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#1
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#2
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or did I read those links wrong?
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< Knights Who Say Ni >
Qeynos questing and leveling (all quests nerfed) | Off the beaten path 24-40. | |||
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#3
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This seems like something that should have been fixed 10 years ago.
People got set in their ways and have had the carpet pulled out from under them. How many guides, videos, forums posts and wiki pages are incorrect now. Years of information for new players to view is now thrown out the window. Yeah I get it reaching the classic but did it have to wait this long? really? That's my only complaint.
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Last edited by Baler; 09-08-2021 at 04:45 PM..
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#4
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^^ to add
"Geoffrey Zatkin answered a question in 1999 where he claimed that charisma had a role in charm durations. He was also either wrong or charm changed before PoP went Live...As a developer myself I can attest that it's easy to get stuff wrong when taking a cursory look at code, so disputing developer claims isn't as presumptuous as it seems." https://youtu.be/gqW42BFqVjo at 23:10 Geoffrey Zatkin talks about designing enchanters... 30:10 when he mentions charm. Just saying, I don't think he was "taking a cursory look at code" when he said CHA effects charm duration considered he designed them.
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< Knights Who Say Ni >
Qeynos questing and leveling (all quests nerfed) | Off the beaten path 24-40. | ||
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#5
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#6
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__________________
< Knights Who Say Ni >
Qeynos questing and leveling (all quests nerfed) | Off the beaten path 24-40. | |||
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#7
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I'm still playing my enchanter
and I'm gonna roll a new one on green this time think I will do a dark elf this time hah | ||
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#8
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If this change happens then enchanters seeking CHA gear will become a thing of the past. Instead a newly minted enchanter could focus on HP, AC, and resists. The need to drive for 205 CHA to be able to self buff up to 255 CHA will no longer be the key to longer charms.
The end result is Enchanters will be more powerful naked than before the change if it were to occur. Certain high value CHA items like neriad shawl would become less important overnight. It'll be interesting whether the change happens or not. | ||
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#9
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I enjoyed the concept of focusing on cha to start but as mobs started to become more and more threatening as I got up in levels micromanaging where in my gear I could afford to make swaps for +ac/hp while still retaining the high cha On takp cha only functions for the initial charm resist chance. In at least 1000 charms I’ve done on my char’s lifetime I can’t recall ever getting an initial resist. So that point is completely irrelevant, no one is going to be trying to charm yellows anyway. So now you don’t need a full time cha set, just something to strap on after you want to blur or lull Now there’s no calculated cha sacrifice or substitutions. Now the amount of ac or hp along with cha on gear is irrelevant, since you’ll only be wearing your cha gear for like less than 2% of your playtime unless you are non-stop lulling through a dungeon for some reason It just dumbs the class down. And that guy on green server who posted that he solo’d getting the neriad shawl at lev 49 even though it took like 25+ deaths? Sucks to be him [You must be logged in to view images. Log in or Register.] | |||
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Last edited by unsunghero; 09-10-2021 at 10:19 PM..
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#10
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Whoever thinks the devs still care to 'make it classic' has lost the plot.
This is Rogean and Nilbog's baby in every way. They can do whatever they like. | ||
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