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  #1  
Old 03-13-2011, 03:43 PM
Slave Slave is offline
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Quote:
Originally Posted by yaaaflow [You must be logged in to view images. Log in or Register.]
Hey don't forget that druids have it pretty good here on p99. As if the spells you cast in your OP weren't wasteful enough root and snare shouldn't even overlap (snare breaks root, root breaks snare) until just after velious

http://everquest.allakhazam.com/history/patches.html (Jan 9th 2001)
Apart from anything else, what you are saying via this timeline is that Taunt should not affect mobs higher level than the taunter until after Velious?
  #2  
Old 03-13-2011, 04:26 PM
yaaaflow yaaaflow is offline
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it would appear so, and that's how taunt is currently working on this server I think?
  #3  
Old 03-14-2011, 04:16 PM
Alawen Everywhere Alawen Everywhere is offline
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I left off Immolate, which is also has an AC debuff element of 10 to 18 AC. It's also high aggro and super high resist. Excellent.
  #4  
Old 03-14-2011, 04:24 PM
inyane inyane is offline
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regen is important on the pull monks because they are often FD away from the raid, so they can't get healed. at least all the monks i played with did give a crap about 10 hps/tick. hell, if they could get 1 more hp/tick they would do it.

so, yeah, in classic, druids not so great for raiding. but they got more useful every expansion. they are certainly became valuable secondary healers for aoe's and such. though i don't think they really came in to their own till after velious, so on this server....meh
  #5  
Old 03-14-2011, 04:44 PM
Alawen Everywhere Alawen Everywhere is offline
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Quote:
Originally Posted by inyane [You must be logged in to view images. Log in or Register.]
regen is important on the pull monks because they are often FD away from the raid, so they can't get healed. at least all the monks i played with did give a crap about 10 hps/tick. hell, if they could get 1 more hp/tick they would do it.

so, yeah, in classic, druids not so great for raiding. but they got less useful every expansion. they are certainly became valuable secondary healers for aoe's and such. though i don't think they really came in to their own till after velious, so on this server....meh
  #6  
Old 03-14-2011, 04:47 PM
Alawen Everywhere Alawen Everywhere is offline
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Fixed! It gets worse, not better. Mobs hit harder, have more hit points, higher resists. We get the nice FR/CR buffs in Kunark and that becomes our bigger raid role until... whatever that mana regen hp buff is.

What you will never hear in EQ: the raid has been canceled because we don't have any druids.
  #7  
Old 03-14-2011, 05:55 PM
Kimm Barely Kimm Barely is offline
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ok so whats an alternative to druid that's solo friendly as i haev no friends
  #8  
Old 03-14-2011, 06:26 PM
Messianic Messianic is offline
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Quote:
Originally Posted by Kimm Barely [You must be logged in to view images. Log in or Register.]
ok so whats an alternative to druid that's solo friendly as i haev no friends
Wizards are in a similar boat to druids until 51. Quad kiting rocks, but soloing single mobs isn't very fun. At 51, wizards get an AoE spell that is so much more efficient from their previously most efficient AoE that its really ridiculous...

But 1-24 sucks. 24 is when quad kiting actually became worthwhile for me.
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  #9  
Old 03-14-2011, 06:24 PM
Skegi Skegi is offline
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This thread has been very enlightening. Thank you all for the info, keep it coming! [You must be logged in to view images. Log in or Register.]
  #10  
Old 03-14-2011, 08:25 PM
jammer191 jammer191 is offline
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Honestly, In my eyes they totally killed our class. I am level 33 I tried to kill a yellow HG yesterday it resisted snare 3 times then killed me cause I didn't know SoC broke SoW now. So then I decide hum well i cant solo HG's now lets try a griffon. The griffon was snared for about 30 seconds. I hit it with creeping crud, resisted my evocation dot Immolate. 3 Times, then preceeded to break snare and kill me I honestly can't find where it says what they changed but whatever it was it ruined the game for me I'm certainly not playing my druid till I can kite stuff again. So you nerf the fuck out of the druid and let the necros and mages be OP as fuck I mean you say druids are OP but we cant do near the damage of any of those classes but I guess we can heal for a shitty ammount of HP. But If i wanted to friggin heal. Wouldn't I have rolled a cleric?
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