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  #31  
Old 04-03-2011, 09:47 PM
Hobby Hobby is offline
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Clearly, paladins are the prime off-tank / MA rather than MT.

When i played a paladin, i never maintanked on raids...warriors or sk's did, however I was extremely desired as a MA or OT.


Outside raids, mobs die 30x faster... paladins are just as preferred as a tank as warrior or sk's during non-raid situations. But paladins as a MT are just kinda gimped for MT'ing.
  #32  
Old 04-03-2011, 09:50 PM
odizzido odizzido is offline
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Paladins are great. I have a SK and I do have some class envy with LoH being so much better than HT and being able to keep mobs on them easily when breaking mez. Plus root for CC.

Of course if I were a pally I would have some class envy as well because FD and snare are great to have as well. Also SK DPS is higher than pally DPS.

Both are great classes. No hate here.
  #33  
Old 04-03-2011, 09:57 PM
DetroitVelvetSmooth DetroitVelvetSmooth is offline
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Quote:
Originally Posted by Hithrohir [You must be logged in to view images. Log in or Register.]
One of the biggest issues throughout general gameplay is that paladin stuns have a cooldown and cost a good deal more mana whereas a shadowknight can just spam disease cloud (or clinging darkness if so inclined). Flash of light works for aggro in the lower levels, but it doesn't generate as much threat, it just affects who the mob will target for the duration of the spell. This means later on when mobs resist a lot, it'll become less reliable for aggro. So, when a paladin has to rely on mana-heavy stuns, they have to have clarity. If they can't get that, they can't tank without downtime.
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Originally Posted by DetroitVelvetSmooth [You must be logged in to view images. Log in or Register.]
No one mentioned that root agro > stun/blind until like 48+.
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Originally Posted by Hithrohir [You must be logged in to view images. Log in or Register.]
In trivial content where the group just grinds dark blues with no real chance of dying
This should never happen, pull faster.
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  #34  
Old 04-18-2011, 09:25 PM
Jaleth Jaleth is offline
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Well when I joined and played in the early days of EQ, not as early as many here, but just after the release of Velious (still my favorite time era from Norrath); I had chosen a human paladin. This was because of my first stint with playing a paladin in D&D pnp.
That being said I loved playing the heroic knight in shining armor. But I also dedicated myself to his growth. I had tells from healers and dps'ers that said literally . . ."I love you".
When I gained agro, no one could take it away. I was able to split pulls, cycle through all mob content gain their hate and switch back to the main mob before it died.
If we didn't have an enchanter or bard to mez, I would pull all mobs off to the side, root and head back to the main fight.
It all depends on player skill. I even had a time when PoP was a good year into its campaign and LDoN came out. We were doing a mistmoore dungeons crawl and an enchanter from a Time geared guild (when my guild was still in BoT), told me I was an incredible tank. She said she had tanks in her guild that were vastly superior to me in gear, but my skills at tanking in groups were heads and shoulders above theirs.
Again I am sorry for those that had bad experiences with paladins in groups, but it really is not the class, its the player a good 99% of the time.

Maleck Sterling of Ayonae Ro
  #35  
Old 04-19-2011, 10:32 AM
Thoughtseize Thoughtseize is offline
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Quote:
Originally Posted by Jaleth [You must be logged in to view images. Log in or Register.]
But I also dedicated myself to his growth. I had tells from healers and dps'ers that said literally . . ."I love you".
When I gained agro, no one could take it away. I was able to split pulls, cycle through all mob content gain their hate and switch back to the main mob before it died.

It all depends on player skill. I even had a time when PoP was a good year into its campaign and LDoN came out. We were doing a mistmoore dungeons crawl and an enchanter from a Time geared guild (when my guild was still in BoT), told me I was an incredible tank. She said she had tanks in her guild that were vastly superior to me in gear, but my skills at tanking in groups were heads and shoulders above theirs.
Again I am sorry for those that had bad experiences with paladins in groups, but it really is not the class, its the player a good 99% of the time.

Maleck Sterling of Ayonae Ro
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  #36  
Old 04-19-2011, 11:04 AM
Quasimojo Quasimojo is offline
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Quote:
Originally Posted by Rhambuk [You must be logged in to view images. Log in or Register.]
I played a rogue on live and there was NOTHING I hated more than paladins, Fucking Nothing.

All they do is spam stun, so when I steal agro from backstabbing and the mob faces me they stun the shit out of it while its facing me making positioning really annoying.
You can't resist spamming that BS key for the 2-3 seconds the mob is facing you?

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Originally Posted by Rhambuk [You must be logged in to view images. Log in or Register.]
Then they got the stun that had the pushback effect, so when the mob was facing them they would knock the shit out of it and every spellcast would knock the mob Through me so 3 or 4 times a fight the mob would teleport behind me as im trying to bs it.
This one I find kind of funny. I'm surprised at how many people think the outer limit of melee range is right up a mob's butt. Back up a bit, and keep the mob in front of you after a stun.

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Originally Posted by Rhambuk [You must be logged in to view images. Log in or Register.]
then the brells, OOHHH THE BRELLS! Every god damn raid I would have to get about 12 copies of ranger buffs because every 2 minutes some asshole paladin would hit me with brells.
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Originally Posted by Rhambuk [You must be logged in to view images. Log in or Register.]
Every paladin I told to not buff me would just buff me more they loved making me click it off every 10 minutes (blame the player not the class? Bullshit!)
This is beginning to sound more like personal problem. I can only think of one reason why I would continually buff someone who has asked me not to do so.
  #37  
Old 04-19-2011, 12:14 PM
Rhambuk Rhambuk is offline
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stop backstabbing, okay. back out of melee range, Got it!

Everyone loves those max hp rogues throwing knives for 12dmg a pop.

Seriously though its more than annoying when you ask a tank to do something simple and they just ignore it because they have that im the man im kicking ass attitude that all tanks seem to have.
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  #38  
Old 04-19-2011, 12:31 PM
Maurk Maurk is offline
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Rhambuk sounds like he still has blisters up his bumhole from the flaming sword of win.
Group with me sometime, ill show you exactly why Paladins own!
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  #39  
Old 04-19-2011, 12:36 PM
Maurk Maurk is offline
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Quote:
Originally Posted by odizzido [You must be logged in to view images. Log in or Register.]
Also SK DPS is higher than pally DPS.
Not really.. I seem to out dps just bout every SK I know
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  #40  
Old 04-19-2011, 01:02 PM
Fourthmeal Fourthmeal is offline
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haters gonna hate
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