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  #1  
Old 03-14-2017, 05:37 PM
Troxx Troxx is offline
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The easy way to not risk getting in trouble is to not be in the practice of looting things you did not kill.

Not.

Complicated.
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  #2  
Old 03-14-2017, 05:38 PM
Kittens Kittens is offline
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Obviously on high priority targets with high priority items, I can understand this rule being in effect. But on corpses that have negligible value (twenty drolvarg gnasher corpses left to rot in Dreadlands) I could understand why this rule might seem less applicable.

I think it could be cool if there was a link to server rules which included this rule so that people can point to it, not rely on a GM to verify it on a per post basis.

As my final perception on it, negligible value corpses, if left to rot unlooted, should be prone to the corpse possession timer, not an arbitrary decision by the original killer who clearly doesn't value the corpse, but wishes to leverage his subjectivity upon others.

Thank you for verifying Llandris!
Last edited by Kittens; 03-14-2017 at 05:49 PM..
  #3  
Old 03-14-2017, 05:41 PM
Draulius Draulius is offline
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Quote:
Originally Posted by Kittens [You must be logged in to view images. Log in or Register.]
Obviously on high priority targets with high priority items, I can understand this rule being in effect. But on corpses that have negligible value (twenty drolvarg gnasher corpses left to rot in Dreadlands) I could hope this rule might seem less applicable.

I think it could be cool if there was a link to server rules which included this rule so that people can point to it, not rely on a GM to verify it on a per post basis.

Thank you for verifying Llandris!
I agree. This rule shouldn't be enforced on low value corpses. Up to GM discretion.
  #4  
Old 03-14-2017, 05:43 PM
Llandris Llandris is offline
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Quote:
Originally Posted by Kittens [You must be logged in to view images. Log in or Register.]
Obviously on high priority targets with high priority items, I can understand this rule being in effect. But on corpses that have negligible value (twenty drolvarg gnasher corpses left to rot in Dreadlands) I could hope this rule might seem less applicable.

I think it could be cool if there was a link to server rules which included this rule so that people can point to it, not rely on a GM to verify it on a per post basis.

Thank you for verifying Llandris!
Did you try asking nicely if you can loot his corpses? A lot of these player conflicts can simply be solved (without GM intervention) if players just talk to each other.
  #5  
Old 03-15-2017, 01:24 PM
Dreenk317 Dreenk317 is offline
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Quote:
Originally Posted by Kittens [You must be logged in to view images. Log in or Register.]
Obviously on high priority targets with high priority items, I can understand this rule being in effect. But on corpses that have negligible value (twenty drolvarg gnasher corpses left to rot in Dreadlands) I could understand why this rule might seem less applicable.

I think it could be cool if there was a link to server rules which included this rule so that people can point to it, not rely on a GM to verify it on a per post basis.

As my final perception on it, negligible value corpses, if left to rot unlooted, should be prone to the corpse possession timer, not an arbitrary decision by the original killer who clearly doesn't value the corpse, but wishes to leverage his subjectivity upon others.

Thank you for verifying Llandris!

Just to put another perspective out there. Most bards pull and kite in the same spot of a zone every time. If you are in his pull area, looting his corpses, and he returns with another pull. He risks training you, for which he could get banned.

So maybe he was telling people not to loot the corpses as a way of keeping people away from his kite spot so as to have less risk of training them.

Just a thought.
  #6  
Old 03-14-2017, 05:41 PM
Cecily Cecily is offline
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You brought a good point. It's not officially stated in the PNP as far as my skimming could tell. Like ALOT of things on this server, it's just a well known server policy and older players like myself and Troxx are trying very hard to get you up to speed on it.
  #7  
Old 03-14-2017, 06:00 PM
indiscriminate_hater indiscriminate_hater is offline
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Did you know that if a player sells an item to a vendor, you can then buy it from that vendor without any repercussion?
  #8  
Old 03-14-2017, 06:03 PM
Kittens Kittens is offline
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Quote:
Originally Posted by indiscriminate_hater [You must be logged in to view images. Log in or Register.]
Did you know that if a player sells an item to a vendor, you can then buy it from that vendor without any repercussion?
I wonder if this is relevant. Can we make the abstraction that a corpse is a vendor who sells his items for free?
  #9  
Old 03-15-2017, 04:46 AM
Jimjam Jimjam is offline
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Quote:
Originally Posted by Kittens [You must be logged in to view images. Log in or Register.]
I wonder if this is relevant. Can we make the abstraction that a corpse is a vendor who sells his items for free?
No, a corpse is more like a communal bank for the force that created it, that destroys itself and any items in it after 7-30 mins.
  #10  
Old 03-15-2017, 02:56 PM
Kittens Kittens is offline
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Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
No, a corpse is more like a communal bank for the force that created it, that destroys itself and any items in it after 7-30 mins.
According to game code, it's a communal bank for the force that created it until the possession timer expires, then it becomes an open communal bank for everyone, then destroys itself.

According to pure game code, loot rights expand to the entire population of the server once the corpse possession timer expires. Pure game code.

Obviously, pure game code is at odds with server rules.

That's my orc pawn corpse, bra. You loot it and you're getting banned.
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