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#1
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By the time you get in your 50s the regen will start largely offsetting the exp penalty if you are soloing. Quote:
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#2
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However, my Necro isn't in his 50's yet, so I can't swear to that (it's certainly true for Shaman though). Quote:
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Loramin Frostseer <Anonymous>, Hetch<Anonymous>, Tecla <Kingdom>, ... Check out the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | ||||
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#3
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#4
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Since you're saying as much, I think we're both in total agreement. If you pick a regen race, it will take you a (meaningfully) longer time to get to 60: as an Iksar, the regen will not let you keep up with a Dark Elf Necromancer or Barbarian Shaman. As for whether the difference is exactly "largely offsetting" (which would be maybe 80%?) or "around half" (50%) ... or whatever other number? I imagine that largely depends on what level you are, where you hunt, etc. so I don't think there's one right number. I just don't want anyone thinking that number is 100% or higher.
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Loramin Frostseer <Anonymous>, Hetch<Anonymous>, Tecla <Kingdom>, ... Check out the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | ||||
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#5
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#6
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The answer is Iksar.
Everything else is justification for your aesthetic preference. | ||
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#7
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I agree with a previous poster on this thread. If your goal is to get a Necromancer to 50 so you can farm plat, then you should roll a Necromancer now. This allows you to get to 50 ASAP, and maximize your plat gains. I doubt the reduced downtime from the HP regen will offset the months of not farming plat while you wait for Kunark. I would recommend Gnome in this case, due to Tinkering. Kill guards for plat. Tinker for plat.
If you plan on getting a Necromancer to 60 to raid and solo high level monsters, wait until Kunark and roll an Iksar. The HP regen is too big a bonus to pass up. Even if you hate the way Iksars look, you will be in Skeleton Form most of the time anyway. The other thing to consider is: Why not both? Make a 50 Necromancer now to get plat and Necromancer items. Then, give all that stuff to your new Iksar Necromancer whenever you want to make the switch. The 50 Necromancer will still be able to plat farm naked, and you can use the 50 Necromancer to research Necromancer Spells for your Iksar. If they are a Gnome, they will still be able to Tinker as well.
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Last edited by DeathsSilkyMist; 05-26-2020 at 02:09 PM..
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#8
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As I touched on earlier in this thread, if you're soloing a Necro for XP from 50-60 you will ideally be charming somewhere like HS or KC. When you charm solo on a Necro you end your fights by killing both your former pet and the mob you were fighting, getting XP for both. The ideal way to do this is to time the kill so that you can finish each off with a single cast of Deflux (lifetap). Sometimes you might even require an extra cast of Deflux to finish off the mob. Because of the risk of charm breaks you will also want to make sure you keep your health from dropping too low, so you might throw in an extra tap during the fight.
The point I'm getting at is that if you are charm soloing a Necro at 50+ you end up lifetapping A LOT by necessity, and just because Iksars regen more health doesn't mean they don't have to lifetap as much. They still have to finish off those mobs and a lifetap is the most efficient way to do so. They simply don't get as much benefit from the lifetap heal. In other words, the additional Iksar regen ends up providing very little value. They still have to cast just as many lifetaps to kill their mobs. They expend the same amount of mana per kill. They just don't heal themselves as much from the tap because their regen picks up the difference. Example: Iksar Necro currently at 75% health and 80% mana, finishes his charm kill with 2 casts of Deflux, one per mob. Ends up with 100% health and 60% mana. Erudite Necro currently at 60% health and 80% mana, finishes his charm kill with 2 casts of Deflux, one per mob. Ends up with 100% health and 60% mana. So ultimately the Iksar is paying a 20% XP penalty for regen which is providing very little value in this context. This is NOT to say that Iksar regen is useless, or even that Iksars are not the best min/max race. But regen is about pure efficiency, and there are inefficiencies built into Necro charming (in the form of lifetap finishing blows) that allow the other races to be very competitive, if not objectively better in terms of XP/hour. | ||
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#9
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Lots of bad paper napkin math and flawed logic going on here. You started with a weak argument and made it worse by providing one very specific vacuum-esque circumstance. RNG happens. Mistakes are made. Any time your perfect little scenario goes south, Iksar regen cushions the blow and keeps things going. The exp penalty is a moot point. Its just 20% more mobs to kill on your way to 60 which means you'll have more money to blow on your big boy spells. Also once Necro hits 49 and gets PE, if you're only engaging 2 mobs at a time (pet + 1) you're doing it wrong. | |||
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Last edited by kjs86z; 05-27-2020 at 11:01 AM..
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#10
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1) Racial regen is hardly noticeable until 50+. 2) Iksar low INT/mana pool is very noticeable until you acquire high-end gear. 3) If you're charming 50-60, regen doesn't much come into play. 4) Regen does provides a noticeable efficiency advantage at high end when not charming. 5) Iksar is the undisputed min/max race. 6) VP Soul Well staff/Zlandicar's Heart/Holgresh Beads/Ring 10 provide high-end options for non-Iksar Necros to be more efficient. 7) There is very little reason to main a Necro anyway if you are a min/max type, endgame-focused player because they are an extremely boring and non-essential raid class for the most part. If you're that concerned about min/maxing, roll a pure melee, Cleric or Wizard and go carry your weight in raids. 8) There is nothing that an Iksar Necro can do that a similarly geared non-Iksar cannot also do. 9) Necro, regardless of race, is still the #1 most versatile, safest and self-sufficient solo class in the game. 10) FashionQuest ultimately rules all, this is an electronic elf simulator with no win condition. If you don't enjoy looking at the character you're sinking hundreds of hours into you're doing it wrong. | |||
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