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#2
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Bards have the hybrid exp penalty being an enchanter/warrior. The ranger and caster dps issue was addressed on live with foci and AAs, guess you'll have to live with them here until we see what the plans are post Velious. And druids and shaman were given the ability to main heal in groups with the Renewal line around LDoN.
As a game that is heavily based on D&D it seems like most classes are represented though some (like the berserker) won't ever be on p99. I put the beastlord as both a magician and a shaman/warrior hybrid. So of all the hybrids, the only one not represented is a wizard/warrior which could fill the role of those warriors who love to dps in berserker rage instead of tank. Though if you want to make a class to fill voids necessary, a blood mage or other class that could heal through doing damage would also be nice. | ||
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#3
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enchanters that were worth a shit.
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#4
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My idea is a cloth mage that duel wields around 20 and he procs lower lvl nukes off his wpns his utility is lower lvl ds At 50 he gets lvl 12 pet and at 60 get 19 20 pet his ancient spell at 60 would be 20% haste to pet 50 ap but even at 60 there procs are minimal. DMg so they online with ranger dps xp penalty. Gnome delf woodelf half elf. Disc 55 increased proc rate 60 disc increased damage shield buff makes any DMg shield 25% better casts on group also lowest hps class of all hybrids
Now for a non hybrid class barbarian rage is bonus DMg no rage hit like war so leather in hightest hps just below warrior also have 10% movement speed at lvl 1. 2 hand wpns only.rage is acquired by attacking or being attacked. At 55 disc increased rage per hit 60 8 second of 50% parry races barbarian ogre. Troll and human. I wanted to make more reasonable classes everyone. Pick op classes rather suggest regular classes | ||
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#5
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Quote:
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#6
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@Hottbiscuits: Highfive!
Here's another one: Elementalist = mage/warrior hybrid Essentially a melee character with innate ability to illusion as one of the elemental forms, earth, air, water, fire. The character can melee as well as buff or debuff, and when he chooses a particular form he gets a substantial boost to tanking (earth) or melee dps (air), casting dps (fire) or buffs/debuffs (water). So he chooses his form based on the needs of the group. He has no healing ability other than perhaps a regen buff in water form. | ||
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#7
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Yeah, Fighter/Mage! They were so overpowered in Baldur's Gate. Not even a challenge. You could beat the crap out of multiple mobs with a 2H sword all while spamming AE spells.
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Dantes Infernus
57th Level Champion of Rallos Zek "Life's short and hard like a body building elf." | ||
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#8
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Add beast lords. Make all ranger gear beast lord also. Done.
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#9
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Fucking Ninja.
Thats one thing ffxi got right
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Tasloin - Walker Texas Monk
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#10
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Warrior/Wizard hybrids would suck. Anything else is probably ok - but just no. Crappy nukes and crappy tanking?
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