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#31
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Thus, on average it would take 22 minutes * 20 spawns per named * 4 named per chest = 1,760 minutes per chest (dear god what was I thinking doing six of these things?!?). I'm not against doing that math for people in the wiki, but I'm not sure it's necessary either, since it's just elementary-level math. Thoughts?
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
#32
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#33
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A mob with a 25% spawn rate and a 25% rare might be not too bad but you'll spend a while there. A mob with a 10% spawn and 10% rare, at a 27mins timer for a 2000pp item is pretty much in "fuck that" territory unless the camp is AFK friendly. And then you see the sarnak courier where you have to kill a mob every 30 seconds for 8 hours. So i guess it depends on the camp and it is all subjective but in my opinion it gives a good idea at a quick glance. If I saw an estimated 1760minutes I'd be wondering what's the spawn/drop rate. Some notably long camps like the staff of dreaded gaze and the vp key 1% spawns have time estimates already though, no one is stopping anyone from putting them in. ..... aaaand if you put a time estimate you'll get someone like "REEEEEEEEEE THAT'S NOT HOW PROBABILITIES WORK". | |||
Last edited by Goregasmic; 04-24-2025 at 06:56 PM..
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