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  #1  
Old 05-10-2011, 11:11 AM
RiffDaemon RiffDaemon is offline
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Quote:
Originally Posted by Motec [You must be logged in to view images. Log in or Register.]
GoD sucked metric arse in that case if its the one with all the shit names and broken raid zones. Kod taz vanishing mobs etc.
Hahahaha yep, that's GoD. I never got to raid any of those places since I joined my guild after they had finished; but, I solo'ed there a lot with my Mage, and my experiences weren't pleasant. ...... though it was quite the rush soloing Turtles in the temple to get the Heavy Water for my 1.5. I'm really missing my Mage right now.......
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  #2  
Old 05-10-2011, 05:23 PM
Harm Harm is offline
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Originally Posted by Motec [You must be logged in to view images. Log in or Register.]
Velious was exellent.

Luclin raid content was excellent.

PoP sucks balls in every way and so did everything until GoD. And even then RSS sucks balls, MPG trials were great fun but everything else in GoD was balls. CoA was an unreal raiding zone with a gay key system.

Pretty much it all sucked after velious in the grand scheme...
Velious was the best expansion that Verant or SoE ever made. I agree though, Luclin was largely excellent, but I don't agree 100% that Luclin raiding was excellent, because of one zone in particular.

About Luclin, The Deepshade was the best non-raid zone in all of EQ1 imo. I would play on a Classic + 1 server just for that zone. The raid content, excluding Vex Thal, was also excellent. Vex Thal was a piece of shit that should have never happened. Luclin AAs also fixed a lot of what was broken in various classes, particularly for rangers.

If I was going to decide on the ruleset of a Classic+Luclin server, I would add all of Luclin except leaving out: cat people, beastlords, mounts, PoK, Bazaar, teleporters, Vex Thal. I then I would flesh out Katta vs Seru similar to how Kael vs Dwarves/Dragons worked. The 40-some AAs every class gets would be all there is to get, no more "forced" leveling after that. I might redesign VT to be a Sleeper 2.0 type zone to keep the key quest in there... as much as a grind that it was, in the end I look on those days fondly, just not the final result once the key was attained. The Kerran city would be a new low-tier raid zone, because the cats were incredibly lame. Either that or introduce frogloks in their place, because the frogs were one of the only cool things to happen after PoP, even if I never played one. But I would never kick out the trolls for them to exist, so they could go in Luclin. And I in general lean against adding new races and classes.

PoP was a mixed bag, but it was the beginning of the end. More stupid leveling and AAs for no good reason, turning old dungeons from a place to hone your skills and collect gear, to a place to skip entirely because your upleveled and upgeared characters didn't need it any more. I liked the planar raids, but they didn't have the plane raid feel to them other than in name.

Everything after PoP was crap that I only did because my guild was a progression guild. When WoW came out I kicked EQ1 to the curb with no regrets other than regretting what Sony did to Verant's awesome game.
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Last edited by Harm; 05-10-2011 at 05:26 PM..
  #3  
Old 05-10-2011, 10:25 AM
Rifter Rifter is offline
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Something has to happen after Velious, classic or not. Stagnation is server death.

It will honestly start to set in long before Velious content has run its course if the devs don't state a plan. When you're in a situation like that you start to get the feeling, "well pretty soon this is going to be as far as I can ever take this character, what's the point?"

My thoughts on the subject. Years away anyway.
  #4  
Old 05-10-2011, 10:54 AM
ohkaiby ohkaiby is offline
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Quote:
Originally Posted by Rifter [You must be logged in to view images. Log in or Register.]
Something has to happen after Velious, classic or not. Stagnation is server death.

It will honestly start to set in long before Velious content has run its course if the devs don't state a plan. When you're in a situation like that you start to get the feeling, "well pretty soon this is going to be as far as I can ever take this character, what's the point?"

My thoughts on the subject. Years away anyway.
Agree. But then again I don't think The Devs ever planned for this server to be anything but a "brief" reminiscence of the classic experience. TBH the only thing I remember from that other thread was one of them mentioning the possibility of creating custom content, but then it wouldn't be classic anymore. Since we don't know how they feel about the subject, I think it's a little pointless to speculate. Should just enjoy the ride while we can.
  #5  
Old 05-10-2011, 04:23 PM
eqravenprince eqravenprince is offline
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Quote:
Originally Posted by Rifter [You must be logged in to view images. Log in or Register.]
Something has to happen after Velious, classic or not. Stagnation is server death.
I disagree. We are after all playing a game that is the same game it was 10 years ago, yet the server is not dead. I would argue the opposite, stagnation is good for EQ. Keeps people creating alts which is essential to the ongoing health/growth of the server. Sure people will get bored and quit, but most will come back after a break.
  #6  
Old 05-10-2011, 10:36 AM
Shiftin Shiftin is offline
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Velious is a looonnnnggg way away. Half the expansion is bosses that have to be tuned and scripted quests / events. The content devs still have VP to finish and epic quests to implement here before they start on that stuff.
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  #7  
Old 05-10-2011, 10:43 AM
Motec Motec is offline
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And velious is not short dude...There is a LOT to do, and to do it takes a while. By the time every tank has an SoD it'll be june 2012
  #8  
Old 05-10-2011, 10:56 AM
Athosblack Athosblack is offline
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Conversation threads like this help build the future as well. I am very much new to classic eq (was introduced to EQ with Scars of Velious and stayed till PoP) and am enjoying very much.

But the best way to move forward is to develop consensus among the users who are enjoying the server. Great conversation here.
  #9  
Old 05-11-2011, 10:39 AM
Hottbiscuits Dreadmuffin Hottbiscuits Dreadmuffin is offline
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Quote:
Originally Posted by ohkaiby [You must be logged in to view images. Log in or Register.]
Agree. But then again I don't think The Devs ever planned for this server to be anything but a "brief" reminiscence of the classic experience. TBH the only thing I remember from that other thread was one of them mentioning the possibility of creating custom content, but then it wouldn't be classic anymore. Since we don't know how they feel about the subject, I think it's a little pointless to speculate. Should just enjoy the ride while we can.
I think for every person who reaches the "climax" end game and quits, there are two more people who have six level 30 alts who still have more to see and will stick around.

Quote:
Originally Posted by Athosblack [You must be logged in to view images. Log in or Register.]
Conversation threads like this help build the future as well. I am very much new to classic eq (was introduced to EQ with Scars of Velious and stayed till PoP) and am enjoying very much.

But the best way to move forward is to develop consensus among the users who are enjoying the server. Great conversation here.
I like the idea of custom content, but not the way it's been brought up so far at least in this thread. Luclin and PoP didn't have the same feel that Kunark/Luclin/Velious had. They were anonymous and bland.

I'd like to see EQ split into a new direction entirely, with unique zones that were never a part of Live. Estate of Unrest? Awesome. Acrylic Caverns? Meeeh.

Create and skin new zones with custom mobs, quests and items. I'd be thrilled to see new Planes akin to Fear, Hate, Mischief and Nature; not like the PoP zones that were all right beside each other, easy to get to.

I understand the ridiculousness of this though; it'd take crazy amounts of time, effort and planning to make something like that. I can fantasize though /le sigh [You must be logged in to view images. Log in or Register.]
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  #10  
Old 05-10-2011, 11:14 AM
falkun falkun is offline
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As for the future:

Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
I think the majority* of players here believe classic-Velious had the right idea.

Luclin onward.. I just can't get onboard with. I played the expansions up to like omens of war. It was all right, but mostly just a big waste of my time.

I'd rather have a completely custom game after Velious than rebuild that fail. Cats on the moon not happening on my watch.
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