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#31
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Currently on the server you can't stack dots like that, only one magic and one fire IE: flame lick + stinging swarm and not flame lick + stinging swarm + creeping crud.
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#32
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Quote:
If this nerf (classic or not) gets reversed by Velious then I may stick with the Druid. If it stays this way then it is time to play the overpowered Mage or Enchanter. I would prefer to play the Druid but no dot stacking is a killer. Gaf | |||
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#33
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So can someone find some data "proof" showing it didn't work this way during Kunark? Because that's the only way were going to get it reversed.
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#34
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Winged Death is supposed to stack with any of the other magic dots, and the epic dot is supposed to stack as well, so you could have Winged Death + Drones of Doom (ES vambraces) + epic dot + you could waste mana trying to stick fire dot.
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#35
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http://everquest.allakhazam.com/history/patches.html
Patches from July 2002 - December 2002 Stand Out Occurrences: - DoT spells cast by different players on an NPC now stack (Sept. 4) I am fairly sure, but not 100% certain, that this patch change also allowed a single druid's dot spells to stack with each other (other than the fire-based forms which lower AC). September 2002 post-dates Luclin I believe. | ||
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#36
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Yup luclin was dec 2001 [You must be logged in to view images. Log in or Register.]
I do remember that patch but I don't think the same patch allowed Druid dots to stack, I think that wascacseparate patch. As a Druid myself, I agree, it is very hard to solo. I haven't tried charm killing since the last patch that adressed resistances, but prior to that it was impossible.
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#37
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I'm having some trouble even at 53. Multiple ensnare resists, constant root breaks, even some dot resists, lots of charm breaks. I don't know how to come up with the proof the devs always want of how it's supposed to work.
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#38
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Quote:
I know this is not 'how it's supposed to be' but unless we post shots and info of just how fubar'd it is, and can show it's way out of control, it comes across as rants without the slightest substantial proof. One such example might be my post on Necromancer threat, it may not be proof, but I can show it isn't just in my head, it's a start anyway, and someone on our end has to make a first move. The burden of proof sometimes rests on us, the Devs already have their hands full chasing KSers, 2Boxers, code issues, petitions and other such things [You must be logged in to view images. Log in or Register.] Edit: Link to the post. Not to spam it, but for example. http://www.project1999.org/forums/sh...ad.php?t=31686
__________________
~Knitemare T`Knite~
~Harbingers of Thule~ Quote:
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#39
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Druid play is pretty much toast and from what I have been reading the dot stacking does not change until after Velious = never on this server.
Maybe this is why I played a Cleric and Enchanter back in the day as it was just a pain to play the Druid until they made it so you could stack your own dots on a mob. So I either start back on one of the other toons (non-Druid) or give up on the server. Classic was fun but they did have lots of play issues that took years to resolve for some classes. Gaf | ||
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#40
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Quote:
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