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#32
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![]() Quote:
the EverQuest we know and was successful was due to those people losing on design decision debates to younger people on the team/interns hopped up on redbull taking the cocaine that is Dungeons and Dragons and inventing crack. | |||
Last edited by Ekco; 12-12-2024 at 06:43 PM..
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#33
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#34
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![]() Which leads to https://wiki.project1999.com/Blizzent%27s_Fang_Quest
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#35
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I think Runed Blade from Kunark is better(more agro) than that Velious weapon though? Mad rare I guess. | |||
#36
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![]() I dunno, that solvedi quest gives up an 8 slot LRG non lore 35% WR bag for a 6/22 dru only scimitar.
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#37
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![]() In similar fashion to Solvedi, below may count also, but mainly because it used to be caster BIS pre-Kunark, but in Kunark the scale became used for Bard Epic, and Kunark/Velious gave so much more cloak choices for casters:
https://wiki.project1999.com/White_D...le_Cloak_Quest | ||
#38
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![]() Quote:
And why the hell would you turn in slime staff for a 10/34 staff when you can use it to get a blued two handed warhammer, flip it for 24k and buy 3 herbalist's spade? The opportunity cost on this is insane. | |||
#39
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![]() You think perhaps they added the blued two handed warhammer to make the slime staff worth the while for actually camping?
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#40
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![]() Quote:
Tailoring has some decent rewards in velious but the path to get there is absolutely brutal only to end up with a 50% fail rate at best. Setting the trivial at 335 for most stuff with not much to bridge the gap from 158 is madness. All for stuff that is outclassed once you start raiding... I mean, the shawl is nice but there's a reason most people stop at 162. | |||
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