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| View Poll Results: What class are you going to roll in Pantheon? | |||
| Cleric |
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0 | 0% |
| Crusader |
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3 | 6.00% |
| Warrior |
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2 | 4.00% |
| Dire Lord |
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7 | 14.00% |
| Ranger |
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8 | 16.00% |
| Rogue |
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2 | 4.00% |
| Monk |
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1 | 2.00% |
| Summoner |
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0 | 0% |
| Enchanter |
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11 | 22.00% |
| Wizard |
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3 | 6.00% |
| Druid |
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7 | 14.00% |
| Shaman |
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6 | 12.00% |
| Voters: 50. You may not vote on this poll | |||
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#1
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Pantheon seems, so far, to be an attempt to bring back classic EQ gameplay with modern technology / graphics, a new world and new lore.
I don't know of any other similar projects in the last decade. That alone makes the project stand out and I'm willing to bet that a vast majority of P99 players will pay for a Pantheon sub at least at some point. | ||
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#2
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If the game ever releases and is still relevant and that's a big If and I'm saying this cause I don't wanna get my hopes up on yet another (eternal development game)
But if the game comes to be, id like to play enchanter if it has any charm / mind control mechanics as it seems it will... If it ends up not having any relevant charm / mind controlling type themed abilities or something just puts me off of the class in the early development of the game my second choice will be Warrior - to be a main tank (never done it in a MMO and kinda interested in trying it) | ||
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#3
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^if enc is shit the game will be dogshit from a horses ass. No bard is already a huge red flag -- they don't feel like developing an interesting outsider class again.
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#4
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Quote:
__________________
go go go
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#5
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Quote:
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#6
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The chances of Pantheon surviving more than a year after release are slim to none. And thats assuming it will ever make release in the first place... and even if it does it will not meet the super high expectations for a MMO that WoW has set and will get sh!t on. 3 years later when its patched into something resembling what people hoped it would be on launch, it will be too late and have P99 type population.
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#7
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Quote:
The whole thing that made EQ different and appealing is that there was so much to do and obtain and those things were challenging and rewarding for different reasons. If they successfully emulate that environment and create a game that's hard, takes time and relies heavily on cooperative play, it will be popular for a long time. There are millions of disillusioned, estranged former first gen mmo players out there waiting for such a game that they can become engrossed in for years. Really, the only thing that could fuck it up is if they launch in a bad state with a lack of content and second rate visuals. Even if the average player's standard for gameplay has gone down over the years, the graphic requirement has gone way up. Sure, the eq emu crowd won't care, but if they hope to draw a decent playerbase, graphics are important.
__________________
Pro-Rustler since 1974.
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Last edited by R Flair; 11-02-2016 at 05:51 PM..
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#8
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Quote:
__________________
Gnawlunzs Phrogphry
Master Angler, Baker, Cadger, Drunk "If you can't eat a frog, then eat two." | |||
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#9
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this whole, cuz i don't have the time it, it wouldn't work shit is unsupported by reality and selfish
__________________
Pro-Rustler since 1974.
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#10
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You people are so hard to please.
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