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  #31  
Old 01-30-2019, 03:07 PM
Drathen Drathen is offline
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Quote:
Originally Posted by Muggens [You must be logged in to view images. Log in or Register.]
Dude has max lvl of 15 and is complaining about zem...
I know, I'm unimportant right.
And once again not complaining. Just making an observation and suggesting a solution.
Last edited by Drathen; 01-30-2019 at 03:10 PM..
  #32  
Old 01-30-2019, 03:11 PM
White_knight White_knight is offline
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EQ is an over populated game if you stay on the XP highway zones. Go explore - there's a bazillion zones out there you probably have never stepped foot in.

Plus server is hitting 1800 player's frequently now, so expect some heavy populated zone. Or go play on red99 with a pop of 50 spread over 200 zones.
Last edited by White_knight; 01-30-2019 at 03:14 PM..
  #33  
Old 01-30-2019, 03:20 PM
Champion_Standing Champion_Standing is offline
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Quote:
Originally Posted by Drathen [You must be logged in to view images. Log in or Register.]
I know, I'm unimportant right.
And once again not complaining. Just making an observation and suggesting a solution.
The ZEMs won't ever be changed, it's up to the players to get out of the crowded zones. Your best bet is finding some other people who are sick of standing around waiting in line and going with them off to one of the many empty zones. It's not always easy to set up, P99ers love standing in line, probably their favorite pastime.
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  #34  
Old 01-30-2019, 03:41 PM
Lojik Lojik is offline
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We're almost there to fully reliving the classic experience, when everything + your mom was camped by whole groups. 100 people in South Karana? Classic.
  #35  
Old 01-30-2019, 03:51 PM
Drathen Drathen is offline
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Originally Posted by Lojik [You must be logged in to view images. Log in or Register.]
We're almost there to fully reliving the classic experience, when everything + your mom was camped by whole groups. 100 people in South Karana? Classic.
That's a goal? Eeesh.
  #36  
Old 01-30-2019, 04:12 PM
Jauna Jauna is offline
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Quote:
Originally Posted by TripleLegit [You must be logged in to view images. Log in or Register.]
Not true, upping the ZEM is no guarantee that people will spread out. The Hole is a perfect example. HS as well. Amazing XP modifier in the hole, very scarcely populated.
This isnt fair. People do not go to The Hole/HS because it is super out of the way and a corpse recovery is extremely time consuming.
  #37  
Old 01-30-2019, 04:17 PM
Jauna Jauna is offline
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Originally Posted by aaezil [You must be logged in to view images. Log in or Register.]
zone overpopulation is just a result of lazy/uncreative players.
im sure if we were all teenagers again who can play 12-23 hours a day this might be viable but when you factor in travel time, recruiting people by hand and so on that whole idea of getting a dalnir group is just not worth it even if you stay there for an hour, not counting the recruit/travel time
  #38  
Old 01-30-2019, 07:28 PM
a_gnome_collector a_gnome_collector is offline
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Quote:
Originally Posted by Drathen [You must be logged in to view images. Log in or Register.]
Is there any plans on dealing with the surge in players and the resulting overpopulation of zones?
U think a simple solution would be to crank up the xp modifier in empty and low pop zones. Let it be known that it has been done and I think it could help ease the population crisis that is looming around the corner.
One thing I love about EQ is how hardcore this game is. The competition is always a love/hate relationship. To use an analogy, P99 is like a stiff drink. And what youre asking for is a cosmo.
Last edited by a_gnome_collector; 01-30-2019 at 07:34 PM..
  #39  
Old 01-30-2019, 07:42 PM
aaezil aaezil is offline
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Quote:
Originally Posted by Jauna [You must be logged in to view images. Log in or Register.]
im sure if we were all teenagers again who can play 12-23 hours a day this might be viable but when you factor in travel time, recruiting people by hand and so on that whole idea of getting a dalnir group is just not worth it even if you stay there for an hour, not counting the recruit/travel time
I can get to any zone in the game within 5 minutes due to dial a port.
So really no idea what you are talking about.
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I tried my hand at rotating with the casuals.
It was at this point I decided to no longer be kind to the casuals as they have extreme short term memory. They did this to themselves, unfortunately.

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Originally Posted by Maner View Post
No one in A/A cares that you aren't getting pixels. In fact after the last suspension wave the attitude is to stop letting the casual guilds get anything even remotely of value.
  #40  
Old 01-30-2019, 07:49 PM
kaluppo kaluppo is offline
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Quote:
Originally Posted by d3r14k [You must be logged in to view images. Log in or Register.]
As for server overpopulation: Make a group of the LFGs in the busy zones and head to the path less traveled. Sitting in MM waiting for CE camp with 5 other people? Take them all to Kaesora. Sitting in KC when it has 40 people in zone? Make a group and go to Kedge.

Fortune favors the ones who take initiative.
This does not work a lot of the time. It's like socialism. It might look good on paper but try it out and you end up with a disaster. All it takes is the tank or healer to say "Sorry guys but I have to run" and the parties over. They will all say at the beginning they got a few hours to play but it never fails that 30 minutes into the grind someone has wife aggro or work just called or they go LD and never return.

If you are in KC and the tank leaves you /ooc hands group looking for replacement tank.

You are in Kedge and the tank leaves then everyone has to leave and make the long journey back to KC where they might find a group or have a shot at getting a tank replacement.
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