Project 1999

Go Back   Project 1999 > General Community > Rants and Flames

Closed Thread
 
Thread Tools Display Modes
  #31  
Old 02-07-2022, 08:23 PM
unsunghero unsunghero is offline
Banned


Join Date: Aug 2015
Posts: 8,467
Default

Quote:
Originally Posted by Trexller [You must be logged in to view images. Log in or Register.]
All of everquest is just tedium, there is no skill involved at all, unless you consider reading and learning a skill. If you fully understand your class and its abilities, then you just do that same thing over and over and over and over and over and over and over until DING.

EQ is not a skill game, its an information game. 1 dead orc pawn could ding you 1-60 why not? but then people wouldn't pay subs for years. So they had to make it looonnnggg and tedious, requiring thousands to millions of mob kills. They don't call it an XP "grind" because its uproariously entertaining.

The most "skill" intensive class is enchanter, a 2 second lapse can kill you/group/raid - But even on enchanter, in all situations, its nothing more than knowing which spells to cast, and the proper time to cast, and then doing so.

Shooters are closer to a game of skill. If you can 90 degree flick the mouse to a 4 pixel headshot in 150ms, then you have a skill, its something that many others cannot physically perform.

After that, even in shooters its a knowledge game. Operator knowledge, map knowledge.
Most MMORPG games PvE is considered fairly low skill

Even for more complex mechanics you can just watch a YouTube video guide, make sure you have the best gear going in, and repeat until you win. The main thing lowering the skill ceiling is the fact the AI is static. That boss is going to do the same sequence of actions with the same programming every time, and a guide almost always already exists on what you should do

Pvp is more skill intensive since it’s always going to be dynamic. But any game with a GCD has a slightly lower skill ceiling because how fast you can react is always capped at whatever the GCD is. But the decisions on the fly (micro) + broader strategy like team comp (macro) can still separate the players. If you took the top players from like WoW’s arena, stripped their gear and put them in shit noob gear, they could still climb right back to the top of the arena ladder again eventually (it would require upgrades earned from certain pvp breakpoints along the way of course, they couldn’t do it in shit gear)

I consider FPS and RTS to be the highest skill ceilings, and maybe MOBA’s just a smidge behind those
  #32  
Old 02-07-2022, 08:36 PM
cd288 cd288 is offline
Planar Protector


Join Date: Apr 2018
Posts: 4,491
Default

Quote:
Originally Posted by oldschoolguy [You must be logged in to view images. Log in or Register.]
They only were invented originally a dirty move by a monopoly to force everyone to pay longer subscriptions without creating any content. Years later, we are on a free fan server (for which I'm thankful for, it is fun). So shouldn't we remove that pointless thing? Those hell levels are just annoying.

I literally don't know a single person who missed hell levels or wanted that.

Anyhow just my rant about getting through lvl 35.
Actually if IIRC hell levels were a mistake in the coding and development. They later smoothed them out
  #33  
Old 02-07-2022, 09:03 PM
Trexller Trexller is offline
Banned


Join Date: Dec 2012
Posts: 5,365
Default

Quote:
Originally Posted by unsunghero [You must be logged in to view images. Log in or Register.]
Most MMORPG games PvE is considered fairly low skill

Even for more complex mechanics you can just watch a YouTube video guide, make sure you have the best gear going in, and repeat until you win. The main thing lowering the skill ceiling is the fact the AI is static. That boss is going to do the same sequence of actions with the same programming every time, and a guide almost always already exists on what you should do

Pvp is more skill intensive since it’s always going to be dynamic. But any game with a GCD has a slightly lower skill ceiling because how fast you can react is always capped at whatever the GCD is. But the decisions on the fly (micro) + broader strategy like team comp (macro) can still separate the players. If you took the top players from like WoW’s arena, stripped their gear and put them in shit noob gear, they could still climb right back to the top of the arena ladder again eventually (it would require upgrades earned from certain pvp breakpoints along the way of course, they couldn’t do it in shit gear)

I consider FPS and RTS to be the highest skill ceilings, and maybe MOBA’s just a smidge behind those
yeah 100% agree that any game where you are competing against a live human player who will do different things each time in any given scenario, is definitely a high-skill endeavor.

PVE games are great for relaxation and chilling out, FPS for the high-adrenaline dynamic situations.

I play alot of siege, and often I'll employ just an absolutely retarded strategy, only because the enemy isn't going to expect you to be that dumb, you catch them off guard, trying to defend against an intelligent player.
  #34  
Old 02-08-2022, 01:52 AM
Scalem Scalem is offline
Sarnak


Join Date: Apr 2010
Posts: 256
Default

Quote:
Originally Posted by Trexller [You must be logged in to view images. Log in or Register.]
on TAKP, XP is buffed to like 4x (iirc) the p99 rates.

could be wrong on 4x, but its noticeably quite faster.

Hell levels are less of an issue there, but also if you're stressing over the 35 hell level on p99, then 59 will make your hair turn gray.
They have a global 20% exp boost as that was part of the original AK server. They still have hell levels but they “smoothed” out the levels so the hell levels aren’t nearly as bad as P99.
  #35  
Old 02-08-2022, 11:07 AM
Trexller Trexller is offline
Banned


Join Date: Dec 2012
Posts: 5,365
Default

Quote:
Originally Posted by Scalem [You must be logged in to view images. Log in or Register.]
They have a global 20% exp boost as that was part of the original AK server. They still have hell levels but they “smoothed” out the levels so the hell levels aren’t nearly as bad as P99.
just asking, you sure about the smoothed out hell levels? i thought that came wayyyy later on in xpacs, like DODH era.

my 6 toons on takp are 50-54, the toon in lvl 54 is gaining xp at a snails pace compared to 53
  #36  
Old 02-08-2022, 11:58 AM
Scalem Scalem is offline
Sarnak


Join Date: Apr 2010
Posts: 256
Default

Quote:
Originally Posted by Trexller [You must be logged in to view images. Log in or Register.]
just asking, you sure about the smoothed out hell levels? i thought that came wayyyy later on in xpacs, like DODH era.

my 6 toons on takp are 50-54, the toon in lvl 54 is gaining xp at a snails pace compared to 53
The hell levels still exist with 54 and 59 both being noticeable. But 30, 35, 40, 45, 51-53 and 55-58 are all noticeably easier compared to p99. Level 54/59 can be done in less then a day at the right camp.
  #37  
Old 02-08-2022, 12:12 PM
Trexller Trexller is offline
Banned


Join Date: Dec 2012
Posts: 5,365
Default

you know some secret super xp spots? my play time is like 2 hrs a day max lately
  #38  
Old 02-08-2022, 01:05 PM
Scalem Scalem is offline
Sarnak


Join Date: Apr 2010
Posts: 256
Default

Quote:
Originally Posted by Trexller [You must be logged in to view images. Log in or Register.]
you know some secret super xp spots? my play time is like 2 hrs a day max lately
Nah i did 50-55 on my ranger killing HK nobles in about 14-15 hrs. Had a 58 druid out of group for heals/DS. 59-60 took 7 hours in a Juggs group in seb. Now with PoP being out if you can sneak into a trial in PoJ then get a group in Valor/Storms you will be able to level even faster then that. Look up Blood Guard, they have some ex-p99 players and are pretty welcoming and helpful for any new members regardless of level.
  #39  
Old 02-08-2022, 01:48 PM
Trexller Trexller is offline
Banned


Join Date: Dec 2012
Posts: 5,365
Default

eh tryin to avoid guilds, they turn everquest into a job.

can't stand all the nerd voices in a discord server either.

I play video games to avoid people, and feel sorry for those who go online looking for friends

guess ill keep grinding away in hole [You must be logged in to view images. Log in or Register.]
  #40  
Old 02-08-2022, 02:05 PM
wuanahto wuanahto is offline
Sarnak


Join Date: Apr 2021
Posts: 271
Default

i know its hard coping with how you spent your youth but still
Diablo1 was hard for me until i found out that mouse1 attacks
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 04:31 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.