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#1
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Is that damage cap fix referring to 2h bonus?
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Jjlent - Dragon Monk
Latergator - Gator Wizard NEXT QUESTION, Hit It | ||
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#3
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Lazy Aggro: from Laotzu's Guide to Advanced Pulling http://youngsdojo.tripod.com/Pulling.html
In Kunark and Velious, if you are beyond a certain distance from a mob, it will lose interest and no longer pursue you, though will still maintain you on the hate list with an increased aggro radius. So, this means if i smack a mob then run away "x" distance that the mob will give up pursit and return to spawn point? Like todays modern day MMO's except I will still be on its hate list? Was this removed after Velious? I didnt start on live until GoD and mobs followed till one of us was dead or I zoned. | ||
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#4
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Quote:
That page isn't appearing on the Wayback machine until 2016 so nothing proves its age. | |||
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#5
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#6
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Where is trip attack tho lazie!! I miss you
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#7
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Quote:
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#8
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Pras staff
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hello i'm cucumbers
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#9
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When I think back to classic, mobs never forgot about me. I'd have bard speed in Dreadlands wiz/druid portals, run to FV, and the mob would still come chasing me 5 minutes later. So I'm curious the proof and mechanics behind this or if it is simply a non classy P99 update.
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Dannyl/Figher (retired)
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#10
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I remember it coming in when they changed endurance and sped up meditating (rest mode or w/e) Def not part of this era, mobs are supposed to remember & chase you forever | |||
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