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#1
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I'd be semi-interested in this. Anyone have a short version of what came with LDoN? I quit live during LoY, and even then my memory is hazy.
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#2
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__________________
Djynni Biqasmalyani - 60 Human Wizard
Mandak Battlebeard - 60 Dwarf Paladin Maeghar Frightreaver - 56 Erudite Cleric Maamdak Battlebeard - 48 Dwarf Rogue Crunkasaurus Rex - 49 Ogre Shaman Mendak - 51 Halfling Druid (Green) <Paradox> RIP | |||
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#3
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#4
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Several different types of adventures, including item collection, npc rescue, npc assassination through to straight ploughing through mobs. The charm slot: items that get better under certain conditions. Augmentations: customisable boosts for items. After every success in a dungeon you would unlock a new lore snippet and after a few you would upgrade your charm augmentation. Loot (duh) Vendors for each adventure theme: earn points to unlock and buy better equipment and spells. You could take Adventures from level 15. Adventures could be grouped or raids. LDoN added some incredible raid augs. | |||
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Last edited by Jimjam; 03-20-2017 at 07:17 PM..
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#5
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did i make a post on this thread yet?
didn't read | ||
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#6
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I played through velious on phinny...it was hard to keep raiding content for months on end when you had it on farm status and could instance it every week. | |||
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#7
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How is the game balance on these TLP servers? I remember years ago they kept all the balance changes from the live game, which meant casters were hilariously overpowered as they were balanced to compete with melee in full twink gear.
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#8
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#9
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#10
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