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  #1  
Old 11-25-2023, 06:01 AM
Jimjam Jimjam is offline
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As this is a SK thread I think it is important to note that taunt can get you back to the top in case you had to throw out a FD.
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  #2  
Old 11-25-2023, 12:30 PM
Guesty07 Guesty07 is offline
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Like is said, taunt can generate more agro than any other Spell or combination of spells. Not arguing your point that sk spells are good agro and if a Knight doesn't want to lose agro they won't. Still doesn't stop taunt doing what it does.
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  #3  
Old 11-25-2023, 02:23 PM
DeathsSilkyMist DeathsSilkyMist is offline
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I hold agro just fine and get agro back quickly. Anybody who says saving taunt is some kind of pro strat is just being silly lol. It has a 6 second cooldown and is unreliable. Use it on codown if you want. I've done it for years without issue.

The only reason to say it would be bad is if you can prove it hurts your agro by doing it.

The benefit of using it on cooldown is you can get agro back if it happens to shift right before you use it. Less latency in getting agro back in those situations. If you are saving it you have a zero percent chance of this happening.

Quote:
Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
Taunt can fail.
Taunt is close range.

I tend to stay wayyyy at the top of the threat table. If someone pulls aggro IMHO it’s better to crank another quick aggro spell than chase and taunt. Any solid taunt spell will rip back a slowed mob NP.
Exactly. Any good SK is going to use their taunt spells immediately after you lose agro. They are ranged and are more reliable. Obviously use taunt as well, but that isn't the first tool you use when trying to get agro back most of the time. If taunt was that reliable (and thus worth saving), Warriors wouldn't have agro issues.
Last edited by DeathsSilkyMist; 11-25-2023 at 02:36 PM..
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  #4  
Old 11-25-2023, 02:35 PM
Keebz Keebz is offline
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The EV of a well timed taunt is orders of magnitude greater than spamming it for maybe 1 hate every 6 seconds. It effectively does nothing if you spam it.
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  #5  
Old 11-25-2023, 02:40 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Keebz [You must be logged in to view images. Log in or Register.]
The EV of a well timed taunt is orders of magnitude greater than spamming it for maybe 1 hate every 6 seconds. It effectively does nothing if you spam it.
It does do something. If you are spamming it then you have a chance of automatically getting agro back when you lose it if it is timed right. You have a zero percent chance of this happening if you save it. Taunt cooldown is fast enough to where you don't have a high chance of happening to use Taunt 6 seconds before you lose agro.

Knights are going to prioritize agro spells over taunt most of the time. You could bind your agro spell and taunt to a macro if you want to do things that way, but you still have a chance of taunt being out of range if the mob runs away.

It's just a numbers game of spamming it to get a chance at it succeeding vs. saving it and chancing it failing due to range issues. Remember when casting spells you can't move.
Last edited by DeathsSilkyMist; 11-25-2023 at 02:45 PM..
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  #6  
Old 11-25-2023, 02:51 PM
Keebz Keebz is offline
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
It does do something. If you are spamming it then you have a chance of automatically getting agro back when you lose it if it is timed right.
So in your mind, spamming it and hoping to get the timing right is better than deliberately timing it right?
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  #7  
Old 11-25-2023, 02:56 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Keebz [You must be logged in to view images. Log in or Register.]
So in your mind, spamming it and hoping to get the timing right is better than deliberately timing it right?
Often times it can be, yes. It frees up your brain to focus on other things. If you need to save taunt and use it strategically every 30 seconds because the rogue is constantly taking agro, you have bigger issues lol. Saving or spamming taunt is not the problem in this group.
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  #8  
Old 11-25-2023, 02:38 PM
Snaggles Snaggles is offline
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Blowing it immediately off CD doesn’t provide any benefit. Burning bash/slam is not wise either (on a caster) but at least it does a modicum of damage.

I might just put taunt back on the bar. Save some mana and kick my feet up when it’s a low risk situation. Like after slow lands and it’s settled.
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  #9  
Old 11-25-2023, 03:17 PM
Jimjam Jimjam is offline
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If you don’t mash it is easier to see who is higher on the aggro totem so you can also predict when they’ll next over aggro and preplan to stop them taking aggro.
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  #10  
Old 11-25-2023, 03:23 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
If you don’t mash it is easier to see who is higher on the aggro totem so you can also predict when they’ll next over aggro and preplan to stop them taking aggro.
If you are paying attention to which group members are doing what, you can predict hate that way. If a group member is mindlessly spamming high agro spells for no reason, the solution to this is to tell them to stop, or find another group. The solution isn't to try and figure out a more optimal taunt rotation lol.

Taunt will always be a secondary agro generation tool for Knights because it is unreliable. Snap agro is going to be more reliable. That isn't me saying you shouldn't use it. You should use taunt. But if you are at a point where you are relying on stragetic taunts to get agro off of people, your group has bigger problems. Either the tank (yourself) is bad at generating buffer hate, or your group members don't know how to manage their agro properly.

Taunt has a 6 second cooldown. You will get it back quickly regardless of how you are using it. If taunt had like a 30 second cooldown with a higher chance of success, I would 100% agree that saving it is the better strategy. But that isn't how taunt works on P99.
Last edited by DeathsSilkyMist; 11-25-2023 at 03:37 PM..
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