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  #31  
Old 04-03-2011, 07:20 PM
jrwriter jrwriter is offline
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It ALSo costs 200 a month per server
  #32  
Old 04-03-2011, 07:21 PM
Amuk Amuk is offline
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Only a noob would say such shit. People expecting everything balanced for 1v1's makes me want to puke. Rogues definitely suck cause they can't solo shadowknights - forget the fact that i'll drop the supposedly overpowered wizard fast as fuck with raid buffs in grp pvp.
  #33  
Old 04-03-2011, 07:31 PM
Amuk Amuk is offline
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Let me just add - in WOW yea balance may be an issue because you're playing 2's/3's/5's and set numbers in battlegrounds/raids - therefore if one class is less powerful than the next you get shafted and replaced by the better class. EQ has no number limits for raids or for contesting raids - some people, like myself enjoy playing a rogue for the challenge and fun style of the class, and being good at that class still makes you a valuable addition to a raiding guild/pvp grp.
  #34  
Old 04-03-2011, 07:57 PM
mitic mitic is offline
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Quote:
Originally Posted by wehrmacht [You must be logged in to view images. Log in or Register.]
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  #35  
Old 04-03-2011, 08:07 PM
mitic mitic is offline
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Quote:
Originally Posted by Ennoia [You must be logged in to view images. Log in or Register.]
While it may bring a totally different and far more intense raiding experience, EQ PvP has always been bullshit garbage because the game wasn't designed for it (Smedly said it himself). EQ classes are not and never have been balanced for PvP.
you sir are defending the guy who ruined everquest. smedly fucked it all up, especialy the pvp-mechanics with 500 resists, popbooks, instanced zones etc.

brad did it right, smedly ruined it, pve and especially pvp

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  #36  
Old 04-03-2011, 08:10 PM
Skaza Skaza is offline
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What is this? A center for ants?!
  #37  
Old 04-03-2011, 08:12 PM
Macken Macken is offline
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And that was only the fishbait online at that time.
  #38  
Old 04-03-2011, 08:18 PM
Macken Macken is offline
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Quote:
Originally Posted by Ennoia [You must be logged in to view images. Log in or Register.]
While it may bring a totally different and far more intense raiding experience, EQ PvP has always been bullshit garbage because the game wasn't designed for it (Smedly said it himself). EQ classes are not and never have been balanced for PvP. If a Wizard wants you dead, guess what? You're going to die and there is really nothing you can do about it. Playing a Warrior, Rogue, or Monk in EverQuest PvP is akin to bringing grandma's station wagon to the Daytona 500.

While it may be funny to take someone's gear once you kill them, it was always an awful aspect of EQ PvP.
I don't know if you can tell, but anyone who has played pvp for very long at all can tell you havn't.
  #39  
Old 04-03-2011, 08:21 PM
Skaza Skaza is offline
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Anyone else man up and go red or am I left to a life of solitude?
  #40  
Old 04-03-2011, 08:43 PM
Alawen Everywhere Alawen Everywhere is offline
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Quote:
Originally Posted by Ennoia [You must be logged in to view images. Log in or Register.]
While it may bring a totally different and far more intense raiding experience, EQ PvP has always been bullshit garbage because the game wasn't designed for it (Smedly said it himself). EQ classes are not and never have been balanced for PvP. If a Wizard wants you dead, guess what? You're going to die and there is really nothing you can do about it. Playing a Warrior, Rogue, or Monk in EverQuest PvP is akin to bringing grandma's station wagon to the Daytona 500.

While it may be funny to take someone's gear once you kill them, it was always an awful aspect of EQ PvP.
Actually, wizards weren't very impressive until manaburn. Even as a crappy druid, I could sit and stare at a wizard nuking his brains out and heal myself until he went oom and then watch him fall over dead from winged death.

Necros, on the other hand... yeah. I used to fight shadowknights all the time. Most of them had better gear than me (good team, evil team, etc.), and usually they won, although I was a good enough player that "winning" usually meant I ran like hell away as my mana and hit points started dropping into danger zones. And you know what? It was fun as hell. One of my favorite SZ war stories is coming upon four SKs in Dawnshroud Peaks and opening up a rain spell on them (most low level evils sucked and could be killed easily) only to discover that ALL FOUR OF THEM had harm touch up. Needless to say... well, at least it was a short corpse run!

EQ PVP requires more skills and tricks than any other game I've played, especially if you're going to play one of the weaker classes. I don't expect to ever rival the gaming fun I had getting my ass kicked on Sullon Zek.
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