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#31
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#32
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No loot.
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#33
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+ - 8 pvp range is 100x more detrimental to server growth than item loot. If you want to talk about encouraging players to get through the low levels than the pvp range needs to be the prime topic.
Inventory loot has its own set of problems. If you want softcore item loot it should be 1 random equipped item barring held / range slots. That way you don't lose your sneakers every time. | ||
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#34
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My vote goes to being able to loot 1 stack of either food or water.
__________________
“Smile, breathe, and go slowly.”
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#35
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I still argue the case for inventory loot. Let them loot 1 item from the whole inventory, excluding primary & secondary items (and this is only required to protect instruments and alternative weapons for PvE). You want to take extra clickies with you, which are not no-drop? Your risk! If you really want to use your manastone, see invis bracer, kunark class armor etc. WEAR IT!! Chose your priorities!
But we already had several threads about that, and it doesn't seem like the devs are considering it at all. I'm fine with coin loot, too. | ||
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#36
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Quote:
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#37
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I love item loot but I don't want it. Cause it's gonna get boring when I make half the server quit
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#38
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Quote:
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#39
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Just throwing out what I'd like to see on red. Hope they reconsider something more than just coin loot.
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#40
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They aren't even considering it.
Too many cries, poop sockers not being able to have insane advantage, and for the record it doesn't ruin anything. | ||
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