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#1
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If you just want to input a flat variable based off the distance of the center of the polygon model, I'm sure you could get someone to load macroquest and log on EQ live and figure out what these values should be using distance commands to check using trial and error. I'm not really sure what macroquest uses as a base point to determine distance though, if it's the actual center of the character or just some random pivot point or some random spot on the characters head. Quote:
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Last edited by wehrmacht; 04-08-2011 at 01:41 AM..
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#2
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EQ is Melee oriented through Velious and beyond. If you want to be a top pvper, roll melee. Because if you roll a caster, there is no way to be a top pkr past week 3, unless you have played alot...even then... it would be tough. There is no dungeon that a caster could win a fight in with a LoS check at end of casting. It gets even worse in Kunark, which is why the above troll was over the top. Less is more when trolling Macht. If you want to get rid of all casters, then you should just do it at the beginning instead of making them figure it out after 6 weeks of exping, then they quit. All of the melee trolls in this and the other thread about their need to remain OP vs. casters will end the same way VZTZ did. You will have your time in the sun, but in the end, you will be playing alone. And this time, you won't have anyone to buff or port you because we are all melees now. | |||
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#3
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Classes like monks were completely useless for PvP due to having barely any access to resist gear whatosever and no 2h access either. I think I had like 70 magic resist while fighting in karnors at level 58 and I was in the best guild on the server. There wasn't jacinth jewelery and tstaffs falling out of the sky like on TZVZ. I think a druid could cast damage shield on themselves, spam self heal and kill a h2h monk with no buffs or haste. Sure a monk with Tstaff is overpowered but you can camp one for 6 months straight and not see one on real EQ. Rogue is the same way, terrible for pvp without epic. Even if they get an epic, anyone that isn't retarded and can use a 2h still rapes them. I think you people underestimate how awful melee damage is with no buffs or haste (which will be the norm for a no bot server). On TZVZ, strength didn't do anything and the max damage multiplier was set to a fixed value of like 4.5 or 5.0. For an unbuffed human, dark elf, etc, that multiplier will be like a 3.0 on this server. So yea, you're already looking at an enormous damage reduction for anyone not playing a raid geared ogre, troll, or barb. Quote:
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There are only 3 offensive casters in game: wiz, mage, and necro All three of those do fine during Kunark and velious. I'll admit sending an epic mage pet then running away and hiding doesn't sound all that fun but whatever, it gets the job done. | |||||
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Last edited by wehrmacht; 03-31-2011 at 11:01 AM..
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#4
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Not sure if this is the correct time or place, but just in case it is....
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If you are gonna make up crap, at least make it up about something no one else will know about. Not to constantly call you out but reading your posts, you seem excruciatingly Monk centric. How would you know anything about playing a caster, especially as something as advanced as playing a pvp caster in a dungeon? Casters had no problem with LoS? Are you *#&$ing kidding? During Velious they tried the LoS check to finish a spell...for about 2 weeks... then they promptly changed it back... wonder why that was? Let's just say melees don't need any more advantage over casters than they already historicly have, especially in a dungeon. But waiting for you to turn from green to white in lguk at the raster spawn was fun. | |||
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#5
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During the time period this server will represent on Sullon zek, the scoreboard was all Darkenbane casters and a few random people like some druid named "dharma" and "greg". I don't think you or Xebeken or this Iackey guy that I've never heard of even played on Sullon Zek during the Kunark and Velious time period which is what this server will be. All your complaints about melee seem based on playing PoP era against fully Vex Thal geared Tides of Wrath melee. So here I am to tell you that in the real world, if this server was to actually emulate the Kunark era properly, most melee will be useless for a long time and a living hell to play for months. | |||
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#6
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Please don't run off casters with retarded resists and the stupid 40% rule.
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#7
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#8
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Opening post updated with tested information on p99
I won't parse on p99, the data will be too small to be of any value, we need a dev server to parse properly, the tests i can do for now with the characters Isidro kindly put forward is all i can do for now, if someone else has chars they can help with it would be appreciated, thanks again.
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P99, Day 1.
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#9
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#10
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PM'd you, bombfist.
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