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#1
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Look man. I have the snare neck on my shaman. I think I even chose the diety specifically with it in mind. I know its uses and its limitations (duration sucks … cast time sucks … % speed reduction sucks). There are, additionally very few places in the game I can think of off the top of my head where a runner running is truly dangerous .. but those camps do exist at both the high end and the lowerish end. For those areas you otherwise need a druid, Ranger, sk or bard. 50+ I wouldn’t even count on a warrior with snare whip because procs are so finicky.
Having said that it has saved more than one fungi group I’ve been in from a wipe. Rooting is cute but a DD (including procs) can break it. For the snare neck … once its applied it stays in place until either the mob dies or the duration expires. Nothing worse than a shroom managing to escape the exit room and have 2-4 more of its buddies come dashing in. I know that this is a whole group responsibility and shouldn’t fall on the shaman … but man it was nice not having to camp a cleric or wipe. Do I use it often? Heck no. Does/did it get dusted off situationally .. yep. No need to lecture me or parade around YouTube videos. Being able to snare on a shaman/cleric is cool.
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Last edited by Troxx; 08-09-2022 at 12:44 PM..
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#2
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On your break there were some multiple like ~100 page threads when DSM released his shaman guide saying ogres were the best. This has been heavily discussed, lol. | |||
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#3
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[You must be logged in to view images. Log in or Register.]
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#4
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Can you actually cite the camps where snare neck is needed? I can test them out to see if snare is ever actually necessary. I never said it wasn't cool[You must be logged in to view images. Log in or Register.] I like the snare neck. It simply isn't necessary for anything, so it's OK not to have it. You aren't changing your gameplay.
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#5
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On a side note high elf clerics can cast root with the tunare necklace. It wasn't in OP's list of races but that could potentially be a huge mana saver for solo clerics. I solo'd to 53 on my cleric just root/nuking when melee fell off in the 20s
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Last edited by Crede; 08-09-2022 at 12:57 PM..
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#6
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Any camp at any level where a runaway runner can spell disaster for the group. I’m sure if you try hard enough you can think of a few.
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#7
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#8
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Nobody, anywhere, ever said it is only way.
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#9
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Last edited by DeathsSilkyMist; 08-09-2022 at 03:22 PM..
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#10
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I would not pick a cleric race just for one item. Moreso than a lot of classes, clerics have a lot of good racial choices with their own unique benefits. Arguments beyond appearance can be made, with validity, for most if not all of the different cleric races. Danth | |||
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