Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #31  
Old 09-08-2017, 12:29 PM
maskedmelonpai maskedmelonpai is offline
Fire Giant

maskedmelonpai's Avatar

Join Date: Aug 2016
Location: Left hand of the Master
Posts: 695
Cool

Quote:
Originally Posted by Rygar [You must be logged in to view images. Log in or Register.]
I believe I read this as well, high meta neckbeards can confirm. But the amount of melee damage you do is irrelevant, even the amount of times you hit the mob is irrelevant. Hate is generated off a melee swing, period. So faster weapons are always the way to go for threat (when not factoring in procs).

To be clear, you swing at a mob 50 times and miss all 50, doing zero damage. You generate the same threat as hitting the mob all 50 times and doing 5,000 damage.

Would like neckbeard confirmation of the above.
questionably well informed (and good looking) casual checking in here to mostly confirm you post. it actually work liek this:

threat = 2xweapon_dmg+dmg_bonus

there you have it. now we can stop with all the aggro mechanic nonsense and get back on topic with the warrior epic discussion. personally, i liek it a lot, but that just me.
  #32  
Old 09-08-2017, 12:34 PM
SiouxNation SiouxNation is offline
Banned


Join Date: Jun 2015
Location: Minnesota
Posts: 152
Default

Quote:
Originally Posted by skarlorn [You must be logged in to view images. Log in or Register.]
Warrior epic will always be important and get you laid. Hope this clears things up.
Lucky you.
Attached Images
File Type: jpg 1776215-mayor_gubbin.jpg (20.0 KB, 1 views)
  #33  
Old 09-08-2017, 12:34 PM
Rygar Rygar is offline
Planar Protector

Rygar's Avatar

Join Date: Nov 2015
Location: Minnesota
Posts: 1,907
Default

Quote:
Originally Posted by maskedmelonpai [You must be logged in to view images. Log in or Register.]
questionably well informed (and good looking) casual checking in here to mostly confirm you post. it actually work liek this:

threat = 2xweapon_dmg+dmg_bonus

there you have it. now we can stop with all the aggro mechanic nonsense and get back on topic with the warrior epic discussion. personally, i liek it a lot, but that just me.
We already answered the question: warrior epic is not worth the effort to obtain, chase after ToV gear
__________________
Wedar - Level 60 Grandmaster (Retired)
  #34  
Old 09-08-2017, 12:38 PM
HippoNipple HippoNipple is offline
Banned


Join Date: Jun 2010
Posts: 4,095
Default

Quote:
Originally Posted by commongood [You must be logged in to view images. Log in or Register.]
Will try again:

Will Royals be harder to kill once Chardok 2.0 is implemented. Either because news are in the way that require stronger raid force or for some other reason?
Stop being a bitch and interrupting these guy's conversation. They are discussing the chances of getting laid by having a blue sword on an 18 year old elf simulator.
  #35  
Old 09-08-2017, 01:30 PM
fadetree fadetree is offline
Planar Protector


Join Date: Mar 2012
Posts: 1,958
Default

Quote:
Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
+attack has no bearing on threat. DPS? Yes. But threat is based off of potential damage only, not whether or not you hit or how much you hit for.

Just figured I'd clarify.
True, its potential damage per swing, not actual damage, meaning it doesn't take the +atk into account.
__________________
The Ancient Ranger
Awake again.
  #36  
Old 09-08-2017, 01:32 PM
commongood commongood is offline
Fire Giant


Join Date: Sep 2015
Posts: 773
Default

Quote:
Originally Posted by HippoNipple [You must be logged in to view images. Log in or Register.]
Stop being a bitch and interrupting these guy's conversation. They are discussing the chances of getting laid by having a blue sword on an 18 year old elf simulator.
I know, I was way out of line
  #37  
Old 09-08-2017, 01:36 PM
Daldaen Daldaen is offline
Planar Protector


Join Date: Jun 2010
Location: Kedge Keep
Posts: 9,062
Default

Quote:
Originally Posted by Rygar [You must be logged in to view images. Log in or Register.]
Wise one, can you read my earlier comments in this thread... I thought 'missed swings' counted as well. Say you have a 30/40 weapon with a 30 weapon DMG bonus on it.

I swing 10 times and miss all 10. Does it still view my misses as 'potential damage', so threat would be: 30 base damage x 10 swings = 300 + (30 weapon DMG Bonus x 10 swings = 300), result being 600 Hate generated (even though I didn't hit mob once).

Likewise, same scenario above, I hit mob 10 times with same weapon and generate 1,000 damage, my hate still remains at 600?

Would seem my earlier comments about just a melee swing generating hate is wrong then, as base dmg + weapon bonus dmg play a factor into hate calculation (not just weapon delay)?
Yes, in the scenario where you hit every swing and the scenario where you miss every swing, the hate generated is identical.

This is easily put on display during the Zun'Muram Tkarish Zyk fight in Txevu. The mob is immune to all forms of Melee damage and all spells not flagged unresistable. But warriors generate enough aggro regardless.

When it comes to Hate in EQ, the calculations are almost all front loaded. Meaning they occur before any RNG fuckery can happen. So for example all hate for weapon aggro is calculated before the miss/hit or ATK vs AC rolls can be done. Likewise for spells, all hate done by those is calculated before the Resist/hit and any partial hits in the case of DDs.

This is why SKs can generate aggro on Snare immune mobs even spamming Clinging Darkness. This is also why wizards can drop aggro using Concussion even if the mob is Magic immune and Resists every spell. Also why the fact that Devs thought they needed to create the spell Cinder Jolt for rangers based off fire resist, when they already had Jolt based off magic resist just goes to show sometimes they have no idea about the basic mechanics of their game.

Spells all have their own base Hate value and whether it hits or how much for is irrelevant to how much Hate is generated.
  #38  
Old 09-08-2017, 01:39 PM
Daldaen Daldaen is offline
Planar Protector


Join Date: Jun 2010
Location: Kedge Keep
Posts: 9,062
Default

Quote:
Originally Posted by Rygar [You must be logged in to view images. Log in or Register.]
We already answered the question: warrior epic is not worth the effort to obtain, chase after ToV gear
If they ever get around to capping proc hate from weapons, the epic 2h rivals most non-SoD combinations in terms of pure aggro generates due to the high DMG bonus on the item.
  #39  
Old 09-08-2017, 01:45 PM
Whirled Whirled is offline
Planar Protector


Join Date: Jan 2014
Posts: 1,792
Default

Quote:
Originally Posted by HippoNipple [You must be logged in to view images. Log in or Register.]
.... discussing the chances of getting laid by having a blue sword on an 18 year old elf simulator.
1 Vote for post of the year^
  #40  
Old 09-08-2017, 01:54 PM
Kaezyr D`Shiv Kaezyr D`Shiv is offline
Sarnak

Kaezyr D`Shiv's Avatar

Join Date: Feb 2015
Location: Neriak Third Gate
Posts: 210
Default

Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
...This is also why wizards can drop aggro using Concussion even if the mob is Magic immune and Resists every spell...
Is this still the case? I mean it seems like it is as I use Concussion frequently on raids. I thought I saw a fairly recent patch message saying something about this not working like it used to though
__________________
-Kae
<Riot> Wizard☆Shadow Knight☆Cleric☆Magician..and more!
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:17 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.