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#32
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#33
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Most characters are more casual, mostly playing solo or in XP groups. The nerfs, whether intentional or not, have hurt these players the most. Of course raids still need mages for some of their unique abilities you mentioned, but the application of those listed to casual play is extremely limited at best. | |||
#34
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#35
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![]() The fun of playing a Mage is commanding a pet around while also doing big damage blasts yourself. Huge DPS in a very relaxing and satisfying manner. Direct damage spells unfortunately become a lot less impactful at the higher levels, but it's still a great DPS class for groups and the solo play is tolerable when chain petting is an option.
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#36
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#37
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You said the devs purposefully buffed root rotting. They did not.
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#38
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![]() So anyway, this is a topic about mages and how they have been nerfed so hard its not fun.
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#39
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let me tell you how RnF actually works, you make the thread then we decide wtf it's actually about. hope this helps sorry about your class choice | |||
#40
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![]() I don't like that ranger wasn't bow stuff to death, that I couldn't make a battle cleric by choosing the correct stats. That a paladin didn't get a holy mount. Jousting isn't a real thing.
Ranger is a speed bump. Cleric is a healer. Paladin is a tougher speed bump sans horsie. Mage is fun/lazy to play if used correctly. Or, is a coth/modrod bot in raids. | ||
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