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  #31  
Old 06-22-2011, 12:44 PM
Dr4z3r Dr4z3r is offline
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Originally Posted by greatdane [You must be logged in to view images. Log in or Register.]
Is the ratio that low? But yeah, definitely not worth putting points in dex for pretty much any class except possibly warriors. I played an all-dex dwarf warrior for a while and was happy with it, but no other class needs the stat enough to spend irreversible creation points in it. Pretty much all classes should put all points in stamina, although with casters, it's a bit of a toss-up and depends on whether you intend to get high-end gear. You can go all-stamina on every single class and know that you didn't make a bad choice, at least.
Slightly off-topic here but as an Ogre you don't necessarily want to put extra points in STA. Ogre SK, for instance, NEEDS 5 in AGI, because having <75 penalizes you.

Also, max-level INT casters get, what, 2hp / STA? Might be better to max INT with creation points then skew toward +hp gear with the slots freed up by creation points.
  #32  
Old 06-22-2011, 01:02 PM
greatdane greatdane is offline
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I consider the 75 agi thing common knowledge, not something I'll mention in every one of the three daily "help create my char" threads :P but yeah, naturally. As for casters, it's not too difficult to max your int or wis, and it doesn't do you that much good even if you do max it. That's why some advocate putting points in stamina; it's pretty much the only other stat a caster should care about, and it's almost impossible to max for them. It's better than nothing.
  #33  
Old 06-22-2011, 01:27 PM
baalzy baalzy is offline
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Next int caster I roll I'm probably going to put about half my points into str. I've wished on more than one occasion while leveling my necro that I had more str for loot hauling.
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  #34  
Old 07-06-2011, 04:43 PM
Doktoor Doktoor is offline
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Alot of bad info in here, especially about CHA.

It was proven through tests (although late in the game, amazingly) that Dex does not affect missed notes, CHA does. This was not figured out till well into the game when bards started getting really high CHA. Tests were run with and without gear and it was proved beyond a doubt that CHA lowers missed note frequency. The post and test were posted on the Concert Hall.

So as far as the debate about STA vs CHA, its a personal choice. You will get 4 HP per STA at lvl 60 so you cant basically count how many HP you'll give up by going with CHA instead.
  #35  
Old 07-07-2011, 07:58 AM
falkun falkun is offline
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Quote:
Originally Posted by Doktoor [You must be logged in to view images. Log in or Register.]
The post and test were posted on the Concert Hall.
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  #36  
Old 07-07-2011, 11:32 AM
PurelyElf PurelyElf is offline
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I'd suggest all points into STA, because it's a difficult to raise stat. Bard gear tends to have a lot of CHA on it no matter what you do, and I really don't think it's useful anyway. CHA or DEX might affect missed notes, idk, especially here where bards have been messed with and are different from live.

When I make my bard, though, I may put half of the points into DEX. This is because more DEX makes for more weapon procs, and weapon procs are very useful in pvp. Particularly against casters. We got a +DEX song, but I think it's in luclin so we actually don't.

And about the melee dps, keep in mind that bards get a line of self-only haste songs that are much better than the group songs. So if you're duoing with a caster (or w/e), or trying to solo, your melee dps is better than an unhasted ranger without double attack.
  #37  
Old 07-07-2011, 11:39 AM
Mcbard Mcbard is offline
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Quote:
Originally Posted by PurelyElf [You must be logged in to view images. Log in or Register.]
I'd suggest all points into STA, because it's a difficult to raise stat. Bard gear tends to have a lot of CHA on it no matter what you do, and I really don't think it's useful anyway. CHA or DEX might affect missed notes, idk, especially here where bards have been messed with and are different from live.

When I make my bard, though, I may put half of the points into DEX. This is because more DEX makes for more weapon procs, and weapon procs are very useful in pvp. Particularly against casters. We got a +DEX song, but I think it's in luclin so we actually don't.

And about the melee dps, keep in mind that bards get a line of self-only haste songs that are much better than the group songs. So if you're duoing with a caster (or w/e), or trying to solo, your melee dps is better than an unhasted ranger without double attack.
Chant of Battle adds dex.
  #38  
Old 07-07-2011, 12:05 PM
PurelyElf PurelyElf is offline
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Quote:
Originally Posted by Mcbard [You must be logged in to view images. Log in or Register.]
Chant of Battle adds dex.
not enough dex to make it worth twisting imo..
  #39  
Old 07-07-2011, 02:56 PM
Mcbard Mcbard is offline
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Quote:
Originally Posted by PurelyElf [You must be logged in to view images. Log in or Register.]
not enough dex to make it worth twisting imo..
It adds 20 str 20 dex 5ac and stacks with haste. I always twist this song when grouping. It's very beneficial for other melee's in the group.
  #40  
Old 07-07-2011, 04:54 PM
Galanteer Galanteer is offline
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about charisma

it has been tested and tested and shown to effect a number of spells. Verant also continual stated that it had an effect.

Spells like lull, mez and charm make two checks

1st check is major vrs level, second is vrs charisma.

regarding mezz -the tests and verant's claims show that it is most important against reds, little effect on evens or blues.

for charm it helps get duration (of little importance to bards since max time is short). (charm the same critter ten times with 200 charisma, then with 100 and it is very apparent)

for lull it helps prevent the critical failure

no clue about missed notes since I never played a bard and thus never looked into that.

In the end level of critter and innate mr make up much more of the chance than does charisma.

add in: One warrior I knew wished he had put all his points into charisma at the start, since it was the hardest to max and spells like Divine Aura work off of it (not sure what era DA was)
Last edited by Galanteer; 07-07-2011 at 04:56 PM.. Reason: addition
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