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  #31  
Old 03-09-2024, 11:08 PM
Trexller Trexller is offline
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Nilbog should ask Yeahlight to help out. I bet he would if asked nicely.
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  #32  
Old 07-12-2024, 10:43 PM
azxten azxten is offline
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Bump
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  #33  
Old 04-08-2025, 04:06 AM
azxten azxten is offline
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Just gonna bump this again, hope devs get some free cycles. Try to pull this one into the next sprint.
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  #34  
Old 08-04-2025, 08:56 PM
CrazyPro CrazyPro is offline
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  #35  
Old 01-10-2026, 12:12 PM
nilbog nilbog is offline
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I have been working on this and have a proposal under review for the other devs.

Thanks azxten for the attention to the issue. While your diff isn't a drop in replacement, it helped confirm methodology alongside the TAKP implementation.

The biggest change players will feel is multiple hits. Instead of one roll with a small penalty per hit, the classic formula rolls separately for each hit. This means getting hit multiple times while casting is harder to channel through.

This should bring channeling in line with classic EQ behavior where getting wailed on meant your spell was probably not going to land.
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  #36  
Old 01-10-2026, 12:59 PM
loramin loramin is offline
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  #37  
Old 01-10-2026, 03:09 PM
CrazyPro CrazyPro is offline
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HUGE BUFF TO OGRES, HELL YES
NOW MY FSI IS LESS USEFUL
MINOR RELATIVE NERF TO OGRES, HELL NO
SERVER MORE CLASSIC, HELL YES
CASTER NERF, HELL YES

this is overall a HELL YES update, good job team
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Last edited by CrazyPro; 01-10-2026 at 03:36 PM..
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  #38  
Old 01-12-2026, 06:00 PM
Kich867 Kich867 is offline
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Can someone ELI5, would this affect monsters as well? Leveling in SolB atm and the shamans for instance are just really fuckin annoying. If this went through would that mean fighting casters is easier since they should get interrupted far more often?

Or is this a player-only thing?
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  #39  
Old 01-13-2026, 12:08 PM
sammoHung sammoHung is offline
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Quote:
Originally Posted by CrazyPro [You must be logged in to view images. Log in or Register.]
HUGE BUFF TO OGRES, HELL YES
NOW MY FSI IS LESS USEFUL
MINOR RELATIVE NERF TO OGRES, HELL NO
SERVER MORE CLASSIC, HELL YES
CASTER NERF, HELL YES

this is overall a HELL YES update, good job team
There was already a ninja channeling nerf about 4 years ago that made FSI unreliable. Max ogre, shrunk, with back to corner still gets spells interrupted currently -- will be worse after patch [You must be logged in to view images. Log in or Register.]
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  #40  
Old 01-13-2026, 12:09 PM
sammoHung sammoHung is offline
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Quote:
Originally Posted by Kich867 [You must be logged in to view images. Log in or Register.]
Can someone ELI5, would this affect monsters as well? Leveling in SolB atm and the shamans for instance are just really fuckin annoying. If this went through would that mean fighting casters is easier since they should get interrupted far more often?

Or is this a player-only thing?
Nah players only. They already buffed mob channeling years ago - its why you cant reliably interrupt a caster mob with melee push
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