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#1
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I put all my starting stats in STR and I can't think of a single time doing STA instead would've made a noticeable difference in the outcome of anything. You know what would have made a significant difference? Picking a race that had better stats but where I hated how they look. Because I would not have enjoyed the game and probably would have quit my character as a result.
Just my two cents. | ||
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#2
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For what it's worth, I made an erudite paladin and "screwed up" my initial stat distribution (mostly strength) and it has never really mattered. There's no question I probably died a handful of times when I would have otherwise survived during my years of play, but I can't actually think of a specific one. Basically, I largely agree with Cecily that you'll be fine no matter what you do.
Also, it always annoys me when min/maxers ignore that other stats can also save your life. Extra strength is extra dps that will occasionally finish off a mob a few seconds earlier and prevent your death. Extra dex is extra procs again for increased dps and for SKs, extras lifetaps that may be worth more than 104 hps over a fight. Extra int is extra mana that may allow you a life-saving fear to get a mob off your back so you can zone or FD or whatever. If you're tanking and spanking, more hp is gonna be the most useful usually, but there are other "life-saving" stats that also matter and it's silly to just ignore that. Unless you plan on doing the batphone thing and raiding end game, you won't max the other stats either so the argument that they will hit the str/dex/int cap regardless isn't really true for most players. Edit: Just one last point. Even though sta buffs are lacking relative to other stats, sta is really just a proxy for hps and hps buffs are not in short supply. Using my very non-min/maxed paladin as an example, when fully buffed I have something on the order for 5300 hps. With 20 more sta, this would be around 5400 hps which is an increase of about 2%. I guess it's up to you whether or not that's important enough to forego other useful stats while leveling up. Also good god, sorry for the wall of text...
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Last edited by Vallanor; 08-03-2017 at 10:58 AM..
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#3
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#4
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My point that my non-min/maxed toon is fine is not invalidated by a ring with hitpoints on it. My point that other stats are helpful while leveling up and can also save your life is not invalidated by a ring with hitpoints on it. My point that hitpoints are probably the most important thing while tanking (yep I said that in my wall of text) is obviously not invalidated by a ring with hitpoints on it. My shield only has 50 hps and I have one in the bank with 100 hps. Does this fact re-validate my argument?
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Last edited by Vallanor; 08-03-2017 at 01:02 PM..
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#5
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#6
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#7
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Unfortunately for team idiot, the AC bonus and regen for an Iksar are also measurable stats and happen to be far superior than anything an Ogre has to offer for basically every class.
If Iksar is a choice, it is the best choice. Always. | ||
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#8
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that regen means nothing when you tanking dragons and the AC "bonus" is non-existent on this server. There's been zero proof that the pittance of extra AC an iksar is granted at lvl 60 amounts to any significant damage reduction. What does matter for shaman/warrior/sks is FSI which ogres get and iksar do not. Coupled with their starting massive STR and STA, ogre are able to gear around not having to worry about STA or STR while an iksar is always going to be as durable as a soiled wet paperbag until they are sitting in BiS raid gears due to their awful low starting STR and STA. Thomas, you know all of this though. Embrace the Ogre as the true superior race and your soul will be set free. | |||
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#9
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yes it is very disappointing hobbits cannot be shrunken further.
one of the WORST things about being a hobbit, tbh | ||
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#10
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