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  #1  
Old 11-03-2011, 06:32 PM
mitic mitic is offline
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Quote:
Originally Posted by Lovely [You must be logged in to view images. Log in or Register.]
You shouldn't have to carry Crimson potions to be able to play the game.
you just outed yourself [You must be logged in to view images. Log in or Register.]
  #2  
Old 11-03-2011, 06:34 PM
Lovely Lovely is offline
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Quote:
Originally Posted by mitic [You must be logged in to view images. Log in or Register.]
you just outed yourself [You must be logged in to view images. Log in or Register.]
Outed myself? Explain little boy
  #3  
Old 11-03-2011, 06:34 PM
Lovely Lovely is offline
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3 pages in 5 minutes. I'm happy to be on your radar!
  #4  
Old 11-03-2011, 06:39 PM
Dojii Dojii is offline
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Quote:
Originally Posted by Lovely [You must be logged in to view images. Log in or Register.]
Outed myself? Explain little boy
hes trying to troll you for saying you don't want to have to pack crimsons just for PVP.

but always remember you should.

always have at least 2 or 3 in your inventory. one for you. one for a pal. and one for emergency.
  #5  
Old 11-03-2011, 08:44 PM
dusk883 dusk883 is offline
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Quote:
Originally Posted by Shinabaa [You must be logged in to view images. Log in or Register.]
I remember this from live, when I played my bard I could mez someone and once it stuck it wouldn't resist as long as I didn't stop my song, many people carried crim pots to counter this. Not a bug!
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  #6  
Old 11-03-2011, 06:28 PM
Dojii Dojii is offline
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but yea its working correctly just, should be addressed if GMs want it to be that OP. Thats what im saying on other threads there are certain things that are classic that are just too OP. along with recharging OP items. there are sooo many uber ways to completely debilitate a player in classic. that they have no power to fight back at all and can be pwned instantly. But thats ultimately what happens at the end of PVP.

all the 1v1's and skirmishes on the way to 50 are fun sure. but when you are fighting over dragons in assist trains your life will flash before your eyes before you see loading please wait . . . .

or u may see a complete heal right as you hit the ground! if you have good healers in your guild. but... it all boils down to this.

Resists
and OP items/abilities.


those are the game breakers right there and thats whats going to get you killed.

but once you're geared I think the being Buffed vs Unbuffed portion is working pretty close to intended; from what i've read in other peoples feed back.

Super beast mode and removed from classic:
Fearing players
Charming Players
Whirl till you hurl perma stun

Beast mode abilities functional in classic:
Bard Mez
Bard Snare
SK Snare
Necro Mez/stun/(originally a fear spell/ Screaming Terror, Kind of a Mez/STun i believe.)
Pally and cleric stun line.
Shaman Potions (TBA Im not sure what is going on and what will be available recipes but so godly)
Cazic Potion ( all / all LORE ITEM clickable from inventory --INSTANT GATE, get out of death free card cannot channel while stun or mezzed though.)
Golem metal Wand ( Rechargeable I think? Remove 4 buffs all / all )
Ivandyr's Hoop (all / all unresistable what 3-5 charge life tap?? )
Conflag wand (dependent on resist but beastmode wizard item if it lands)

General lockdown mostly resisted when resist geared and buffed:
Roots (wiz/necro/druid/shaman/enchanter list goes on
Snare (druid/ranger/
Ensnare ( druid ranger
Darkness Line (sk / nec
Mez / Chanter Stuns AE and PBAE
incapacitate
Debuffs Shaman and Malo line


Tash
deserves its own thread. and website. if you wanna win pillage enchantment and tash. Enchanters step your game up for Red99. You will be Godlike and loved with your runes and overall uberness.

Finally;
Crimson Potion (item all / all must have if you want to avoid mez ganks)
Dispell (everyone can use via pumice)
Pillage Enchantment ( 4slot pell enchanter only. or all / all golem metal wand item)
Always have pumice, if possible get cure disease and poison potions.
Last edited by Dojii; 11-04-2011 at 12:18 AM..
  #7  
Old 11-03-2011, 06:38 PM
mitic mitic is offline
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wow, how old are you since iam a little boy at the age of 34 for you

no crimson pots = guaranteed death to every cc class (if they know what they are doin)
  #8  
Old 11-03-2011, 06:42 PM
Lovely Lovely is offline
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That explains your keyboard turning. Yes I know Crimson Potions are important and I carry them around and usually have them on my bar. I'm sure there is some on previous screenshots in some other thread.

Still doesn't mean someone should be able to Mez you forever with 0 chance of resist if you haven't popped one. People are talking about how root and snares that hit like 30-50% of the time at best and usually only last a second or two are overpowered. But you agree on permanent snare or mez without any chance to resist. Makes sense. Not
  #9  
Old 11-03-2011, 06:44 PM
Dojii Dojii is offline
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Quote:
Originally Posted by Lovely [You must be logged in to view images. Log in or Register.]
That explains your keyboard turning. Yes I know Crimson Potions are important and I carry them around and usually have them on my bar. I'm sure there is some on previous screenshots in some other thread.

Still doesn't mean someone should be able to Mez you forever with 0 chance of resist if you haven't popped one. People are talking about how root and snares that hit like 30-50% of the time at best and usually only last a second or two are overpowered. But you agree on permanent snare or mez without any chance to resist. Makes sense. Not
yea you guys should make a bug report then as well. but I know with nulls code he still gives bard mez and snare Viability but.... i've seen this op function as well when it just holds. and doesn't pass resist check again.

overall it will probably just be tuned up a bit. but will still have a great part to play in PVP. but not as op.
  #10  
Old 11-03-2011, 06:40 PM
Amuk Amuk is offline
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Yep majorly broken - snares/mez's should not be landing on 163 mr, period.
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