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Old 10-02-2019, 10:23 AM
Crom Crom is offline
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Quote:
Originally Posted by Naethyn [You must be logged in to view images. Log in or Register.]
EQ2 had a terrible launch. Buggy and unplayable. I had a good machine and my computer could hardly run it. My group of friends tried to make EQ2 work on launch but we went to wow a month later and had a blast. I went back to EQ2 years later and it was super fun. A final Froglok word is the longest quest I've ever done in any game. And the lore was amazing to learn more about EQ in general.
/this Horrible at launch, plus the death penalty system was...no words for it..they even had to let players know that they staff would help with corps recovery after a few weeks or so due to it being so horrible.
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  #2  
Old 10-02-2019, 12:31 AM
Mistle Mistle is offline
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Bad engine. The detail was extremely high but the models were beyond atrocious (though still better than Luclin models), animations were terrible, and the game ran like crap because they bet on the wrong computer advancements.

Bad systems/mechanics. I remember my high elf shadowknight had like 20 abilities that she just used one by one, with them starting to come off cooldown just as the last one was hit, in time to just do them all again. There was no thought involved with any of them, you just hit them all.

It had some good ideas but it was a poorly made game overall.
  #3  
Old 10-02-2019, 12:35 AM
FungusTrooper FungusTrooper is offline
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I loved some of the ideas the game brought to the table. I loved the class system, I loved the races being tied to a faction, and I LOVED the betrayal system. Holy shit man, making a Ratonga Shadowknight then betraying and becoming a shiny dirty rat paladin on a white horse

no other MMO has topped that yet


edit: oh yeah i also liked the awful crafting system where you had to like.. make 4 legs, then a back, then craft them all into 1 chair. like, it was awful, but what a great idea. if it was implemented better i think it woulda been great.
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  #4  
Old 10-02-2019, 10:36 AM
Mblake81 Mblake81 is offline
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Quote:
Originally Posted by FungusTrooper [You must be logged in to view images. Log in or Register.]
I loved some of the ideas the game brought to the table. I loved the class system, I loved the races being tied to a faction, and I LOVED the betrayal system. Holy shit man, making a Ratonga Shadowknight then betraying and becoming a shiny dirty rat paladin on a white horse

no other MMO has topped that yet.
Jeezus, playing a humanoid rat. Almost as bad as Dark Elf fish person. The classes were EQ classes that were split up iirc. No other game had classes as powerful as EQ while also getting your face stomped by a low con.

Anything EQ related with a horse or parkour.. [You must be logged in to view images. Log in or Register.]

Did you guys ever read the Forgotten Realms book about the two furry footed hobbits that jumped around the roof tops of Freeport?

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  #5  
Old 10-03-2019, 01:23 PM
Rooj Rooj is offline
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Oh, something I forgot to add in my post: the mentor system. The idea was great - being able to sync your level down so you could party with anyone, while also still getting some experience. Named mobs in EQ2 were marked with an icon if you'd never killed them before, and doing so would give a large chunk of AA experience, so running old lower level dungeons was actually beneficial. But mentors weren't anywhere close to being nerfed to the point they should've been. Having a mentor pretty much guaranteed that all you'd be doing in the run was trying to loot corpses fast enough to keep up.
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  #6  
Old 10-03-2019, 01:26 PM
Danth Danth is offline
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Someone in the thread said something about "shared death penalties." Having never played (and barely paid attention to the existence of) EQ2, is that mechanic the griefer-gold it sounds like?

Danth
  #7  
Old 10-03-2019, 03:45 PM
PieOats PieOats is offline
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Quote:
Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
Someone in the thread said something about "shared death penalties." Having never played (and barely paid attention to the existence of) EQ2, is that mechanic the griefer-gold it sounds like?

Danth
Its utility in that regard was limited. You accrued xp debt, which capped at 280% iirc.
  #8  
Old 10-03-2019, 03:38 PM
Modwolf Modwolf is offline
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My only memory of eq2 was my friends getting banned for exploiting something to produce a high score for their guild. I'm not sure what it could of been as I barely got far into eq2. Wow was our destination before any expansion.
  #9  
Old 10-07-2019, 02:50 PM
kerafym kerafym is offline
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The greatest thing about EQ2 was eq2flames.com [You must be logged in to view images. Log in or Register.]
  #10  
Old 10-07-2019, 05:17 PM
Cen Cen is offline
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Eq2 had a demo so I played the demo. It rubbed me the wrong way
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