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Old 04-07-2020, 10:52 AM
solleks solleks is offline
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the real problem is the wiki
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Old 04-07-2020, 10:58 AM
loramin loramin is offline
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Quote:
Originally Posted by solleks [You must be logged in to view images. Log in or Register.]
the real problem is the wiki
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Old 04-07-2020, 11:08 AM
galach galach is offline
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I'm personally not a fan of how the list mechanic works. I've seen a bunch of abuse and neckbearding taken to the extreme. I would have personally had the item /random out to those that are on the list with perhaps increased odds for #1-#3 or something. Not a dev though.
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Old 04-07-2020, 11:17 AM
Cen Cen is offline
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The only person who pissed me off was this SK when i was in a guise group and the group suffered due to afkers and he was FD and nonresponsive for over 24 hours, and when his guise dropped, he stood up, looted and logged out. People died and the groups barely held as half the list was mildly afk and some took deaths due to afk but this dude assisted 0 the whole way
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Old 04-07-2020, 11:12 AM
solleks solleks is offline
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maybe the epic super duper fabulous nerd fashion items need special requirements like being level 50 and beating a built in EQ trivia game to enter the list and then it gets randomed to list as well. that way its not just everyone on the server at the list camps.
  #6  
Old 04-07-2020, 11:16 AM
loramin loramin is offline
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Quote:
Originally Posted by galach [You must be logged in to view images. Log in or Register.]
I'm personally not a fan of how the list mechanic works. I've seen a bunch of abuse and neckbearding taken to the extreme. I would have personally had the item /random out to those that are on the list with perhaps increased odds for #1-#3 or something. Not a dev though.
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Yes, that's almost exactly what I'm saying!

The only difference is the part about "should people that have waited longer get a better chance?", which is just a tiny tiny detail compared to the overall idea of making it so anyone who shows up has a chance.

Part of me is against the "better odds the longer you've been on the list" (or for #1-#3, or whatever), because nothing else works that way in EQ: when you kill a PH, there's no greater chance of getting a named, even if you've been killing that PH for three days straight.

But, at the same time, you want "the good stuff" to go to people who "work harder" for it (but again, without creating a "threshold"). Giving people who've waited longer a better chance, while maybe not super-EQ-y, does fit that.
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  #7  
Old 04-07-2020, 12:01 PM
derpcake2 derpcake2 is offline
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I don't understand why a system which accommodates neckbeards was implemented on a server that has a previously unseen concentration of neckbeards.

Guessing to troll the general population, don't see any other reason.

People should get kicked off the list after 4 hours to promote a healthy lifestyle and some kind of fairness.

Guess that is too simple. If you going to implement an unclassic system, why not dick over the employed people?
  #8  
Old 04-07-2020, 12:26 PM
Sunderfury Sunderfury is offline
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Any system is just going to be abused, regardless of what fixes you put in place. /List is a great solution and was highly touted by nearly everyone when it was announced. You will not stop pixel lust whatever you do to the system, someone is going to figure a way to get what they want.

Seems to me the abysmal drop rate is what causes abuse of screen sharing / days of listing. I'd say keep list as is, but for Green 2.0 perhaps do the following:

Say, just for example, that current manastone would be on the server for 6 months @ 5% drop rate (I don't know exact numbers). Implement manastone for only 2 months @ 25% drop rate. Adjust level requirements as needed, implement lifetime lockout of /list. Hopefully that keeps same amount of items entering the server.

Even the above would issue cries of abuse that you need to toon share to level up to get on list because of limited window of drops blah blah blah. One does not simply stop a neckbeard, they will always have an advantage over the masses.
  #9  
Old 04-07-2020, 12:27 PM
loramin loramin is offline
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Quote:
Originally Posted by Sunderfury [You must be logged in to view images. Log in or Register.]
Any system is just going to be abused, regardless of what fixes you put in place. /List is a great solution and was highly touted by nearly everyone when it was announced. You will not stop pixel lust whatever you do to the system, someone is going to figure a way to get what they want.

Seems to me the abysmal drop rate is what causes abuse of screen sharing / days of listing. I'd say keep list as is, but for Green 2.0 perhaps do the following:

Say, just for example, that current manastone would be on the server for 6 months @ 5% drop rate (I don't know exact numbers). Implement manastone for only 2 months @ 25% drop rate. Adjust level requirements as needed, implement lifetime lockout of /list. Hopefully that keeps same amount of items entering the server.

Even the above would issue cries of abuse that you need to toon share to level up to get on list because of limited window of drops blah blah blah. One does not simply stop a neckbeard, they will always have an advantage over the masses.
Dude, it's like you didn't read a single word I wrote [You must be logged in to view images. Log in or Register.]

I've already addressed your concerns: there is no way for neckbeards to game a player agreement roll system (which is precisely why that system is so popular among the players here!) All neckbeards can do is show up to it more often than others.
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  #10  
Old 04-07-2020, 12:34 PM
therealmd therealmd is offline
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All I can say is, OP, I pretty much think you’re an idiot. 3 million people a weekend file for unemployment and you’re stupid ass is actually complaining about having a job and not being able to get an item in a game? You need to re-evaluate your life there big guy.
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