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  #1  
Old 04-06-2017, 02:56 PM
Cen Cen is offline
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I might play a bit on red, I'm originally from RZ and only played it and sullon zek ever. Spent many years in Flowers of Happiness and other guilds. I always wanted to make a PvP shadowknight or magician since I can't really make use of those classes on blue
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Old 04-06-2017, 03:53 PM
Swish Swish is offline
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Quote:
Originally Posted by Cen [You must be logged in to view images. Log in or Register.]
I might play a bit on red, I'm originally from RZ and only played it and sullon zek ever. Spent many years in Flowers of Happiness and other guilds. I always wanted to make a PvP shadowknight or magician since I can't really make use of those classes on blue
Honestly a SK is a good pick and a popular one. If I wanted to just item farm I'd farm SK gear all day because there's plat to be made just for the popularity of them [You must be logged in to view images. Log in or Register.]
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Old 04-06-2017, 03:22 PM
feanan feanan is offline
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Normally I used to be against the Swish red thread, but if he can convince even a few people to leave blue, that makes blue even better!

As mentioned earlier in the thread, most ppl find p99 to recreate classic. Nothing about red 99 is classic.

enjoy your 600% leveling bonus or whatever it is
  #4  
Old 04-06-2017, 03:25 PM
kgallowaypa kgallowaypa is offline
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Imagine if you will...the only way to gain access to the red server is once you have at least 1 in-game character on blue reach 60..It is like prestige in call of duty..it is pvp..right?
  #5  
Old 04-06-2017, 03:50 PM
A1rh3ad A1rh3ad is offline
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This game is tilted way too far in a twinked alts favor. Plus the class/race advantage is too rock paper shotgun for my taste. I see the appeal but I'll sit pvp out. When I was younger I'd play nothing but pvp on MMOs but in my current state I really really really dont have fun with it. The game is hard enough by itself let alone avoiding other players. I've grown past my min/max mindset and just want to have fun. My sig says it all.
  #6  
Old 04-06-2017, 04:21 PM
Ravager Ravager is offline
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In all seriousness, the best way to get more people to play red is to open another blue server. It'll attract more people to the project and you can get some fresh rubes for PvP.
  #7  
Old 04-06-2017, 07:45 PM
branamil branamil is offline
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They do need a second blue. Everything even mildly worthwhile is perma camped.
  #8  
Old 04-06-2017, 09:26 PM
Swish Swish is offline
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The only reason you've got petitionquest and guilds trying to deny each other kills is because they can't beat each other with pvp.

The pvp approach is much better because every encounter doesn't end with petitions and players quoting rules or assumed precedents. If you died, you died. It's clear cut.
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Old 04-06-2017, 09:35 PM
Videri Videri is offline
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Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
The only reason you've got petitionquest and guilds trying to deny each other kills is because they can't beat each other with pvp.

The pvp approach is much better because every encounter doesn't end with petitions and players quoting rules or assumed precedents. If you died, you died. It's clear cut.
I'm not sure it's as clear-cut as one would hope. Sometimes, when a player dies in EQ pvp, that player claims it is invalid because it was due to circumstances or something unfair. How many times have you seeen people whine about being killed while fighting mobs, medding at low HP, AFKing, or being unbuffed? Some players have claimed that it should be illegal to attack players who are engaged on mobs. To the old-hand pvpers, that's obviously incorrect.

One must draw the line somewhere, and it is not obvious or clear-cut where that line should be. There is no final ruleset that will please all parties. It will end up being some kind of arbitrary compromise, and I guarantee some players will complain. There will always be opportunities for crying about losing. Don't you think so too?
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Old 04-06-2017, 09:46 PM
Swish Swish is offline
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Quote:
Originally Posted by Videri [You must be logged in to view images. Log in or Register.]
I'm not sure it's as clear-cut as one would hope. Sometimes, when a player dies in EQ pvp, that player claims it is invalid because it was due to circumstances or something unfair. How many times have you seeen people whine about being killed while fighting mobs, medding at low HP, AFKing, or being unbuffed? Some players have claimed that it should be illegal to attack players who are engaged on mobs. To the old-hand pvpers, that's obviously incorrect.

One must draw the line somewhere, and it is not obvious or clear-cut where that line should be. There is no final ruleset that will please all parties. It will end up being some kind of arbitrary compromise, and I guarantee some players will complain. There will always be opportunities for crying about losing. Don't you think so too?
You can't steal someone's Ancient Cyclops or whatever if they're out of pvp range. If you can't pvp each other then blue rules apply. Same with training, you can't just flop mobs on other players. It's not a lawless server.

If you afk and don't camp to character select, you're asking for it. Holodock safety protocols are off ^^

Come on down guys, these are the kinds of groups you'll find (more new starters, far less twinks... the roots of EQ):

https://www.youtube.com/watch?v=Uq_q-hioGkU
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