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  #1  
Old 03-15-2017, 07:18 PM
AzzarTheGod AzzarTheGod is offline
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Originally Posted by Palemoon [You must be logged in to view images. Log in or Register.]

For those that remember, the very early days of rallos zek were very heavy on roleplay going hand in hand on who you grouped with or attacked. A lot of that fell by the wayside as time goes on, just as it has here on red99. Has more to do with what happens to servers as they age more than anything. Race to the bottom with only the slime left on top, after they have "griefed" off everyone else for the "lulz"
accurate. there was no WoW kiddy culture yet. it was taken very seriously from a roleplay standpoint that transcended the game itself. people feared them and their presence / behavior and acted accordingly as a carryover from UO culture.

cant really be put into words. wolves vs sheep isn't really good enough to describe the extremely early days in highpass hold, south karana, oasis, etc. pks having to make friends with other outcast murderers, only to get stabbed in the back, or tricked into nuking someone solo in highpass while the other partner starts nuking you instead. The wolves didn't know they were wolves yet. Some wolves had no idea. Some wolves murdered people only to realize they werent really a murderer and had to live with it now. The lines of what a pk was pre-zerg pre-max level in the very early days were very blurry.

once you killed someone you never knew how many people knew about it, you'd try to go about your business but the murder you committed could come up again and become a problem on a given adventure.

if you rushed to max level, or joined a major zerg blue "raid" guild as soon as possible without exploring the game (like a lot of these so-called OG's on red99 did). you missed a lot of what 1999-2000 was about on Rallos zek.

That was real PvP.
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  #2  
Old 03-16-2017, 12:38 AM
HippoNipple HippoNipple is offline
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Quote:
Originally Posted by Palemoon [You must be logged in to view images. Log in or Register.]

For those that remember, the very early days of rallos zek were very heavy on roleplay going hand in hand on who you grouped with or attacked. A lot of that fell by the wayside as time goes on, just as it has here on red99. Has more to do with what happens to servers as they age more than anything. Race to the bottom with only the slime left on top, after they have "griefed" off everyone else for the "lulz"

But yes there are specialized toons made around a concept, and then go out into the world and fight for their faction/homeland, whatever. Most def pvp adds to RP.

My dream server? a hybrid of Firiona vie and Sullon zek servers.
The reason early Zek had a feeling of role playing for you wasn't because of the player base or time period. It would happen with any new game where there are not prior relationships among players. When a group of people are new in any setting and pitted against people they find the first reason to ostracize others for survival. You pick out the race that is different and everyone of the same race gangs up. It is an easy way to build a sense of team work on the spot when no prior knowledge of the players exist.

Later as relationships, reputation, and greed for pixels build the player races mean nothing and people find ways to segregate themselves into groups by common long term goals.

Giving the server credit for having a mature player base or the game creators for creating a game with this amazing phenomenon is delusional and just you hyping up a game you enjoyed a long time ago.
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Old 03-16-2017, 05:32 AM
derpcake derpcake is offline
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Originally Posted by HippoNipple [You must be logged in to view images. Log in or Register.]
The reason early Zek had a feeling of role playing for you wasn't because of the player base or time period. It would happen with any new game where there are not prior relationships among players. When a group of people are new in any setting and pitted against people they find the first reason to ostracize others for survival. You pick out the race that is different and everyone of the same race gangs up. It is an easy way to build a sense of team work on the spot when no prior knowledge of the players exist.

Later as relationships, reputation, and greed for pixels build the player races mean nothing and people find ways to segregate themselves into groups by common long term goals.

Giving the server credit for having a mature player base or the game creators for creating a game with this amazing phenomenon is delusional and just you hyping up a game you enjoyed a long time ago.
this is also the reason why red is as it is

pixel-frustration builds up, only the true neckbeards keep going at it, and they are hit hardest by it

a wipe would be a good way to force them to let go what happened on orc hill 4 years ago
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Old 03-16-2017, 07:39 AM
Tassador Tassador is offline
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Originally Posted by derpcake [You must be logged in to view images. Log in or Register.]
this is also the reason why red is as it is

pixel-frustration builds up, only the true neckbeards keep going at it, and they are hit hardest by it

a wipe would be a good way to force them to let go what happened on orc hill 4 years ago
Wipe won't happen but teams will! Stay tuned for more details coming down the pipe line!
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Old 03-16-2017, 08:02 AM
TheBiznessTZ TheBiznessTZ is offline
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Originally Posted by Tassador [You must be logged in to view images. Log in or Register.]
Wipe won't happen but teams will! Stay tuned for more details coming down the pipe line!
the dakota pipeline? too soon bro.
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Old 03-16-2017, 10:41 AM
Draulius Draulius is offline
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Quote:
Originally Posted by derpcake [You must be logged in to view images. Log in or Register.]
this is also the reason why red is as it is

pixel-frustration builds up, only the true neckbeards keep going at it, and they are hit hardest by it

a wipe would be a good way to force them to let go what happened on orc hill 4 years ago
What happened on orc hill?
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Old 03-16-2017, 10:49 AM
Gustoo Gustoo is offline
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The roots of squabble.
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  #8  
Old 03-16-2017, 11:23 AM
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Originally Posted by Draulius [You must be logged in to view images. Log in or Register.]
What happened on orc hill?
Back to blue. You're safe there from the people who can ruin your eq day lol. Stay safe in pixel land [You must be logged in to view images. Log in or Register.]
  #9  
Old 03-16-2017, 11:54 PM
HippoNipple HippoNipple is offline
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People complain about forum trolls warding off potential new players but seriously, take a step back, read this dudes posts, and be thankful you didn't have to waste your time throwing a fungi on a level 12 to do it yourself.
  #10  
Old 03-17-2017, 12:44 AM
Gustoo Gustoo is offline
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I'm hoping Draul is just trolling because that quote above is just ridiculous.

Bst doesn't happen on red because of low pop. When there is pop there is full blown trading just like on blue and people who spend all their time making deals.

As it is there is a lot of gear rotting on alts / mules. No demand for anything except very rare items.

Continually killing mobs uninterrupted to "hold" a camp on blue vs battling actual players for the right to own the camp please.

Next thing he's going to post about the thrill of locking in a really great petitionquest lawyer and winning rights to kill a dragon in "norraths people's court" a twitch tv live event where players beg for staff favor to have a shot at killing a mob, slightly dramatised of course.

This guy is why people that have ever played red just can't stomach blue. Seeing this guy and not being able to kill him on sight is truly gut wrenching.
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