Project 1999

Go Back   Project 1999 > Red Community > Red Server Chat

Closed Thread
 
Thread Tools Display Modes
  #31  
Old 08-22-2011, 12:13 PM
Tamiah2011 Tamiah2011 is offline
Sarnak


Join Date: Aug 2011
Posts: 290
Default

Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
Reserved.
RZ alway let player decide..But most loot and scooted.GM would sometimes enforced greifing not normally.They would tell you to exping somewere else.Using any type of race slander was about the only thing GM enforced.
  #32  
Old 08-22-2011, 12:18 PM
Kope Kope is offline
Fire Giant


Join Date: Jun 2011
Posts: 789
Default

I totally agree that LnS is best, and I will echo everyone else here, it needs to be enforced by the players. The GMs can't babysit us for every pvp encounter there is.

Serverwide OOC seems like a horrible idea. You shouldn't incentivise people's narcissistic ways, it just turns everyone else off.
  #33  
Old 08-22-2011, 12:28 PM
Scribbles Scribbles is offline
Sarnak

Scribbles's Avatar

Join Date: Aug 2011
Posts: 325
Default

serverwide ooc is literally the best
  #34  
Old 08-22-2011, 01:19 PM
Doors Doors is offline
Planar Protector

Doors's Avatar

Join Date: Apr 2011
Location: Pittsburgh
Posts: 2,934
Default

Gobal OOC might work depending on the server population. Don't forget red99 is going to be hosted by competent people, so I'm sure if idiots are trolling or spamming it they're going to have their privileges to use it taken away. The flaming and shit of old boxes won't be as widespread on this one and even when it does happen it won't be happening for long.
  #35  
Old 08-22-2011, 05:04 PM
Envious Envious is offline
Banned


Join Date: Mar 2011
Posts: 770
Default

Global OOC is classic~

Use the forums for your mindless dribble of shit.
  #36  
Old 08-22-2011, 09:13 PM
Zeebbo Zeebbo is offline
Large Rat


Join Date: May 2011
Posts: 7
Default

*shrug*

LnS has always had a gray area. I personally like to see it enforced, but understand it being left up to the guilds.

Here's the thing, when a big mob is up, when you die, and the fight is still going on, are you going to just sit outside the zone and wait for it to be over? These fights can go on forever, I think until there's a complete wipe of a guild and complete zone control, anything goes (pvp wise, not training, obviously.)
__________________
-Zeebbo
  #37  
Old 08-22-2011, 09:21 PM
Envious Envious is offline
Banned


Join Date: Mar 2011
Posts: 770
Default

Zeebbo, LnS being staff enforced will not work.

Will increase workload on staff, create frivolous petitions, and make ppl cry about when it is AND is not enforced.
  #38  
Old 08-22-2011, 10:20 PM
Keegan Keegan is offline
Large Rat


Join Date: May 2010
Posts: 8
Default

Some history about LNS, aka "The Iggles Treatment" and one of the ways it was influenced on VZ (live):

Quote:
Originally Posted by Slamz
I don't know if this has been written about. It's an old, core concept dating back to Vallon Zek.


In EQ, there was no real PvP death penalty which meant there was really no way to "win" a PvP battle. For example, when fighting for control of an area, it really didn't matter who won or lost the fight. Control ultimately fell to whoever gave up last. You could kill someone 50 times in a row and still "lose" the battle simply because you ran out of time and needed to log off, never having gotten to reap any benefits from your successful PvP because you had to spend all your time fighting the same person over and over and over.

EQ did sort of have one death penalty, though: corpse retrieval. When you died, all of your loot stayed on your corpse and you had to go pick it back up. Without your loot, you were pretty useless.


The guild I was in at the time was called "Da Bashin' Iggles". The original players all had "iggles" somewhere in their game. Squiggles. Quiggles. Wiggles. Diggles. Etc. I was Slamz. ... Well, I joined them after the fact.

Anyway, we were all pretty serious about PvP. We didn't like the fact that victory was meaningless. We thought that if you defeated someone in a fight for control of an area that you ought to win control through that victory.

To arrange this, we (Diggles?) invented....The Iggles Treatment.

Technically, I think it was frowned upon by the GMs but they rarely commented on it, since we always gave people an easy way out:
We will let you loot your corpse and get your stuff back if you agree to leave this area.

If you refuse to accept this agreement, we will kill you before you finish looting and then you'll have two corpses.

If you accept the agreement, loot your stuff and then break the agreement by attacking us, then you're not getting your stuff back until we get bored of killing you.

And we didn't bore easily.

The real reason the Iggles Treatment worked, in fact, is that we were perfectly content to stand there and kill someone for 2 hours straight if they refused the agreement or broke it. Many a jolly conversation with GMs involved us describing the rules to the GM while simultaniously continuing to kill whoever it was that sent in the complaint.


The Iggles Treatment survives still to other games, generally referring to the justified corpsecamping of another player.

For example, if a Hunter in WOW just will not leave you alone but instead keeps reviving and attacking you, it's time for Igglestreatment: everyone drops what they're doing and dedicates themselves to corspecamping the Hunter until he goes away.


Igglestreatment is about the rights of players to police themselves, creating their own rules to make a game playable where the game designers left a gaping hole that threatens to make the game unplayable.
Hindsight is 20/20. [You must be logged in to view images. Log in or Register.]
Last edited by Keegan; 08-22-2011 at 10:22 PM..
  #39  
Old 08-22-2011, 10:34 PM
Salty Salty is offline
Banned


Join Date: Oct 2009
Location: Portland
Posts: 1,126
Default

On red99, I'm going to drop my wiener on your forehead Keegan.
  #40  
Old 08-23-2011, 02:13 AM
Scribbles Scribbles is offline
Sarnak

Scribbles's Avatar

Join Date: Aug 2011
Posts: 325
Default

keegan sells male fuckdolls for a living ehehehehe
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 07:29 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.