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  #1  
Old 05-30-2023, 01:43 PM
Toxigen Toxigen is offline
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SK might do more damage but a Paladin is going to clear a room a lot faster.
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  #2  
Old 05-30-2023, 01:45 PM
DeathsSilkyMist DeathsSilkyMist is online now
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Quote:
Originally Posted by Toxigen [You must be logged in to view images. Log in or Register.]
SK might do more damage but a Paladin is going to clear a room a lot faster.
How so?
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Old 05-30-2023, 01:49 PM
Toxigen Toxigen is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
How so?
paci, root, deepwater bp
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Old 05-30-2023, 01:53 PM
DeathsSilkyMist DeathsSilkyMist is online now
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Originally Posted by Toxigen [You must be logged in to view images. Log in or Register.]
paci, root, deepwater bp
That depends on the camp. SK's have Paci in any undead zone. SK's also have fear kite, which means they don't need to heal in-between encounters.

I would be curious to watch a video to see how quickly a Paladin can clear an area, so I can do a similar video with my SK.

Basically a Paladin has more CC, but is going to kill slower and they need to heal in between fights.

An SK doesn't need to heal due to fear kite and they kill faster, but it takes time to set up the fear kite for each mob.
Last edited by DeathsSilkyMist; 05-30-2023 at 01:55 PM..
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  #5  
Old 05-30-2023, 02:00 PM
Toxigen Toxigen is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
That depends on the camp. SK's have Paci in any undead zone. SK's also have fear kite, which means they don't need to heal in-between encounters.

I would be curious to watch a video to see how quickly a Paladin can clear an area, so I can do a similar video with my SK.

Basically a Paladin has more CC, but is going to kill slower and they need to heal in between fights.

An SK doesn't need to heal due to fear kite and they kill faster, but it takes time to set up the fear kite for each mob.
lets line em up...you've got 3 levels on mine should be easy right?
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  #6  
Old 05-30-2023, 01:59 PM
Jimjam Jimjam is offline
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Sk has snare+fd which can be handy for splits.
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  #7  
Old 05-30-2023, 03:52 PM
Insaiyan Insaiyan is offline
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Toxigen won't do it though. You know why? SK is going to kill faster.
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  #8  
Old 05-30-2023, 05:02 PM
Crede Crede is online now
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You can get really creative with SK fear kiting in close quarters. Paired with the right gear like epic/crown/fungi/BE clickies, my SK could go for a few hours at a time before really needing a serious med break to the point where I don't believe any other melee could keep up xp wise.

This is really dependent on the camp though, if there's no room at all and you have to face tank constantly, like Kedge, pally will win hands down because SKs struggle with downtime heals. They got shafted not having access to 210 bind wound as well, which I find odd because pallies got it and they are better healers.
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  #9  
Old 05-30-2023, 06:51 PM
DeathsSilkyMist DeathsSilkyMist is online now
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Quote:
Originally Posted by Crede [You must be logged in to view images. Log in or Register.]
You can get really creative with SK fear kiting in close quarters. Paired with the right gear like epic/crown/fungi/BE clickies, my SK could go for a few hours at a time before really needing a serious med break to the point where I don't believe any other melee could keep up xp wise.

This is really dependent on the camp though, if there's no room at all and you have to face tank constantly, like Kedge, pally will win hands down because SKs struggle with downtime heals. They got shafted not having access to 210 bind wound as well, which I find odd because pallies got it and they are better healers.
I agree with this. Any situation where the SK cannot fear kite (camp setup or mob immunity), then a Paladin is superior. They can face tank better, and don't need to worry as much about spell resists since they are healing themselves more often than they are attempting to land a spell on the mob.

This mostly becomes an issue with solo challenges. Typically a level 60 SK isn't going to be soloing mobs that are 55+ or snare/fear immune to begin with. That type of encounter is ranging into the territory of trying to solo a Cliff Golem. Both SKs and Paladins can do that if they are geared well enough, but the Paladin will probably have the easier time. But those mobs are better suited to be killed by other classes hehe. If you can fully raid gear a Paladin or SK, you probably have another class that could do the encounter better.
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  #10  
Old 05-30-2023, 07:04 PM
Snaggles Snaggles is offline
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Soloing a CG is quite a feat with a melee. The issue with the pally is the HoT is great but its like 30hp/sec while rolling. Give or take half the hp you get from a lifetap not to mention the damage it does.

Any situation where 30hp/sec is good enough or you want to throw it on another player like a rogue, i personally like the pally spellbook. Going toe to toe with something doing more than that much dps its just a matter of time unless you reach into the bag of clickies. Then again, most SK's dont have an ungodly level of mana...just a few that make really cool solo vids [You must be logged in to view images. Log in or Register.]
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