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#1
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#2
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The best thing you can do if you're a less desireable class (listen up wizards) is be the one who puts groups together, become known for it, form a regular crew with a regularish tank/healer/puller and fill the gaps as required.
On my SK during hybrid group penalty days I'd often be the one forming groups, once I found a healer the rest filled itself... was more than happy to pull if we couldn't get a puller.
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#3
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#4
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rangers are good
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#5
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I really like how sky geared rangers aren't dependant for others for haste.
With epics / sky cloak a ranger makes a great start to a group, especially if they can find a cleric or necro. Necros love rangers for the +12hp/tick regen they can provide. With Velious armor rangers mitigate fine against xp content. Their low defence skill does mean they take more hits. But, hey! That's just extra DPS done by your damage shield! | ||
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#6
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One of the reasons I love them so much is that they show the skill of a player vs. the built-in capability of the class more than most melee classes do. I also like that they have been traditionally looked down upon and made fun of in EQ, because that makes it so satisfying to prove it wrong. I also like the difficulty of solo play, because masochism I guess. In the old days Rangers had kind of a brotherhood feel to them more than most other classes. It all boils down to this for me : If I see a max level caster, monk, bard, war, rogue I just go meh, ok. If I see a max level Ranger (or Pallie/SK, for that matter ) I am impressed.
__________________
The Ancient Ranger
Awake again. | |||
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#7
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Look, I played a ranger on red to 51 as one of my alt cycles and tanked for every group I played in with some basic moth/ivy and a haste item + axe of lost souls. Particularly for Mistmoore and City of Mist (I know they are drab and over populated), rangers are the creme de la creme for pulling/tanking.
Also of note, at the time, everyone wanted to play wizards monks and druids on the server, so it's not like every group I was in even had clerics and rogues either. Play smart, pull smart, self buff and by leveraging your ability to always only bring in one mob at a time with the next inc as the first starts running away, you will keep even your druid healers mana in a good place for non-stop pulls. | ||
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#8
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Rangers are awesome as they are leveling up. They are amazing for pulling in out door zones.
They didn't really come into their own until Luclin via AA's for archery. | ||
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#9
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Quote:
__________________
The Ancient Ranger
Awake again. | |||
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