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#1
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Not sure if anyone has gathered any numerical evidence on CHA, but it is pretty easy to have a subjective test by removing CHA gear and trying to charm the same things you've been XPing on. Charm "seems" much more reliable over 200, 225, etc. Especially when charming mobs that are fairly close in level.
At level 45 and forgetting to buff Radiant Visage in Grobb, I was having a miserable time. With the CHA buff, and back up to 231, things went much smoother. This was against the level 39 guards, btw. Subjective, yes, but it is pretty easy to tell the difference (so it seems). If someone has actual numbers, I am sure they will post. That said, I wouldn't bother to compare to TLPs since those aren't even the same game anymore. | ||
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#2
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Without hard evidence to back it up, I don't think CHA even works in PVE. (It works for vendoring items) | |||
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#3
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Interesting. I am curious if anyone has done extensive testing. Again, my experience is entirely subjective and my level is rather low @ 45. | |||
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#4
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#5
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Are we talking 5%? 7%? Show your math, because playing p99 right now with NO CHARISMA bonus, seems exactly the same as playing with Charisma bonus. | |||
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#6
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#7
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When I rolled my chanter, everyone told me to max my CHA, and as it went up the charms seemed to last longer. Even if it's just anecdotal, I'm a believer.
Having Rune up helps for charming, but damn, those peridots get expensive. But it's mostly just insurance since getting hit with a hasted pet usually = death. | ||
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#9
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Getting cha over 200 buffed is a necessity for charming. Of course there is a huge gap between 85 and 200+ in charming duration. Now, I think 225 buffed for charming is plenty enough, it gives you room for HP slots, and HP is king when charming at high level. Two more hundreds hit points can save your butt easily. Now concerning calming and lulling, thats another story because the checks are alot more based on cha. Get a lull set for those critical jobs, aim at 255
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#10
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Calming mobs is an important enchanter every day activity and CHA definitely affects the crit resist rates very much - don't think anyone will deny that.
So yeah, CHA is paramount for enchanters, for crit calm resists if anything. Maybe I don't know how to play this game but getting a crit on the first or second mob in a group of 5-6, at high levels, usually means I'm probably going to have at least quite some downtime. As for charm durations, my gut feeling is that it does affect it but again, gut feeling ain't worth much. I wish someone would parse it with a decent sample already. | ||
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Last edited by Izmael; 10-26-2017 at 06:41 AM..
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