Project 1999

Go Back   Project 1999 > Green Community > Green Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 11-29-2019, 03:59 AM
Danth Danth is offline
Planar Protector


Join Date: Oct 2009
Posts: 3,325
Default

Quote:
Originally Posted by Vizax_Xaziv [You must be logged in to view images. Log in or Register.]
And I'm enjoying Green (have a 21 Monk and 19 Shammy) but I definitely noticed the slowdown when I had two hybrids in my group last night for example. That's the less tangible tradeoff though: the Bard was pulling and his regen song undoubtedly reduced our downtime by a large margin, and the SK tanking w/ Disease Cloud ensured that I was able to slow every mob immediately on pull (further reducing our downtime via saving the main healer mana).
Note that your Monk also carries a 20% experience penalty, and the Shaman inevitably has some modest penalty due to race (all Shaman races have a penalty).

-----------------------------------

(at no-one in particular) For the past ten years on P1999 I've noticed two tendencies in these discussions about class experience penalties: First, folks seem to forget that level plays a part too, and second those same folks also tend to forget that many classes have experience penalties, not just the hybrid classes. It reached peak absurdity when P1999 was in Kunark and just about no-one ever cared about Iksar Monk's 44% penalty even though it's greater than a stock Paladin/Ranger penalty. I anticipate more of the same on P1999-Green/Teal.

Danth
  #2  
Old 11-28-2019, 07:07 PM
Tooned Tooned is offline
Large Rat


Join Date: Nov 2019
Posts: 5
Default

Quote:
Originally Posted by Baler [You must be logged in to view images. Log in or Register.]

Don't group with hybrids till Jan 2001 Velious patch.
I've been playing Bard on eqlive for a long time, but I'm brand new to p99 and just hit level 25 on green.

So you're saying I should just quit?
  #3  
Old 11-28-2019, 07:22 PM
SamwiseRed SamwiseRed is offline
Planar Protector

SamwiseRed's Avatar

Join Date: Dec 2011
Location: Tatooine
Posts: 10,187
Default

When hybrids ask if there's room in group I always says we are full even if I'm solo.

Sorry but seats taken.
__________________
Current Games:
Naw
  #4  
Old 11-29-2019, 02:22 AM
Nizilfkm Nizilfkm is offline
Skeleton


Join Date: Nov 2019
Posts: 17
Default

Quote:
Originally Posted by Baler [You must be logged in to view images. Log in or Register.]
The 40% Exp Penalty that is placed on hybrids.
(Paladin / Shadowknight / Ranger / Bard -40%)
Affects how much exp everyone in the group gets.

Hybrids get the first cut of exp and what's left over goes to everyone else in the group.
Meaning you get a significantly smaller amount of exp per kill when grouped with a hybrid.

Don't group with hybrids till Jan 2001 Velious patch.
That's not how the math works at all. Besides being just a stupid statement. I suggest less posting and take advantage of that extra time to reread an old post on the subject
  #5  
Old 11-29-2019, 03:09 AM
Brut Brut is offline
Planar Protector

Brut's Avatar

Join Date: Dec 2009
Location: Akin to North Pole
Posts: 1,403
Default

Only thing that bothers me about this thread is that I can't find OP's character name to make sure to remember this if I'd see him LFG or asking for help with anything.
__________________
Brutillus 60 Dragon Hero Bracer Shadowknight - <Awakened>
http://i63.tinypic.com/208jtcm.jpg
  #6  
Old 11-29-2019, 05:06 AM
zodium zodium is offline
Planar Protector

zodium's Avatar

Join Date: Dec 2016
Location: Plane of Mischief
Posts: 1,812
Default

Quote:
Originally Posted by Brut [You must be logged in to view images. Log in or Register.]
Only thing that bothers me about this thread is that I can't find OP's character name to make sure to remember this if I'd see him LFG or asking for help with anything.
it's Baler
__________________
[60 Pirate] Gatmanno (Puppet) <Riot>
  #7  
Old 11-29-2019, 06:00 AM
Axlrose Axlrose is offline
Sarnak


Join Date: May 2015
Posts: 261
Default

Back on Live, my stance was basically, "A body is a body!" when it came to accepting people into the group. Granted, everything was not broken down to exact math with all the formulas known as it is today; so it was much more fun having oddball groups of classes that worked together for the common goal. Without sounding sappy, I felt that there was a real person behind that character that wanted to play, so why not let him or her enjoy our company?

Back then, everybody participated in the group - even the casters would cast lower level spells to control the aggro instead of feeling the need to drop their ultimate thermonuclear bomb onto a nearly dead target. And if a player wanted to do something out of the ordinary and the group was able to handle it, then why not go off the beaten path? That is, if a cloth caster decided he or she wanted to take out their dagger to stab at a mob instead of dropping magic and the group was ripping through these mobs fast enough, hey - why not? "Oh noes! Our efficiency!" - so what, we're all here to have fun. It seemed players that complained about this were the worse asinine players around; and perhaps the beginning of the whole ideal group make up crap that eventually passed through the game.

So when it came to penalties - who cares? The memories of a good group finally breaking up with a plea from a player needing one or two more kills to make level and they were a hybrid - keep pulling ...

... sleep was overrated back then too! [You must be logged in to view images. Log in or Register.]
  #8  
Old 11-29-2019, 06:56 AM
Hoppkins_Wytchfinder Hoppkins_Wytchfinder is offline
Fire Giant

Hoppkins_Wytchfinder's Avatar

Join Date: Sep 2019
Posts: 508
Default

I dont get the fuss tbh. I made an Oasis group with 2 SK's (Ogre and Troll) and a human monk and the XP wasnt terrible. Maybe not optimal but deffo not as bad as this thread makes out.

Maybe because we were having fun, i dunno. But the XP was noticable and i saw no reason to exclude anyone.

HIstorically also i dont remember ever excluding hybrids in Kunark. To be devils advocate perhaps because back then i didnt KNOW about hybrid penalties. I cant say for sure back then i wouldnt of cared about it but i would like to think not :|
  #9  
Old 11-29-2019, 07:02 AM
Natewest1987 Natewest1987 is offline
Sarnak


Join Date: Sep 2019
Posts: 300
Default

I don’t understand the people that are OK with needing an extra hour or two per level. Was in a group earlier with two hybrids and it was absolute hell.
  #10  
Old 11-29-2019, 07:07 AM
Hoppkins_Wytchfinder Hoppkins_Wytchfinder is offline
Fire Giant

Hoppkins_Wytchfinder's Avatar

Join Date: Sep 2019
Posts: 508
Default

Because the game isn't a big rush for everyone. "To me" its similar to not understanding why a cleric would walk someplace out of the way to rez someone. Or someone porting someone for free. Or selling someone bags for way less than they are worth because they are broke.

I see a hybrid without a group who is perhaps unable to solo and just see it as an opportunity to make a new friend, help someone out or help someone have a laugh.

It doesnt have to be as serious as people make out.

Kunark doesn't come out for a year.

Don't feel that way? Cool. No worries.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 04:57 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.