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#2
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Quote:
And the zealots mock, deride, and attack those who express the state theology with less than full-chest enthusiasm. | |||
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#3
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Quote:
One involves one or many people observing, recording and making conclusions. The other is reading an old book written hundreds of years after the fact and drawing a conclusion as well. One has supported thoughtful investigations. The other relies on simple faith. | |||
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#5
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Quote:
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#6
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The substrate demonstrates frame dragging in its output.
Get hecked.
__________________
Apophis is closest to earth on 2029 April the 13th (a friday) lol
***this post is purely spiritual, speculative, apolitical and nonpartisan in nature. | ||
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#7
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I don't believe in language, Brad. Every time you post is evidence.
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#8
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Time dilation was theorized as a possible solution to a known graphics glitch.
Light is intended to be 'on and off' in this game, so it's set to max speed. But if you're holding a flashlight forward, and traveling at max speed, and turn it on: The light will shoot forward in front of you like it would be traveling at 2x max speed. 1. This is because the light's speed is measured at local space 2. if it was set to world space, you would turn the flashlight on and the light would not travel forward and your path would not illuminate. Because you and the light are traveling at max speed together (in world space). 3. In this game the engine sucks up so much memory when a character observes something going faster than what is supposed to be MAX SPEED, the game is unable to record time equal to the game breaking speed that is occuring. 4. Instead of accepting that is reality and the universe is a simulation... 5. They made up a equation that matches the rate at which the games memory seems to break down based on the speed of something that character is observing. | ||
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#9
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A more realistic theory to time dilation would be something like:
When you observe something going faster than Max Speed, the local save data starts clocking time based on the speed of the object you are observing causing you to essentially freeze in time, while the world timer continues ticking forward. It's just a bug, it's not a feature. /warp 20h-23h Right Ascension and -06° to -19° New command will be implemented when the new planet expansions unlock. They'll call it bending space or something stupid. | ||
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#10
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...
__________________
Apophis is closest to earth on 2029 April the 13th (a friday) lol
***this post is purely spiritual, speculative, apolitical and nonpartisan in nature. | ||
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