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View Poll Results: Repeal dot nerf
yes 82 6.83%
no 82 6.83%
Hah. It doesn't matter what you vote. 1,036 86.33%
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  #31  
Old 05-29-2011, 11:49 PM
Ostros Ostros is offline
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Quote:
Originally Posted by Zakaton [You must be logged in to view images. Log in or Register.]
Hmm, I could have sworn I could root & snare with my Kunark era necro, but I'm likely misremembering. I'm doing good to remember where I parked my car, let alone what happened in EQ all those years ago.
Not sure if sarcastic. Will respond as though this were serious.

Necro snare was magic-based and (for some reason) wasn't affected by that change. Root, however, was a multi-class spell, and was affected across the board.
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  #32  
Old 05-30-2011, 01:22 AM
Zakaton Zakaton is offline
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Quote:
Originally Posted by Ostros [You must be logged in to view images. Log in or Register.]
Not sure if sarcastic. Will respond as though this were serious.

Necro snare was magic-based and (for some reason) wasn't affected by that change. Root, however, was a multi-class spell, and was affected across the board.
No, I wasn't being sarcastic at all. What did I say that made you think I was being sarcastic?
  #33  
Old 05-30-2011, 01:29 AM
Ostros Ostros is offline
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Quote:
Originally Posted by Zakaton [You must be logged in to view images. Log in or Register.]
No, I wasn't being sarcastic at all. What did I say that made you think I was being sarcastic?
...still not sure if being sarcastic. =P

And because you said you didn't remember if necro had snare or not. It seemed to me, at least, a difficult thing to forget.
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  #34  
Old 05-30-2011, 01:39 AM
Kassel Kassel is offline
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Quote:
Originally Posted by Ostros [You must be logged in to view images. Log in or Register.]
...still not sure if being sarcastic. =P

And because you said you didn't remember if necro had snare or not. It seemed to me, at least, a difficult thing to forget.


Read what he said again...
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  #35  
Old 05-30-2011, 01:55 AM
enatomi enatomi is offline
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Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
^^

...or roll a class that never had the benefit of dots. Either way, if its that much of an impact, change classes.
lol what a cock-headed thing to say. Everyone here invests a lot of time in their class, so it's not too shocking to get upset when a nerf like this takes effect.

Regardless, it happened, and there really doesn't need to be a discussion about this since it happened in live. Though that doesn't change the fact that the change was retarded.
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  #36  
Old 05-30-2011, 07:29 AM
goodthink goodthink is offline
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I still remember when this nerf hit. It was a nerf to druids and shaman, mainly shamans, who at the time were sow kiting.

Regardless of how you feel about it, it was a part of classic, and took place during kunark. I don't get how or why people would be upset now, given you have 10 years of hindsight to look back on.

Its not like you have to spend YOUR time coming up with ways to work around it, the workarounds are widely known.
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  #37  
Old 05-30-2011, 07:54 AM
Skope Skope is offline
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If you look at the other classes and the efficiency of DoTs and the spells the DoT classes have at their disposal in comparison to other classes, this is actually a pretty smart nerf. It wasn't until AA's that things became a bit more balanced out with regards to nukes v DoTs. I guess what i'm trying to say is

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  #38  
Old 05-30-2011, 07:56 AM
Friday Friday is offline
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Wizards revenge
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  #39  
Old 05-30-2011, 09:44 AM
sigundo sigundo is offline
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Actually, there WAS a dot nerf in classic EQ. (it was more a pro-druid thing). They reduced damage on mobs that were running at speed. So necromancers and druids (and wizards) (and bards) saw no change in damage, as long as snare/darkness/chain was active) but shaman for instance now had damage reduced if they tried to kite (I never did that, but some did before the nerf).

I either dotted and used melee, or rarely used root-rot, but it still ticked me off on principle as it seemed to only affect Shaman. I'm not sure why it was even done, but if the purpose was to alleviate people being trained by those with a "well don't sit there, if you don't want to be trained" attitude, they sure as hell targeted the wrong class. I don't remember ever, EVER being killed by a mob being kited by a Shaman, being we could only drag one at a time and it certainly had us highest on its aggro list.

But nonetheless, they did eventually nerf dots for full speed mobs, I can't remember when it was, but it might have been after Kunark, I really didn't pay that much attention and after the initial cool down period, didn't give it any thought, I just bashed stuff over the head 33 percent harder and it made up the difference.
  #40  
Old 05-30-2011, 10:27 AM
tokso tokso is offline
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Was this change ever reverted in pre-Luclin or is it going to be permanent on this server? just curious.
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