Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 02-22-2011, 12:09 PM
Dr4z3r Dr4z3r is offline
Fire Giant


Join Date: Oct 2010
Posts: 565
Default

Quote:
Originally Posted by jtaddei [You must be logged in to view images. Log in or Register.]
i'm pretty sure spell crits came out with AA's... so velious? probably right.
AA's are post-Luclin.
  #2  
Old 02-22-2011, 10:39 AM
Messianic Messianic is offline
Planar Protector


Join Date: Jul 2010
Posts: 3,122
Default

Quote:
Originally Posted by DevGrousis [You must be logged in to view images. Log in or Register.]
i remember Monks becoming able to solo 1-60 with Kunark. is that just because Iksar monks are leet? or were other things changed with how much they attack/how much they take?
Melee weaponry scales a lot higher in Kunark. Even with weapons as cheap as fighting batons or knuckle dusters, monks start becoming beastly in terms of damage - even at lower levels, and combined with their very good damage mitigation and avoidance, mend, and good bandaging skills, makes them excellent soloers. It will become relatively cheap to decently twink a monk in Kunark.

And, as has been mentioned, the fungi tunic is insanely good.
__________________
Heat Wave - Wizard
Messianic - Monk
Melchi Zedek - Necro

Quote:
Originally Posted by Dumbledorf View Post
I'll look into getting it changed to The Secret Order of the Silver Rose of Truth and Dragons.
  #3  
Old 02-22-2011, 04:47 PM
KilyenaMage KilyenaMage is offline
Banned


Join Date: Oct 2009
Posts: 257
Default

Quote:
Originally Posted by Messianic [You must be logged in to view images. Log in or Register.]
And, as has been mentioned, the fungi tunic is insanely good.
IF this server is true to classic, Fungis will be dropping like WATER for
the first several months after Kunark releases..

Of course the devs here like to handpick what they do/don't include so we'll see.
  #4  
Old 02-22-2011, 11:12 AM
Versus Versus is offline
Planar Protector

Versus's Avatar

Join Date: Jan 2011
Location: South Jersey
Posts: 1,339
Send a message via AIM to Versus
Default

Quote:
Originally Posted by DevGrousis [You must be logged in to view images. Log in or Register.]
i remember Monks becoming able to solo 1-60 with Kunark. is that just because Iksar monks are leet? or were other things changed with how much they attack/how much they take?
Everything they have said and more. If you are able to score a Fungi tunic, it's like having Chloroplast on you at all times...but better. Tranq Staff is 29/30 with a 1-12 second unresistable 120DD stun. Just a LOT of nice monk weapons come out in Kunark, so we can stop just using our bare fists.

Also, 201+ bind wound lets you bandage to 70% and for 100hp+ a pop, use this with mend and bang, you're @ 95%hp every 6 minute refresh on mend.
__________________
Formerly: Phisting Uranus/Violently/Mcbard/Xosire
Phisting Furiously 60 Grandmaster <The Mystical Order>

Kolored on Red.

  #5  
Old 02-22-2011, 11:47 AM
Torqumada286 Torqumada286 is offline
Kobold


Join Date: Nov 2010
Posts: 147
Default

Quote:
Originally Posted by Versus [You must be logged in to view images. Log in or Register.]

Also, 201+ bind wound lets you bandage to 70% and for 100hp+ a pop, use this with mend and bang, you're @ 95%hp every 6 minute refresh on mend.
And if there is a zone line nearby....[You must be logged in to view images. Log in or Register.]

Torqumada
  #6  
Old 02-22-2011, 01:20 PM
kenzar kenzar is offline
Sarnak


Join Date: May 2010
Posts: 455
Default

Quote:
Originally Posted by Lukas [You must be logged in to view images. Log in or Register.]
FBSS
What is this? classic? we are talking KUNARK here! let me introduce you to the Sash of the Dragonborn
  #7  
Old 02-22-2011, 04:19 PM
VincentVolaju VincentVolaju is offline
Planar Protector


Join Date: Feb 2010
Posts: 1,154
Default

Do Bards get any better in Kunark?
  #8  
Old 02-22-2011, 05:26 PM
Stefen Stefen is offline
Sarnak


Join Date: Nov 2010
Posts: 272
Default

Quote:
Originally Posted by VincentVolaju [You must be logged in to view images. Log in or Register.]
Do Bards get any better in Kunark?
In terms of grouping, bards become decidedly weaker. We get only one new mez in Kunark which caps at mobs of level 55, and no new charm song. This means in areas with 56+ mobs, like lower sebilis, we have no viable form of crowd control.

Aside from minor upgrades to our haste, regen, and resist songs, Kunark only brings a few utility additions to the bard class.

Personally, I'm dreading the 55+ grind on this server where everyone is so hyper-aware of the 40% hybrid penalty.
  #9  
Old 02-22-2011, 06:13 PM
Lazortag Lazortag is offline
Planar Protector

Lazortag's Avatar

Join Date: Apr 2010
Posts: 3,635
Default

Quote:
Originally Posted by Stefen [You must be logged in to view images. Log in or Register.]
In terms of grouping, bards become decidedly weaker. We get only one new mez in Kunark which caps at mobs of level 55, and no new charm song. This means in areas with 56+ mobs, like lower sebilis, we have no viable form of crowd control.
...
Uthgaard said that there will be no level caps on any mezzes in Kunark. Is this inaccurate, classically?
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity>
Starman Deluxe, 24 Enchanter
Lardna Minch, 18 Warrior

Project 1999 (PvP):
[50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis
  #10  
Old 02-22-2011, 06:27 PM
Stefen Stefen is offline
Sarnak


Join Date: Nov 2010
Posts: 272
Default

Quote:
Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]
Uthgaard said that there will be no level caps on any mezzes in Kunark. Is this inaccurate, classically?
heh, yes, extremely inaccurate for bards and enchanters. Level 56+ mobs were immune to most stuns, including mezzes, with a few notable exceptions. The cleric stun line should not work on mobs 56+, dazzle will not work 56+, bard mez will not work 56+, whirl, color stuns, etc all useless on mobs 56+.

I remember this clearly, as healing mobs like Myconid Adepts were very annoying when you didn't have an enchanter with GoK to interupt their cheals.

Enchanters get glamour of kintaz at level 54, a relatively high mana cost mez compared to dazzle. It allows them to mez mobs up to level 57, but the spell is 125 mana for only 9 ticks - 36 seconds. This is what is used on juggs in sebilis, on mobs in the upper islands of air, etc.

At 59 enchanters gain Rapture, an unresistable mez that works on mobs up to level 61. Rapture lasts 7 ticks (42 seconds) and had a recast of 24 seconds, meaning you were restricted to mezzing one mob at a time in most cases if those mobs were 58+.
Last edited by Stefen; 02-22-2011 at 06:29 PM..
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 12:07 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.