world but you can get one for about 1k here with kunark.
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#8
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What great input!
As you have seen I already have a weak sauce proc setup, but I think i am going to put my hand into getting a Poison Wind Censor, maybe a lammy or two. Has anyone tried dual wielding say a High Damage weapon (wurmslayer) and a proc weapon (Obsidian Shard)? If so, what kind of aggro would that generate? In my experience on live there came a point where if I wasn't using excellent ratio weapons with aggro procs I would not have an easy time holding aggro over rogues, monks and shaman (slow). I'm having aggro problems with my warrior on p99, but none of my procs were ready yet. My warrior is fairly twinked out and can tank the shit outta stuff (I just have so much more AC and HP than everything I'm fighting at level 15) but it's useless when the rogue in my group is KILLING me in dps and holding aggro. I feel like the 6dmg of the shard isn't going to hang with kunark equipped dps classes, but the proc may be the saving grace. The Goblin Skull Crusher has a nice aggro proc (not sure of the rate yet), but 7/32 is just too slow. My two hander is decent dps (26/50) but i swing so slow I lose aggro with that one too (this may change post 20). I'm leaning towards a good ratio weapon with proccing aggro in offhand, that way I have both high dmg output and random procs for aggro lock.
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<~ Maleek * Necro * Project 1999 >< Gagresh * Warrior * Tallon Zek || Project 1999 ~>
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#9
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#10
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Price check lammy vs what I suggested.
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