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#1
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Quote:
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#2
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Quote:
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#4
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Would be cool, but most importantly remove the rooted dragons in ToV, this change is unclassic and was made when blue had 3+ times the population, it makes no sense now.
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#5
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I came to Blue late in the game. So did many, many, many of the players that love and enjoy this server now. I have not seen a warder since live in 2001 or so. With immense appreciation to the dev team I think we can bring them back and mix it up a little, remain relatively classic and make everyone happy. I think blue has essentially reached a point where it needs something to mix it up.
Given that Green is the "holistic classic machine" I think this makes sense. +1 to the comment that reasons that the Sleeper's Cycle completion can be deemed post-P99 for those who still care about the "not classic" (which, lets be honest, blue isn't. There are plenty of reasons why. Rooted dragons are just one. Original Live"Classic" was built to grow and expand over time with regular content. Thus the nature of P99 at its core is an original concept, and not "Classic", especially after many, many years of a content ceiling. What it is is something incredible and the result of a shit ton of work that i am personally, majorly grateful for) I am also perplexed at those who say "it isn't happening". I don't think you are giving the devs enough credit. What made no sense prior to green makes alot of sense now. Times have changed.
__________________
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#6
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If they cared enough to reset every year or so that would be fine by me.
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#7
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I propose we all start making art out of ogre corpses to compel the gm's to spawn warders again.
Also, maybe up the frequency of blue quakes. Really the perfect plan I think! | ||
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#8
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no thanks
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#9
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Don't feed the troll folks.
In regards to OP: I would very much be for a re-instatement of the warders (and sleeper). Ideally you make it so killing all 4 warders don't cause the sleeper to wake and permanently leave out warders to avoid future drama. Maybe, for nostalgia's sake the sleeper could make an appearance as part of a GM event down the line if the devs ever want to explore that. | ||
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#10
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Actually I think it could be interesting if the warders would reset every 2 weeks or every month, but only if the sleeper had been killed.
Essentially make players go through the whole event to reset the warders, otherwise the warders stay dead. After the event is over and 2 weeks pass, warders repop and the cycle restarts. | ||
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