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  #31  
Old 08-18-2011, 09:23 AM
Motec Motec is offline
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paladin has no place in the game except casting BSS.

Sk's are downright one of the most overpowered and underutilised classes in the game in all of eq's history.

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  #32  
Old 08-18-2011, 10:26 AM
maverixdamighty maverixdamighty is offline
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^disagree having played both
  #33  
Old 08-18-2011, 10:30 AM
Mardur Mardur is offline
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People who choose "Paladin" on the character creation screen are generally better people irl than those who pick other classes. Scientifically proven fact.
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  #34  
Old 08-18-2011, 11:02 AM
Ektar Ektar is offline
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  #35  
Old 08-18-2011, 11:07 AM
Ennoia Ennoia is offline
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Quote:
Originally Posted by Mardur [You must be logged in to view images. Log in or Register.]
People who choose "Paladin" on the character creation screen are generally better people irl than those who pick other classes. Scientifically proven fact.
You've said some pretty dumb shit before, but this definitely takes the cake.

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Originally Posted by Mardur [You must be logged in to view images. Log in or Register.]
I'll take a Paladin over a SK any day. Really the biggest advantage for SKs is that they can be Ogres.
Nevermind...this was dumber.
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  #36  
Old 08-18-2011, 11:15 AM
Xadion Xadion is offline
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Hey guys, whats going on in this thread?

oh Pallys are better- dont play a SK...you haz not teh balls

true SKs = DE/Human others are dumb...maybe teh bro's and iksars...but gnome/troll/oger just dont "fit" Knight of Darkness to me

I just deffer my comments to Ektar, please continue
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  #37  
Old 08-18-2011, 11:22 AM
Brut Brut is offline
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Harm touch VS lay hands is the big question here! Think of it like you got a big fight that you're going to go to. One guy goes there with a gun, he's got only one bullet, but, yeah, he's got the idea. Meanwhile some complete tool goes out there with a med kit.
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  #38  
Old 08-18-2011, 11:23 AM
Xadion Xadion is offline
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Quote:
Originally Posted by Brut [You must be logged in to view images. Log in or Register.]
Harm touch VS lay hands is the big question here! Think of it like you got a big fight that you're going to go to. One guy goes there with a gun, he's got only one bullet, but, yeah, he's got the idea. Meanwhile some complete tool goes out there with a med kit.
A bullet that is resisted, as opposed to the guy that is on the bink of death, arms and legs severed and his head hanging on by a sinu of flesh- pop back to perfect! wooo

HT has always sucked in terms of LoH- untill we can start HTing for 32k its useless.
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  #39  
Old 08-18-2011, 11:27 AM
Brut Brut is offline
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Quote:
Originally Posted by Xadion [You must be logged in to view images. Log in or Register.]
A bullet that is resisted, as opposed to the guy that is on the bink of death, arms and legs severed and his head hanging on by a sinu of flesh- pop back to perfect! wooo

HT has always sucked in terms of LoH- untill we can start HTing for 32k its useless.
It's the general idea that matters. And iirc LoH isn't even to full hp!
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  #40  
Old 08-18-2011, 11:42 AM
Verenity Verenity is offline
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LoH is the big difference/utility in my mind. It's comforting to know that your tank can save himself/the cleric/the chanter if things all go to hell every hour and change. Both classes have great aggro, but SKs work alot of that aggro off of dots, so if for whatever reason the tank has to switch targets, the paladin who can stun for aggro has the advantage here. Really there are all sorts of things we can nitpick over with the two classes, but really it mostly comes down to the person playing the class. You can play a great paladin or a great SK, and your group/raid/guild will love you and have all sorts of uses for you.
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