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  #1  
Old 02-10-2025, 05:48 PM
Ciderpress Ciderpress is offline
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Reiterating that it's whatever the vanilla chain worn graphic is for your race, although the item icon is cloth. They were never consistent with that shit
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  #2  
Old 02-10-2025, 05:50 PM
shovelquest shovelquest is offline
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Clolth shirt icons are for literal level 1's
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  #3  
Old 02-10-2025, 08:57 PM
putrid_plum putrid_plum is offline
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Everyone is soloing or duoing here thats why they all wear it
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  #4  
Old 02-15-2025, 01:59 PM
Goregasmic Goregasmic is offline
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Quote:
Originally Posted by putrid_plum [You must be logged in to view images. Log in or Register.]
Everyone is soloing or duoing here thats why they all wear it
This and loramin's point about zones not being filled to the brim with players pretty much makes a lot of people solo by default due to lack of grouping opportunities. This is sort of a negative feedback loop.

I've also noticed players are a lot more risk averse or maybe not just all that adventurous. I've seen a lot of entrance groups in velks content with just staying there while frenzy was open. The most daring puller will go up to broodling but they'll never move to CE/safehall. Won't complain being a chanter but that boggles my mind. I can understand people not wanting to deal with the absolute fuckery that is charasis but there is no reason for sebilis early camps being empty. Much less spending your entire 50s in LCY, that's just straight up dumb.

Jimjam's take on the lower AC caps also rings true but even if you have 1400ac and all of that would be effective, 10-30ac feels like a drop in the sea while regen is generally more helpful compared to the tiny mitigation you'd lose.
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Old 02-16-2025, 09:19 AM
Wakanda Wakanda is offline
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Quote:
Originally Posted by Goregasmic [You must be logged in to view images. Log in or Register.]

I've also noticed players are a lot more risk averse or maybe not just all that adventurous.
Think a lot of this is obviously a high risk vs low reward situation. When I first discovered p99 it was still a fairly new server (green that is) and I remember being so stoked to go to lower guk and farm and try to get a group to farm items. Even got to roll on an SMR, actually solo looted a few TBBs, and got to split an FBSS ! Amazing times but in the grand scheme of things this was wildly inefficient. Once I realized I could just afk farm halfling guards and make 10k a night going into these dungeons for a chance at getting a group for a chance at getting a camp for a chance at winning a random… that I would much rather just do the most profit yielding afk/solo friendly content.

Main reason why I think a random loot (similar to mischief) version of p99 or Quarm would be a lot more exciting [You must be logged in to view images. Log in or Register.] because I would be way more likely to join a random camp in permafrost or sol A if I thought I could have a decent chance at seeing something neat drop 😹 and like even tho I know it’s classic, maybe nerfing the heck outta ez mode plat farms [You must be logged in to view images. Log in or Register.] and also removing MQs from the game completely
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  #6  
Old 02-18-2025, 01:14 PM
cd288 cd288 is offline
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Quote:
Originally Posted by Goregasmic [You must be logged in to view images. Log in or Register.]
I've also noticed players are a lot more risk averse or maybe not just all that adventurous. I've seen a lot of entrance groups in velks content with just staying there while frenzy was open. The most daring puller will go up to broodling but they'll never move to CE/safehall. Won't complain being a chanter but that boggles my mind. I can understand people not wanting to deal with the absolute fuckery that is charasis but there is no reason for sebilis early camps being empty. Much less spending your entire 50s in LCY, that's just straight up dumb.
It makes sense if you think about where we are in the server's life. The majority of players are leveling up their 5th alt or whatever. They have gear, they have plat. They'd much rather sit semi AFK in a group while one person does all the work chain pulling mobs for them. They don't need to go anywhere else, they don't need to advocate for grouping at camps for certain drops. They can buy whatever they need, or they otherwise don't really need anything other than BIS raid gear at this point.

So for them, doing anything that adds additional risk to the EXP flow that they need has no value.

Separately, to address all the comments about "this item was big on classic" etc., we also have to remember that someone's experience in Classic is going to vary depending on what server and guild they were in. While info had started flowing online a bit, you were still going to see differences based on server/player knowledge back in the day.
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  #7  
Old 02-10-2025, 10:19 PM
Zuranthium Zuranthium is offline
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Quote:
Originally Posted by Wakanda [You must be logged in to view images. Log in or Register.]
This is something I try to explain to a few of my younger friends who never played EQ before P99. The first time I went into Lower Guk to try and get the dark elf mask, I wasn't really that scared because there was so many groups in the zone. There was almost no mobs up, and if you got in trouble you could just run for a second before being rescued by a random group of players.
LGuk at peak population hours was ultra camped during 2000 era, but other times it could be a death box, with people constantly trying to run back to the entrance from the depths and creating trains. Was easy to get lost in there too.
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  #8  
Old 02-11-2025, 08:04 AM
Jimjam Jimjam is offline
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Perhaps the issue isn't the Fungi* but the other options available not being classic?

For example, there is a growing body of evidence that there is currently some kind of cap on worn AC. This cap on p99 is suggested to be far lower than what is suggested by accounts contemporary to early everquest.

If this is true, then one would expect the Fungi to be disproportionately powerful - when you already have 180 worn AC and there is no benefit to exceeding 200 worn AC there is no difference between a 20 AC top and a 50 AC top (except one gives a big boost to regen)!

Speaking of regen and caps, there seems to have been all sorts of hidden 'antitwink' code in classic EQ - worn AC caps which scaled with level, pitiful returns from stats in early levels, and diminished returns on stats after a certain point (e.g. 75 Agi, 200 Int, etc). Even haste % gets capped by level! What is to say there wasn't also a by level regen cap? If this is the case, the Fungi would have been a much less attractive proposition at lower level. Even if players weren't aware of the cap, they would have noticed the impacts.

Finally, it is worth remembering we have been festering in classic everquest for like 20 years now. Back in y2k, people may have had 1 main and a handful of alts. The main was likely mid 50s at very best. The alts would be whimisical sub 30s. With only a year or two to level up, get in to seb, find a fungi (or amass the wealth to buy one from someone else who did all that) there simply wouldn't have been the proliferation of fungis accumulated that this server benefits from.

I also feel it was far less common to pass twink items between toons. If you had a fungi on your main, you'd be less inclined to pass it over to your twinked out alt. And even if you did, you'd still not get that alt levelled up and raid geared anywhere near as quickly as you can on p99.

So in conclusion, the differences in how mechanics are implemented between live and p99, as well as the impacts of how players use the game has resulted in a proliferation of fungi compared to what we may have seen two and a half decades back.
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  #9  
Old 02-11-2025, 09:38 AM
Rygar Rygar is offline
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In response to everyone recalling how Lguk was perma camped with all mobs down...

I love reading the kedge keep guide write up. Guy was sick of Lguk being full. Hell even those 4 gargs were a camp.

So he went to kedge and learned the zone, got insane solo exp and never looked back.

I'm regards to fungis, I was a warrior on live, always had a cleric in my group and never did alts. Felt my money was better spent on weapons and velious armor or busy trying to raid. I actually didn't have a haste item until late velious / SoL when an RBG dropped and my pug group let me claim 'need before greed' so got for free.

Was a different time back then when camaraderie was a driving force in us all.
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  #10  
Old 02-11-2025, 09:45 AM
Jimjam Jimjam is offline
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Quote:
Originally Posted by Rygar [You must be logged in to view images. Log in or Register.]
In response to everyone recalling how Lguk was perma camped with all mobs down...

I love reading the kedge keep guide write up. Guy was sick of Lguk being full. Hell even those 4 gargs were a camp.

So he went to kedge and learned the zone, got insane solo exp and never looked back.

I'm regards to fungis, I was a warrior on live, always had a cleric in my group and never did alts. Felt my money was better spent on weapons and velious armor or busy trying to raid. I actually didn't have a haste item until late velious / SoL when an RBG dropped and my pug group let me claim 'need before greed' so got for free.

Was a different time back then when camaraderie was a driving force in us all.
RBG NBG! That is crazy! Well deserved though.

I remember when I was fairly new on p99. I got my first toon into Seb, Jimjam - an untwinked warrior main. I was stoked when a Truncheon of Doom dropped. Of course I lost the lottery and it went to a barbarian shaman. I remember recognising their character’s name matching a prolific forum poster’s name, but through the sands of time am not sure exactly who it was anymore. Either way I hope their warrior alt enjoyed it as they claimed it would /salt.
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