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#31
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Also, max-level INT casters get, what, 2hp / STA? Might be better to max INT with creation points then skew toward +hp gear with the slots freed up by creation points. | |||
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#32
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I consider the 75 agi thing common knowledge, not something I'll mention in every one of the three daily "help create my char" threads :P but yeah, naturally. As for casters, it's not too difficult to max your int or wis, and it doesn't do you that much good even if you do max it. That's why some advocate putting points in stamina; it's pretty much the only other stat a caster should care about, and it's almost impossible to max for them. It's better than nothing.
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#33
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Next int caster I roll I'm probably going to put about half my points into str. I've wished on more than one occasion while leveling my necro that I had more str for loot hauling.
__________________
Baalzy - 57 Gnocro, Baalz - 36 Ikscro, Adra - 51 Hileric, Fatbag Ofcrap - 25 halfuid Red99 Baalz Less - Humger, Baalzy - Ikscro If MMORPG players were around when God said, "Let there be light" they'd have called the light gay, and plunged the universe back into darkness by squatting their nutsacks over it. Picture courtesy of azeth | ||
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#34
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Alot of bad info in here, especially about CHA.
It was proven through tests (although late in the game, amazingly) that Dex does not affect missed notes, CHA does. This was not figured out till well into the game when bards started getting really high CHA. Tests were run with and without gear and it was proved beyond a doubt that CHA lowers missed note frequency. The post and test were posted on the Concert Hall. So as far as the debate about STA vs CHA, its a personal choice. You will get 4 HP per STA at lvl 60 so you cant basically count how many HP you'll give up by going with CHA instead. | ||
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#35
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#36
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I'd suggest all points into STA, because it's a difficult to raise stat. Bard gear tends to have a lot of CHA on it no matter what you do, and I really don't think it's useful anyway. CHA or DEX might affect missed notes, idk, especially here where bards have been messed with and are different from live.
When I make my bard, though, I may put half of the points into DEX. This is because more DEX makes for more weapon procs, and weapon procs are very useful in pvp. Particularly against casters. We got a +DEX song, but I think it's in luclin so we actually don't. And about the melee dps, keep in mind that bards get a line of self-only haste songs that are much better than the group songs. So if you're duoing with a caster (or w/e), or trying to solo, your melee dps is better than an unhasted ranger without double attack. | ||
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#37
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#39
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#40
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about charisma
it has been tested and tested and shown to effect a number of spells. Verant also continual stated that it had an effect. Spells like lull, mez and charm make two checks 1st check is major vrs level, second is vrs charisma. regarding mezz -the tests and verant's claims show that it is most important against reds, little effect on evens or blues. for charm it helps get duration (of little importance to bards since max time is short). (charm the same critter ten times with 200 charisma, then with 100 and it is very apparent) for lull it helps prevent the critical failure no clue about missed notes since I never played a bard and thus never looked into that. In the end level of critter and innate mr make up much more of the chance than does charisma. add in: One warrior I knew wished he had put all his points into charisma at the start, since it was the hardest to max and spells like Divine Aura work off of it (not sure what era DA was) | ||
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Last edited by Galanteer; 07-07-2011 at 04:56 PM..
Reason: addition
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