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#1
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I spent years playing with it.
Lethdar wants it out of game, and Golem wands in game, because he is willing to spend hours camping a dispel clickable. Then will excuse it as being "developing his characters ability" or something similar. That farming gear is part of the game, but buying items off a vendor that was part of classic EQ, is not. Guy is a heterosexually challenged person. (That ok for forums? Dont wanna use the bad word.) Toomuch, did you play classic EQ PvP? And no, Sullon does not count. | ||
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#2
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The current state of the game is pretty biased toward casters. A root or snare landing means game over for any monk, rogue or warrior. Pumice was the classic answer to that tactic. The classic answer to any warrior, monk or rogue was to strafe three steps as they run at you. Keep in mind that this server is pre-Kunark. Weapon drops that make melee truly dangerous in PvP are largely missing from red99.
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#3
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Crystallized pumice does the job of giving everyone access to a dispel. Unlimited storebought insta-click dispel is so gamebreaking that I fully expect the server to launch without Egg-shaped pumice. Insta-pumice would basically remove the concept of duration-based spells from the game, especially at this point in time where, unlike back then, everyone knows everything and is prepared to rake in every conceivable advantage. I'm not a huge fan of golem wands either, but the important difference here is that they're not sold with unlimited supply in every town all over the game world. Anyone can and will run around with two bags full of pumice. They won't have two bags full of golem wands.
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#4
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costs 300p to buy back a wand, so minimum of 600p each time you blow one if you are reacharging them.
this is largely different than a 15p instagib for all buffs/dots/snare/roots, i played during egg shaped pumices and the playerbase was different back then, in spite of being freely available maybe 1 in 8 people had them and the majority who did would only have one or two. 13 years of playerbase evolution would completely change the dynamic of combat into a shitfest with what amounts to free instant dispel. | ||
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#5
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Quote:
You guys are going to be upset with the no-lifers like Lethdar having a golem wand EVERY TIME YOU FIGHT them. While your stuck trying to channel a 3 second cast through a quadding pet, perhaps 3 pets, with no skill while being nuked. | |||
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#6
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Quote:
lol, if i can drop 100p and have 35 instant cast charges of nullify magic it will take me all of about a half a second to burn one and fully strip whoever i am fighting, now since i have 2 slots open if someone dots me i can hit my instant cast telescope and then blow one charge of instant pumice and you just wasted a few hundred mana without even slowing me down. sure i guess we could all "play in groups" and just zerg everything in sight, but i dont find that enjoyable and neither does anybody who does not suck asshole, and whether in groups or not is completely irrelevant to the argument that 3p a charge instant nullify removes duration effects from pvp.. | |||
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#7
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I dunno, its something I enjoyed during classic.
Maybe I used it better? Or was able to take advantage of it? You sound like you were on the receiving end of the pumice. /shrug. Btw, 2 ppl = group =/= zerg. Can theory craft all day, I think Rogean has already stated it wont be on server. Doesnt mean it shouldnt be. | ||
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#8
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i can deal regardless of what they do, did fine while it was in and did fine after it was removed. however on a server 13 years later and with this community it would simply ruin the entire pvp dynamic.
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#9
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Things like the Guise (which is not game breaking) should be fine for the game. Insta-click dispells/gates are just too much IMO. I would take pre-nerf necro pets over insta click debuffs.
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#10
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the 1k gate pots i dont have an issue with, i will enjoy see someone clikc a 1k potion
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