Project 1999

Go Back   Project 1999 > General Community > Rants and Flames

Reply
 
Thread Tools Display Modes
  #1  
Old 02-27-2024, 09:20 PM
magnetaress magnetaress is offline
Banned


Join Date: Feb 2020
Location: Inside of you.
Posts: 10,241
Default

Exp* orcs*
Reply With Quote
  #2  
Old 02-29-2024, 04:26 AM
magnetaress magnetaress is offline
Banned


Join Date: Feb 2020
Location: Inside of you.
Posts: 10,241
Default

Never said my bullet points waz gud

Thx for contributing ur own tho!
Reply With Quote
  #3  
Old 02-29-2024, 05:22 AM
Jimjam Jimjam is offline
Planar Protector


Join Date: Jul 2013
Posts: 12,817
Default

Quote:
Originally Posted by magnetaress [You must be logged in to view images. Log in or Register.]
Never said my bullet points waz gud

Thx for contributing ur own tho!
Idk if they knew about the iteration of cleric epic to which you referred.
Reply With Quote
  #4  
Old 02-29-2024, 05:32 AM
roks1 roks1 is offline
Kobold

roks1's Avatar

Join Date: Nov 2011
Posts: 105
Default

Quote:
Originally Posted by magnetaress [You must be logged in to view images. Log in or Register.]
Never said my bullet points waz gud

Thx for contributing ur own tho!
I am more than happy to contribute my patch to your notes :^)
Reply With Quote
  #5  
Old 02-29-2024, 01:58 PM
wuanahto wuanahto is offline
Sarnak


Join Date: Apr 2021
Posts: 271
Default

reminder everquest now adapted to the future and made things easy sorry you died in 2004
Reply With Quote
  #6  
Old 03-02-2024, 05:20 PM
Ciderpress Ciderpress is offline
Fire Giant


Join Date: Dec 2023
Posts: 680
Default

Emergent player behavior is a unique challenge of mmo development. It's kind of silly to even argue over what was or wasn't intended by the devs. The original EQ devs mostly took the right approach though which was to design around the emergent behavior rather than just slam through a quick patch to force player behavior back onto the rails.

Some around these parts even argue that is why everquest was good and modern mmos suck and are bad. The whole idea of "balancing" classes is kind of silly too, to a point. Achieve the perfect balance and now the classes are kinda interchangeable and none of them feel particularly bad or good at anything.
Reply With Quote
  #7  
Old 03-02-2024, 05:54 PM
magnetaress magnetaress is offline
Banned


Join Date: Feb 2020
Location: Inside of you.
Posts: 10,241
Default

I agree that imbalance is important and class difficulty should be a personal thing. Many people like how difficult warrior and rogue can be. It's more prestigious to play a good rogue, warrior, or wizard. It's a draw for those classes.
Reply With Quote
  #8  
Old 03-02-2024, 05:55 PM
magnetaress magnetaress is offline
Banned


Join Date: Feb 2020
Location: Inside of you.
Posts: 10,241
Default

Quote:
Originally Posted by magnetaress [You must be logged in to view images. Log in or Register.]
I agree that imbalance is important and class difficulty should be a personal thing. Many people like how difficult warrior and rogue can be. It's more prestigious to play a good rogue, warrior, or wizard. It's a draw for those classes.
Or at least the people who like those classes.
Reply With Quote
  #9  
Old 03-02-2024, 06:17 PM
Insomnia Insomnia is offline
Aviak


Join Date: Feb 2015
Posts: 71
Default

Quote:
Originally Posted by magnetaress [You must be logged in to view images. Log in or Register.]
Or at least the people who like those classes.
Been wanting to play a warrior for years, but feel it would be wasted with my limited play hours and the complete lack of soloability. Sure I could sit at 1 mob that repops every 6mins and probably do fine but feel i would just get burnt out after 4mths of leveling only to be like in my high 30s/low 40s
__________________
Laven Crackbringer | Level 56 High Elf Enchanter of Tunare |Blue|
Tyrenell Stormrage | Level 58 Human Druid of Tunare |Blue|
Nazaruul | Level 55 Dark Elf Necromancer of Innoruuk |Green|
Reply With Quote
  #10  
Old 03-02-2024, 07:23 PM
magnetaress magnetaress is offline
Banned


Join Date: Feb 2020
Location: Inside of you.
Posts: 10,241
Thumbs up

Quote:
Originally Posted by Insomnia [You must be logged in to view images. Log in or Register.]
Been wanting to play a warrior for years, but feel it would be wasted with my limited play hours and the complete lack of soloability. Sure I could sit at 1 mob that repops every 6mins and probably do fine but feel i would just get burnt out after 4mths of leveling only to be like in my high 30s/low 40s
I've got the same issue. I quit eq because I want to spend more of my limited time / ability IRL.

The trick to doing a war like that's is to kill one mob an hour forever and that's pretty much it. It also starts to take awhile to just kill the mobs once you hit 50+. Can take like ten minutes and you gotta be at a zoneline or in a corner where you can stop push and bandage. Or bug out if you get bad RNG There's a ton of variability in damage in/ out the higher you get.

At that point you really need a static duo. Then it's much easier. I am not really antisocial or psychopathic. I just can't play enough to be there for my friends and I won't just leach exp or beg levels. I want to be able to contribute to others while we play and be there for them. So that leaves cleric/ necro/druid really.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 05:17 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.