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Old 05-19-2011, 12:28 PM
falkun falkun is offline
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As someone has already mentioned, it wasn't until Flowing Thought (FT) and Focus effect gear came into existence that gear substantially improved caster performance in the same way it improved the lives of melees.

Note that for the majority of a bard's duties, they fall into the category of caster. I can get a 2.0 mod drum from a vendor for <10pp and be 83% as effective at kiting as a bard that spent 15+kpp on the best drum out there. And the rest of my gear? doesn't matter, I shouldn't be getting hit.
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Old 05-19-2011, 01:09 PM
Knuckle Knuckle is offline
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Monk with Fungi + RFS + dragonhaste + Shaman haste pots + Shaman DS pots

+ spend 20k for PLs
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Old 05-19-2011, 01:12 PM
Extunarian Extunarian is offline
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Quote:
Originally Posted by Knuckle [You must be logged in to view images. Log in or Register.]
Monk with Fungi + RFS + dragonhaste + Shaman haste pots + Shaman DS pots

+ spend 20k for PLs
Shaman DS pots...do people actually use those? I thought they only do levle/4 + 1, and they are every expensive to make...
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Old 05-19-2011, 01:19 PM
baalzy baalzy is offline
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100k+fungi? Melee all the way, there are only a limited number of items that really 'twink' a caster out. The tunic would go well with a shaman though.

For solo'ing your best bet would be a monk. Buy a Tstaff & a fungi robe. Try to get your hands on at least a FBSS also. Bank the tunic until the robe gets nerfed. Fill out the rest of your gear with wus and/or cresent (you'd need someone to help you get the cresent). Solo a monk to 50+ no problem with a Tstaff provided you keep your bind wounds up to snuff.

If you're looking to twink out a necro, theres not really much you'd need. Rod of Annihilation, Fungi staff (good luck getting one of these), Tola robe. Necro's really aren't that hard to play if you're just looking to level from 1-60, although they are more involved then a mage typically is when soloing.
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Old 05-19-2011, 01:45 PM
baalzy baalzy is offline
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I just want to say this.

No amount of caster gear will make your spells resisted less, last longer, or hit harder.

A necro with a 2000 mana pool may be able to break a camp easier than a necro with a 1200 mana pool but once that camp is broken there is no way for the twinked necro to be able to kill faster then the non-twinked necro because their regen rates will be the same.

The twinked necro will level slightly faster then the non-twinked because of its ability to break certain camps better, but thats it.

RoA+Tola or Manastone+Fungistaff are the only ways you can twink any caster to the point where they'll level significantly faster. And you have to have that staff, your lifetaps are too inefficient at low level to make a manastone by itself worthwhile. Manastone is 1/3 mana to HP ratio. It's not until level 29 that you get lifetaps that do a 1/1 heal/mana ratio. at 34 you get CoB which is much more efficient mana regen then a manastone.

However, Fungi + Tstaff with any kind of haste is going to level 10x faster solo then a monk with fighting batons & wu armor.
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If MMORPG players were around when God said, "Let there be light" they'd have called the light gay, and plunged the universe back into darkness by squatting their nutsacks over it.
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Last edited by baalzy; 05-19-2011 at 02:54 PM..
  #6  
Old 05-19-2011, 04:54 PM
mwatt mwatt is offline
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Quote:
Originally Posted by baalzy [You must be logged in to view images. Log in or Register.]
I just want to say this.

No amount of caster gear will make your spells resisted less, last longer, or hit harder.

A necro with a 2000 mana pool may be able to break a camp easier than a necro with a 1200 mana pool but once that camp is broken there is no way for the twinked necro to be able to kill faster then the non-twinked necro because their regen rates will be the same.

The twinked necro will level slightly faster then the non-twinked because of its ability to break certain camps better, but thats it.

RoA+Tola or Manastone+Fungistaff are the only ways you can twink any caster to the point where they'll level significantly faster. And you have to have that staff, your lifetaps are too inefficient at low level to make a manastone by itself worthwhile. Manastone is 1/3 mana to HP ratio. It's not until level 29 that you get lifetaps that do a 1/1 heal/mana ratio. at 34 you get CoB which is much more efficient mana regen then a manastone.

However, Fungi + Tstaff with any kind of haste is going to level 10x faster solo then a monk with fighting batons & wu armor.
Your post kinda summarizes the gist of it, but you and everyone else so far have danced past, but not specifically mentioned one important fact. The Necro with more HPs and Mana will have less deaths or at a minium, less lost pets, so there is a secondary beneficial effect involved with twinking a Necro.
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Old 05-19-2011, 05:16 PM
baalzy baalzy is offline
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Quote:
Originally Posted by mwatt [You must be logged in to view images. Log in or Register.]
Your post kinda summarizes the gist of it, but you and everyone else so far have danced past, but not specifically mentioned one important fact. The Necro with more HPs and Mana will have less deaths or at a minium, less lost pets, so there is a secondary beneficial effect involved with twinking a Necro.
If you're playing in such a way that you need the difference in HPs at low levels. You're taking more risks then you need to. high blues/whites are way more efficient then killing yellows/reds once you're past lvl 30 or so.

But I also prefer safe steady Xp over high xp with huge potential for death.

So for the way I play, this is irrelevent at 'twinking' stages. Once you're lvl 40, even if you were twinked to hell at level 1, I no longer consider you a twink (as a caster).
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If MMORPG players were around when God said, "Let there be light" they'd have called the light gay, and plunged the universe back into darkness by squatting their nutsacks over it.
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  #8  
Old 05-19-2011, 05:05 PM
Bruno Bruno is offline
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Daywolf is almost as bad of a troll as wehrmacht.
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Old 05-20-2011, 01:46 AM
Supaskillz Supaskillz is offline
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Just to reiterate others necro gear means nothing unless it is a fungi staff or roa+jumpy robe. Size of mana pool is meaningless outside of boss fights where you will start full and burn entire pool.
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Old 05-23-2011, 02:41 AM
Beauregard Beauregard is offline
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Quote:
Originally Posted by Supaskillz [You must be logged in to view images. Log in or Register.]
Just to reiterate others necro gear means nothing unless it is a fungi staff or roa+jumpy robe. Size of mana pool is meaningless outside of boss fights where you will start full and burn entire pool.
I'm thinking about rolling a new iksar necro and putting all 3 on him. Sounds so fun.
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