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#31
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guess like many other things you did not actually play shadowbane, i was there from launch day until a year later when the population was 20% what it once was. the decline was due entirely to bugs, crashes, rollbacks, deleted cities, dupes, instakill proc weapons, GM corruption and assorted other garbage.
game never recovered and continued its decline until it went free to play and 5000 korean players picked it up and ruined every server with a zerg previously unheard of. | ||
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#32
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Quote:
You just said you left after one year, so please dont presume to know what went down years later. hint: everyone became a Darwoth clone. Imagine everyone RPKing and calling each other dipshit non stop while they teabagged on corpses and took fraps of it to post. | |||
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#33
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i presume to know what happened years later due to my half dozen brief returns to the game, and unless you played on the roleplayer server your wrong, like usual.
what your failing to grasp is that the game was dead 6 months after launch, by the time i quit it was triple dead. so your talking about "what killed shadowbane" is retarded, since you apparently played a half a decade after the fact. | ||
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#34
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Darwoth believes such things as:
Pacify doesn't aggro, and it is a bug that it does. Griefing is fun. Exploiting mechanics to grief is acceptable. His opinions are worthless and should be thrown out without a second thought. He is pretty much the epitome of what is wrong with gaming. His enjoyment comes at the price of fucking over others. He is worthless. | ||
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#35
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I think its a good idea..
maybe not too many details on each banned account though because then people get all nitpicky about what a proper punishment should be. Maybe just a general reason like.. 10 accounts banned for position hacks or 5 for griefing or w/e | ||
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#36
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for those of you guys who don't know LoK.. that was a GAME. hardcore. when you died, the monsters looted YOU. you'd get back to where you died, and find some scraps of your shit on the floor, pick up what was left, and then go down hunting the dungeon for your own shit. find the mobs there chillin in your gear, have to slay those bastards or else another player would eventually end up with your boss loots.
when dragons killed you, depending on the type of attack, they ATE you. then your naked ass went straight to the underworld, which was a bitch and took at least an hour to get out of | ||
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#37
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luolz
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#38
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Quote:
and it usually ends up that the higher levels sit around and gank the lower levels till they give up and quit. bottom line.. great if you get in at start... not so much if you dont and can't afford to spend 16 hours a day to stay on top. Not that im against the ruleset... i just think if there was enough interest in those types of games.. things like rift would have done well. | |||
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#39
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I think it's a bad idea to out banned players. There are other reasons I can think of, but here are three for now:
1. I'm not sure that the current staff nor future staff here are 100% infallible. It would unfathomably unfair to those wrongly detected of cheating to have their reputations potentially ruined for all games forever -- and retroactively. 2. It gives staff here too much power to deliver retribution beyond the boundaries of this game. They seem like decent people, but will they always be? Are they completely beyond corruption? 3. The internet never forgets. Everyone makes mistakes in life. Most of us (in life) show the aptitude to learn from them. I think everyone deserves a chance at a clean slate. | ||
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#40
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I don't make mizstakes
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