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 And, as has been mentioned, the fungi tunic is insanely good. | |||
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 the first several months after Kunark releases.. Of course the devs here like to handpick what they do/don't include so we'll see. | |||
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 Also, 201+ bind wound lets you bandage to 70% and for 100hp+ a pop, use this with mend and bang, you're @ 95%hp every 6 minute refresh on mend. 
				__________________ Formerly: Phisting Uranus/Violently/Mcbard/Xosire Phisting Furiously 60 Grandmaster <The Mystical Order> Kolored on Red.  | |||
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 Torqumada | |||
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			#7  
			
			
			
			
			
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 |   Do Bards get any better in Kunark? | ||
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			#8  
			
			
			
			
			
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 Aside from minor upgrades to our haste, regen, and resist songs, Kunark only brings a few utility additions to the bard class. Personally, I'm dreading the 55+ grind on this server where everyone is so hyper-aware of the 40% hybrid penalty. | |||
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				__________________ Project 1999 (PvE): Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
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			#10  
			
			
			
			
			
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 I remember this clearly, as healing mobs like Myconid Adepts were very annoying when you didn't have an enchanter with GoK to interupt their cheals. Enchanters get glamour of kintaz at level 54, a relatively high mana cost mez compared to dazzle. It allows them to mez mobs up to level 57, but the spell is 125 mana for only 9 ticks - 36 seconds. This is what is used on juggs in sebilis, on mobs in the upper islands of air, etc. At 59 enchanters gain Rapture, an unresistable mez that works on mobs up to level 61. Rapture lasts 7 ticks (42 seconds) and had a recast of 24 seconds, meaning you were restricted to mezzing one mob at a time in most cases if those mobs were 58+. | |||
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						Last edited by Stefen; 02-22-2011 at 06:29 PM..
					
					
				
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